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{{quote| '''Katie Tiedrich''', [[Awkward Zombie]] [http://www.awkwardzombie.com/comic1-122208.php #102]}}
[[Real Time Strategy]] at its quirkiest, the ''Pikmin'' series came about from a mix of the ''[[Super Mario Bros.|Super Mario]] 128'' project, [[Shigeru Miyamoto]]'s childhood observations of insects at work, and general RTS gameplay. The ''Pikmin'' games lead players into a world where they must use the different kinds of plantlike creatures called "Pikmin" to defeat enemies, produce other Pikmin, collect treasures, and survive in a strange world with even stranger creatures.
The first game's basic storyline follows Captain Olimar as he crash-lands on a mysterious planet, destroying much of his ship in the process. The parts are scattered all over the region, leaving Olimar to command armies of Pikmin to [[The Great Repair|get them back.]]
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''Pikmin 3'' is currently in development for the [[Wii U]]. It was shown at E3 2012, and introduces a system where the tablet can be used to have a quick look-around of the map. If you play with the tablet ''alone'', the game controls and looks more like a [[Real Time Strategy]] game. Interestingly enough, the player will not step into the shoes of Captain Olimar this time around, but rather four new pilots that can be used in tandem to solve puzzles and manage Pikmin.
The first two games have been ported to Wii as well, with enhanced Wii-mote controls and a higher price. Olimar also is a playable character in ''[[
It [http://www.pikminwiki.com/ has a wiki], [[The Wiki Rule|of course.]]. Compare to ''[[Overlord]]'' with a similar gameplay but darker premise.
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* [[Brainwashed and Crazy]]: Mushroom Pikmin.
* [[Button Mashing]]: Throwing multiple Pikmin onto an enemy very fast needs a good jamming of the A button.
* [[Call a Rabbit
* [[Chuck Cunningham Syndrome]]: Goolix, Armored Cannon Beetle, Pearly Clamclamp, Smoky Progg, and Puffstool were the only enemies not carried over between games. The Armored Cannon Beetle did get two different larva based enemies to carry on its name, however.
* [[Clipped-Wing Angel]]: Pikmin 2 has two bosses that do this:
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* [[Disney Death]]: When you call some Pikmin right before sunset, said Pikmin will pull it off. Happened to [[Chuggaaconroy]].
* [[Down the Drain]]: Almost literally in ''Pikmin 2'' -- a few dungeon sublevels (not to mention ''one entire dungeon'', appropriately named "Shower Room") look like a partially flooded bathroom.
** The 2-Player level [[Exactly What It Says
* [[Dueling Games]]: ''[[Overlord]]'' is considered ''Pikmin'''s [[Evil Counterpart]].
* [[Easter Egg]]: A few. One of which is in Pikmin 2. If you get twenty of each Pikmin type into a group, they'll hum Ai No Uta instead of their basic marching song.
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** In Pikmin 2, {{spoiler|wait a while on the treasure collected screen after getting treasure from a cave and Totaka's song will play.}}
** Pressing the Z button while viewing the Piklopedia will petrify whatever enemy you're looking at.
** Also, having 100 Red Pikmin following you will make them hum the [[
* [[Elemental Powers]]: Inverted by the Pikmin, which have ''resistances'' to certain elements but not ''control'' of them (The exception being [[Poisonous Person|White Pikmin]]). Dweevils play this straight, however.
** Except in Super Smash Bros Brawl, but the blue and purple still have no element.
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* [[He Was Right There All Along]]: The beady long legs and Raging long legs drop from above. The Titan Dweevil, Snagret, and Emperor Bulblax all come up from underground.
* [[Holler Button]]: [[Just Whistle]] to summon your Pikmin back to you.
* [[Implacable Man]]: The Waterwraith, combined with [[Stalked
* [[In Universe Game Clock]]: 20 minute days, anyone?
** 13 in the first game.
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* [[It Can't Be Helped]]: ''Song of Love'' has this as its premise. It's all about how the Pikmin go through Hell for their leader, Olimar, yet despite the fact that it's very likely they'll die ignobly, "We don't ask that you love us". The song's single actually ''outsold the game itself'' because of how it resonated with the [[Salaryman]] public.
* [[Jerkass]]: The Hocotate Ship. It forcibly ejects people from the cabin, whines about storing specimens, lies about treasures (both to Olimar and potential customers), and constantly chastises Olimar.
* [[Leaning
** There are quite a few instances of this in ''Pikmin 2''. Another example if for Aquatic Mine, another treasure. Olimar mentions in his notes that he feels the presence of a guiding hand.
* [[Let's Get Dangerous]]: Louie. He's sort of an idiot who tries to eat EVERYTHING. However {{spoiler|after he gets left behind he survives ON HIS OWN and gets to the BOTTOM of the Dream Den with FOUR pieces of treasure}}. The ship even remarks that the desire of man is something to be feared.
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* [[Loan Shark]]: The All-Devouring Black Hole Loan Sharks are the main reason you head back to the Pikmin Planet in ''Pikmin 2'', and the former [[Trope Namer]].
* [[Macro Zone]]: The setting.
* [[Married to
* [[Mighty Glacier]]: Purple Pikmin, oh so much.
* [[Misguided Missile]]: The rocks that the Decorated Cannon Beetle shoots are highly magnetic, causing them to home in on your captain. Run around to the other side of a beetle after it launches a rock. [[Hoist
* [[Mix-and-Match Critters]]:
** The Snagrets.
** The upcoming [[Exactly What It Says
* [[Monster Compendium]]: The Piklopedia. Comes with view of the enemy in its habitat, scientific notes/names, and eventually cooking recipes.
