Persona 3/YMMV: Difference between revisions

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** As noted, Mitsuru in the original release version and ''FES''. Not as a character, but due to how the gameplay works in battle: her AI is seemingly set to prioritize status ailments no matter the situation. This was remedied in the portable remake which allowed for full player control.
** Koromaru is usually passed over in team-building due to his underwhelming stats. He has the highest agility and one of the highest HP pools, but his offense and defense are fairly low and his Persona skills all consume SP despite the fact that he has one of the smallest SP pools in the party.
* [[Uncanny Valley]]: Ken's 3D model. The smile on his face is just too wide.
* [[Woolseyism]] - The original titles of ''The Journey'' and ''The Answer'' were ''Episode Yourself'' and ''Episode Aigis'' in Japan. It's generally agreed that altering them from the Engrish-happy Japanese names to names that have thematic importance to the content within them was an improvement.
** As mentioned above (see mythology gag) the Devil Busters/Innocent Sin Online is almost completely changed. Y-ko mearly speaks with an accent, the english version changed this to Maya using 1337 speak, offering a better contrast between her online [[Incredibly Lame Pun|persona]] and her real life {{spoiler|composition teacher}} self.