Display title | Organ Dodge |
Default sort key | Organ Dodge |
Page length (in bytes) | 11,233 |
Namespace ID | 0 |
Page ID | 24562 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 09:10, 29 December 2014 |
Total number of edits | 5 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (5) | Templates used on this page:
|
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Where a character gets stabbed or shot - usually in the kidney - and it should be fatal. Only it isn't, because they donated that kidney. Or they have dextrocardia. Or that limb was actually prosthetic. Usually given as justification for Only a Flesh Wound, but sometimes the central conceit around which a climax - or entire plot - is built. Usually used as an ironic counterpoint to the original injury. This is all but guaranteed to happen to people cheated out of organs earlier in the plot, because it's a good way of suggesting ambiguity - after all, if they still had that kidney they were tricked into donating, they'd be dead now. |