* [[More Predators Than Prey]]: Most enemies on the Pikmin planet seem to be carnivorous, and the ''only'' thing any of them ever seem to eat are, of course, Pikmin.
* [[Multiple Endings]]: In the first Pikmin, the bad ending involves attempting to {{spoiler|fly away without at least 25 ship parts}}, which results in {{spoiler|the Dolphin crashing, Olimar being knocked unconscious, his Pikmin carrying him to their Onion and turning ''him'' into a freakish Pikmin/Olimar hybrid (known as "Olimin" or "Pikmar" in [[Fanon]], and no evidence that he is ever picked}}. In the good ending (received through [[Hundred-Percent Completion]]), {{spoiler|Olimar bids the Pikmin farewell before hopping on to his ship, and the Onions follow him into low orbit as a show of gratitude (as they are now able to handle enemies on their own, as shown in a scene shortly before that). In the neutral ending, Olimar makes a hasty jump into his ship before his life support dies, and the Pikmin are left to fend for themselves.}}
* [[Never Say "Die"]]: In the second game: "Are your life functions fading?"
* [[Nice Job Breaking It, Hero]]: The Smoky Progg supposedly is the direct result of a Pikmin attack breaking a normally peaceful Mamuta's egg before it's time for it to hatch.
* [[No Biological Sex]]: The Pikmin. Like many plants in [[Real Life]], they seem to be asexual creatures; the only way they reproduce is by providing organic nutrients to their respective "Onions".
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* [[Only Mostly Dead]]: If one of the leaders in the second game runs out of health, you'll see them lying on the ground in front of the ship, ''unmoving'' for the rest of the day until you leave, in which they get back up and board the ship.
** The Gatling Groink and Spotty Bulbear enemies will die, but slowly regain health as their bodies lay there. If you let their health get back to full before you take them to get turned into Pikmin food or money, they'll get back up and attack your team again.
* [[Old Save Bonus]]: Having a Pikmin save file will let you unlock a Captain Olimar trophy in ''[[
* [[Poison Mushroom]]: A living example: the Doodlebug. Looks similar to the [[Metal Slime|Iridescent Glint Beetle]], but actually leaves small clouds of poison lying around as you follow it, instead. Bonus points for literally being poison.
* [[Poisonous Person|Poisonous Pikmin]] - The White Pikmin, who are resistant to poison and will poison enemies that eat them.
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* [[Real Time Strategy]]
* [[Reviving Enemy]]: Spotty Bulbears and Gattling Groinks will slowly recover health and get back up after being defeated if they aren't taken back to the ship first.
* [[Riddle for
* [[Ruins of the Modern Age]]: There was some of this in the first game, but it especially stands out in the second - many areas explored on the Pikmin planet have recognizable remains of human constructions, such as metal pipes and ceramic tiles.
* [[Salaryman]]: Concerning Captain Olimar's perpetual struggle to balance out his long hours spent on the job, alongside spending time with his family.
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** Also, trying to collect all your ship parts in fewer days than you did before.
* [[Shout-Out]]: In Japanese, Olimar is [[Sdrawkcab Name]] of Mario. Louie = Luigi is not as clever, but seems thematically appropriate for Olimar's second fiddle.
** Also, in the second game, several items are shout outs to other games, like a tube of paint with Mario's name on it, R.O.B.'s head, the key from ''[[Super Mario World (
** Many players noticed that the Poko symbol looks a lot like the coins from [[Super Mario Bros.]].
** The [[Mario]] games later returned the favor in ''[[
** However, this is semi-justified by the fact of having 101 members in TTYD, when the max you can have in Pikmin is 100. Still, it's there.
* [[Slippy-Slidey Ice World]]: The Valley of Repose and several dungeons within.
* [[Stalked
* [[Stone Wall]]: Similar to how Anode Dweevils are [[Glass Cannon|Glass Cannons]], Munge Dweevils have the most health but the least dangerous attack (it's the only Dweevil that is always harmless to captains; the breathing filters in their space suits make them immune to poison, so they can be punched to death with no problems).
* [[Super Drowning Skills]]: Only Blue Pikmin can swim. Reds and yellows do flounder around for a while before drowning. If you call them, they can possibly flounder on over to the bank and survive.
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** Note that the Challenge Mode of both games is less sparce about these enemies.
* [[Variable Mix]]: Pikmin 2 has a ''very'' deep set of this. Themes can vary greatly. The captain's health affects the tempo and the amount of Pikmin lost within a cave will cause the song to lose instruments. In addition, there are variants on the themes when carrying treasures and when fighting enemies. Multiply the level themes by 2 since there's a variation of every song for when you play as Louie/President, and for above-ground themes multiply by 2 ''again'' to account for the sunset variations of every song.
* [[War for Fun
* [[What Happened to
* [[What the Hell, Player?]]: It is possible to make the Pikmin extinct, but it probably won't happen unless you do it intentionally. If you do manage to kill them all, you get a depressing "Pikmin Extinction" cutscene followed by Olimar beating himself up in his journal for letting it happen. It won't end the game, but you are forced to start over with just a single seed.
** This is quite the [[Tear Jerker]], too.
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{{reflist}}
[[Category:Nintendo Gamecube]]
[[Category:Real-Time Strategy
[[Category:Nintendo (Creator)]]
[[Category:Wii U]]
[[Category:Pikmin]]
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