No Sidepaths, No Exploration, No Freedom: Difference between revisions

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* Many levels in the ''[[Soldier of Fortune]]'' series, including Siberia, Sudan, Colombia, the Hospital, and the entirety of ''Payback'''s levels.
* Most levels of ''[[Doom]] 3''. A few levels, such as Alpha Labs 4, have branching paths.
* ''[[Killer 7Killer7]]'' lives and breathes this trope. There are only two directions you can move: forward and backwards. This is on purpose. Granted, there ''are'' forks.
* ''[[Kingdom Hearts]]'':
** ''[[Kingdom Hearts II]]'' has more than a few levels like this or close to it (i.e. not a lot of exploration). The most [[Egregious]] examples would probably be {{spoiler|The World That Never Was}} and Disney Castle.