Paper Mario Sticker Star: Difference between revisions

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* [[A Dog Named "Dog"]]: Unlike with past ''Paper Mario'' games, all characters are referred to as their species name. All Goombas are named Goomba, all Snifits are named Snifit, and the one Wiggler {{spoiler|(later Flutter)}} you meet is named Wiggler{{spoiler|/Flutter}}.
* [[Anti-Villain]]: {{spoiler|Mizzter Blizzard. All he wanted was a body that could last forever, but the corrupting power of the Royal Stickers turned him violent and unruly.}}
* [[Art Evolution]]: A mild case. Environments seem to be even more paper-y than usual, with the water appearing to be made out of construction paper with a watery flow to it, and a lot of the terrain and buildings being made of cardboard. The characters look pretty much the same, although several enemies have been updated to resemble their designs from ''[[New Super Mario Bros.]]'' and onwards.
** The paper-y parts extend to gameplay: one of Mario's special attacks is ''Scissors''.
** The whole game reverts to the original's more story-book like presentation and combines it with [[Super Paper Mario]] 's graphical fidelity and platforming.
* [[Balloon Belly]]: Petey Piranha's boss fight starts with him sporting a big ol' gut thanks to all the prey he's gorged himself on.
* [[Big Bad]]: Bowser, marking his return to this role after becoming a goofy side villain in the second game and one of the main heroes in the third.
* [[Big Eater]]: Petey Piranha's got a huge appetite, which the end-of-chapter scene draws attention.
* [[Boss Only Level]]: Surprisingly, Bowser's Castle is a really short stage where the only hazards are Kamek, Bowser, and a brief carpet ride over spikes in between.
* [[Breaking the Fourth Wall]]: Unlike in past games, the characters know that they're paper characters in a paper world. And they won't ''shut up'' about it.
* [[The Bus Came Back]]: [[Super Mario Bros. 2|Ninjis]] and [[Super Mario World|Bony Beetles]] make their first appearances in decades.
* [[The Cameo]]: Despite original ''Paper Mario'' characters being [[Exiled From Continuity]] by order of an executive mandate, Goombella and Parakarry were snuck in via letters written by them that can be found in a pile of trash.
* [[Catchphrase]]: "Stay perky" for Decalburg's Sling-a-Thing Toad.
* [[Cheerful Child]]: Even when he's broken into pieces, Wiggler's a very happy-go-lucky kind of guy.
* [[Cool Shades]]: The Cooligans rock a pair, much like they did in ''[[New Super Mario Bros. Wii]]''.
* [[Cute Giant]]: Wiggler is a lot bigger than most members of his species, and completely dwarfs Mario and Kersti. It doesn't stop him from being lovable and adorable, though!
* [[Death of a Thousand Cuts]]: The Infinijump Stickers. They each deal a paltry 1 damage... but that 1 damage can stack ''a hundred times''. With patience and proper timing, you can kill any miniboss and shave off a huge chunk of a boss's health with just one Infinijump.
* [[Enemy Mine]] / [[My Species Doth Protest Too Much]]: Some stickers give Mario the ability to summon friendly mooks, like a Koopa to kick into enemies.
* [[Escort Mission]]: One level in World 1 forces you to walk a Green Toad back to Decalburg, and if you two get separated or he gets attacked by an enemy, he'll book it back to where you found him. You also have to escort Wiggler's missing segments back to his tree house in World 3, but thankfully they'll stick with you no matter if you're attacked or separated from them... though it comes at the cost of them booking it for another level once you beat the one you found them in.
* [[Flunky Boss]]: Until your each the final phase of Bowser's fight, he'll fight you with a lot of his minions backing him up: the first phase has you deal with hordes of random respawning enemies, the second has him hide behind a Whomp for protection, the third has him send a swarm of Podoboos/Lava Bubbles flying your way, and the fourth has him fight alongside a small Chain Chomp. Tower Power Pokey can also summon smaller Pokey flunkies, while the Dry Bones' Petey Piranha periodically barfs up can also help him out.
* [[Gotta Catch Em All]]: To beat the Enigmansion, you'll have to hunt down all 100 Boos that escaped from the steward's special book. Thankfully a huge chunk of them will be captured all at once, but you still have to look through every nook and cranny in pursuit of the escaped Boos.
* [[Green Hill Zone]]: World 1, [[Sarcasm Mode|shockingly enough]].
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* [[The Heavy]]: Bowser is the main villain, but Kamek is the one running around and causing trouble on his behalf.
* [[Jerkass]]: Kersti's first scene is her unfairly blaming Mario for the destruction of the Sticker Comet, and when he explains that it was Bowser's doing, [[Insane Troll Logic|she accuses him of ducking responsibility and passing the blame onto others]]. She gets ''a little'' better later on, but is still very snarky and snippy for the most part.
