Planescape: Torment/YMMV: Difference between revisions

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*** Unless you {{spoiler|pull Morte back out afterwards}}. It's still pretty twisted, but not a [[Moral Event Horizon]]... especially since you suffer for it.
* [[Nightmare Fuel]]: Don't let the general quirkiness fool you, there are a ''lot'' of highly disturbing things in this game; enough that this trope requires [[Planescape: Torment/Nightmare Fuel|its own page]].
* [[One-Scene Wonder]]: This game has more than a few, among them the following: {{spoiler|Ravel Puzzlewell, meeting the incarnations, and, of course, the Transcendent One.}}
* [[Player Punch]]: Hoo boy, yes. In particular, trying to play one of the evil paths is akin to facing down an Olympic boxer with lead weights tied onto your extremities. If the player is not a [[Complete Monster]], of course.
** If the Nameless One joins the faction of the Sensates, he gains access to their private sensorium. Within is a sensory stone entitled 'Longing'. In it are Deionarra's experiences, days before her death. And as the Nameless One, you experience both sides of the conversation (it being with the past incarnation Deionarra loved), and come to *know* its horror, especially as a good character. It is not so much a [[Player Punch]] as the Lady's Shadow of Player Punches. In the same private sensorium, you find {{spoiler|a trap from the Paranoid Incarnation}} and {{spoiler|the experience of being tortured by Ravel Puzzlewell with some interactivity}}. 'Longing' manages to be the worst of the three, ''by far''.