Play the Game, Skip the Story: Difference between revisions

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* Believe it or not, ''[[Ragnarok Online]]'' is actually more than killing (cute) monsters and loot drama. Granted, you need to connect the pieces to know that Rune-Midgard has a long, long history, and some parts of it are [[Nightmare Fuel]] hidden by the cute graphic (I'm looking at you, Light Halzen... or maybe I shouldn't have).
* ''[[City of Heroes]]'' has, in its Mission Architect, absolutely brilliant stories written by players (many of which are dev-sponsored), with custom enemies, fairly unique plots, et cetera. Most players seem to just jump for the grindfests set up for the sake of easy leveling.
** Enforced in the case of teams -- the team leader is the only member of a team who ever got to see ''all'' the story content for the missions run by the team. In the later releases this was starting to be averted, with cut scenes and communications dialogue received by all members, but the only place non-leaders could see mission details and get some of the story was an obscure, unhinted icon in the compass window, and if the team didn't pause long enough to let people read the pop-up clicking this would display, a player could have no idea what was going on.
 
=== Platform Game ===