Pac-Man: Difference between revisions

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{{quote|''"Computer games don't affect kids. If Pac-Man affected us as kids, we'd all be running around in dark rooms, munching pills and listening to repetitive music."''|'''Marcus Brigstocke'''}}
 
A well-known game developed by Namco (now [[Namco Bandai]]) from [[The Golden Age of Video Games]], and one of the most popular games ever, ''Pac-Man'' was the first really successful [[Maze Game]], and one of the first games to be popular with both sexes. It sparked a pop-culture phenomenon, and helped drive the early-1980s video game craze. Ironically, its [[Porting Disaster|poorly implemented]] [[Atari Twenty Six Hundred|Atari 2600]] port helped turn [[Pac Man Fever|Pac-Man Fever]] into [[The Great Video Game Crash of 1983|Pac-Man Cancer]]. It also was the first video game to get an [[Animated Adaptation]], with a reluctant Marty Ingels in the lead role.
 
The game depicts an abstract round yellow character vaguely reminiscent of a head with a mouth opening and closing [[Extreme Omnivore|to gobble up nearby objects]]. The player must steer the character around a maze and "eat" all of the dots and four special [[Power -Up Food|power pellets]]. Four ghosts pursue the character, and their touch is fatal unless Pac-Man recently ate a power pellet.
 
The original game famously had no random number generator: The ghosts moved through the maze in a completely predictable pattern. It is said that the ghosts were given [[Underground Monkey|different colors]] to enable the programmers to give each a different "personality" or movement pattern. Top players could develop and memorize specific patterns to clear levels without losing lives. However, the ghosts prove an equal challenge if run on a random AI.
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[http://home.comcast.net/~jpittman2/pacman/pacmandossier.html This page] should have anything you ever wanted to know about the gameplay.
 
See also [[Pac -Man Fever]]. For the trilogy of platform games based on Pac-Man, see ''[[Pac-Man World]]''.
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=== Game tropes include: ===
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* [[Hitbox Dissonance]]: Pac-Man's hitbox is usually smaller than it looks, allowing him to dodge the ghosts more easily.
** In rare cases, Pac-Man can even pass right through a ghost (if he and the ghost "switch tiles" at the same time).
* [[Invincibility Power -Up]]: Power pellets.
* [[Kill Screen]]: ...not completely endless.
* [[Marathon Level]]: [http://worldsbiggestpacman.com/ World's Biggest Pac-Man], which strings ''thousands'' of different user-generated mazes into one gi-freaking-gantic mega-maze. Good luck completing it in your lifetime.
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* [[Pie Eyed]]: When shown with arms, legs and a face, Pac-Man and Ms. Pac-Man have eyes like these. Appropriate since their pupils are shaped like they are.
* [[Pinball Spinoff]]
* [[Power -Up Food]]
* [[Power -Up Motif]]
* [[Rule of Funny]]: ''Pac-Man 2: The New Adventures'' lives on this.
* [[Smart Bomb]]: You can use these in ''Championship Edition DX'' at the cost of opportunity to score higher.