* [[Jungle Japes]]: World 5 starts like this, but eventually transitions into more of a [[Lethal Lava Land]]/[[Death Mountain]] setting.
* [[Knight of Cerebus]]: Downplayed with Kamek. Kersti constantly calling him a hipster and him forcing you to fight him with ''flip-flops'' are definitely silly, but he's also the only one of the three main villains to lack any comedic traits. He's played (relatively) seriously during his encounters, and {{spoiler|his death scene}} is [[Nightmare Fuel|surprisingly creepy]].
* [[Last Lousy Point]]: As fun as the Enigmansion is, it can be frustrating to find the last Boo or two you're missing, because you ''will'' overlook one. The question is, which will it be?
* [[Lethal Lava Land]]: Late into world 5, it goes from a tropical jungle to more of a volcanic setting.
* [[Lighter and Softer]]: The second and third ''Paper Mario'' games had darker stories that culminated in {{spoiler|a demon possessing Peach}} and {{spoiler|the attempted destruction of reality itself}}. This game's a lot more light-hearted and has more of a typical "save Peach from Bowser" kind of plot.
* [[Logical Weakness]]: Maybe not at first, but most of the boss's weaknesses make a surprising amount of sense when you think about it.
** Megasparkle Goomba is ultimately a giant sheet of Paper Goombas bunched together. {{spoiler|By using the Scissors, you cut them into individual pieces and focus down the single Goomba controlling them. Alternatively, the fan lets you blow them all away.}}
** Tower Power Pokey is fought in an ancient baseball field, and all of his body segments are perfectly spherical. {{spoiler|ergo, treat him like a bunch of overgrown baseballs and bat his segments away.}}
** The Giant Cheep Cheep is a fish. {{spoiler|Fishing hooks are used to catch fish}}. Any questions?
** Since Big Boo turns invisible in the candlelight, {{spoiler|snuff it out with a watery or windy Thing}}.
** The Bowser Snow Statue is... well, [[Exactly What It Says on the Tin|a Bowser statue made out of snow]]. {{spoiler|Melt him down with Fire Stickers}}. The same applies for {{spoiler|his true form: Mizzter Blizzard}}.
* [[Marathon Boss]]: If you don't want to use a boss's weakness [[Guide Dang It|(or don't even know what it ''is'')]], you're in for a slog. Save for Megasparkle Goomba's respectable 90 HP, they've got ''ridiculous'' triple digit health pools to eat through, and will half or even quarter all damage dealt to them. They're just as much an exercise in patience as they are in skill.
** This goes triple for Bowser. His boss fight is a five stage gauntlet, each one requiring you to take off a hundred or so health before he restores a bit and kicks off the next phase. For the final phase he has ''500 HP''. {{spoiler|Kersti's sacrifice and some clever Thing usage allow you to do tons of damage and even the odds}}, but still!
* [[The Monolith]]: One [http://www.youtube.com/watch?v=rs3Z01IAmqE gameplay segment] shows a giant paper electric fan slowly rise up and blow away a large stack of goombas as a [[Suspiciously Similar Song]] version of [[Also Sprach Zarathustra]] plays.
* [[Mythology Gag]]: Gooper Blooper's gotten a bit of a makeover in this game, with darker purple-colored skin and yellow eyes. It's a subtle nod to how he appeared in the beta version of ''[[Super Mario Sunshine]]'', where he was a dark navy color with yellow eyes instead of a more traditional Blooper color scheme.
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* [[Video Game Cruelty Potential]]: Unlike in past ''Paper Mario'' games, friendly NPC's will crumple up when you smack them with your hammer. One of the missing Toads at the beginning of the game is also hiding under a mat, and will scream in pain if you hammer him.
* [[Wake Up Call Boss]]: Megasparkle Goomba. The first bosses in the first two ''Paper Mario'' games had 20 HP. This guy? '''''90''''', and your attacks do half their total damage against him. If you don't want to burn through most of your stickers fighting him, you'll need his weakness {{spoiler|(the Fan or Scissors)}} to cut through most of his health. This is the ideal strategy for ''every'' boss, and they only get harder from here.
* [[Would Hurt a Child]]: Kersti is especially disgusted with Kamek when he attacks Wiggler and scatters his segments all around World 3, leaving him a helpless head.
* [[You Dirty Rat]]: Scaredy Rats, red-eyed skull-like rats that roam the Enigmansion. They're quick on their feet and like to appear in cramped hallways that make them hard to avoid, and they're more than happy to try and steal your stickers in battle.