Pokémon Mystery Dungeon: Difference between revisions

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{{quote|''"Introducing the newest Pokémon ... ''YOU!''''"|'''[[Tagline]]''', ''Pokémon Mystery Dungeon: Red/Blue Rescue Team''}}
 
A [[Pokémon]]-themed entry in Chunsoft's ''Mystery Dungeon'' (''Fushigi no Dungeon'') [[Roguelike]] franchise. The games center around a world populated ''exclusively'' by Pokémon (with no humans to be seen), who live in towns and cities, run shops, and go on adventures in [[Randomly Generated Levels|randomly-generated dungeons]].
 
''Pokémon Mystery Dungeon'' as a whole is notable from the main series for two reasons, one being that it's the first entries in the entire Pokémon franchise to place special emphasis on [[Character Development]] and a compelling [[Story Arc]] (as opposed to the series's usual quest [[To Be a Master]] and to [[Gotta Catch Them All|catch 'em all]]), typically involving a human who [[Fish Out of Water|awakens in the Pokémon's world]] to discover that they've somehow been transformed into a Pokémon themselves. They become best friends with another Pokémon, form an adventure team, and go on a [[Quest for Identity]] over the course of many adventures, as clues about their [[Mysterious Past]] reveal that their ultimate destiny is nothing less than [[Saving the World]] from an imminent destruction.
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The series comprises these installments:
* ''[[Pokémon Mystery Dungeon Rescue Team|Red and Blue Rescue Team]]'' were released for the Game Boy Advance and DS in 2005. Like the main series, there were [[One Game for the Price of Two|a few minor differences]] between the Red and Blue versions, but both were required for true [[One Hundred Percent Completion]] <ref> if one didn't have the proper wonder mail codes, which are available on [[Game FAQsGameFAQs]]</ref>.
* ''[[Pokémon Mystery Dungeon Explorers|Explorers of Time and Darkness]]'', another pair of games with minor differences between them, released in 2008 and featuring Pokémon from the fourth generation, a tighter [[Story Arc]], and many tweaks to the underlying gameplay. An [[Updated Rerelease]], ''Explorers of Sky'', was released in 2009 with additional features, including bonus chapters focusing on side characters. The ''Explorers'' games have become somewhat notorious for the ''sheer amount'' of frightening situations that managed to [[Getting Crap Past the Radar|sneak past the radar]].
* ''[http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_Mystery_Dungeon_(WiiWare) Adventure Squad]'': A third installment released [[No Export for You|only in Japan]] for [[Wii Ware]] in 2009, comprising three versions with elementally-themed starter Pokémon (Fire, Water, and Electric), with entirely 3D graphics, and a [[Lighter and Softer]] story involving Arceus. These games do not have a page here at the moment, which is why the external link is given.
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** Taken to an extreme in ''Bidoof's Wish'' where Jirachi offers Bidoof a wish, and the player is given a ''slew'' of possible options (even [[World Domination]]), all leading to the same result -- Bidoof doesn't want to wish for it any more, and [[Take a Third Option|wishes for something else]].
** Chimecho provides a [[Lampshade Hanging]] in ''Sky'': "Even if you select a "No," you eventually have to select the "Yes," so it always ends up the same anyway..."
** Late in the Explorers games, during a major plot point a selection dialog pops up ... and there's ONLY ONE OPTION to pick from!
* [[Cloudcuckoolander]]: The Wigglytuff in both games. They're separate Wigglytuff, for those of you who are wondering.
** [[The Cuckoolander Was Right]]
* [[Climbing Climax]]: Both games end with a tower climb; the first one is the [[Bubbly Clouds|Sky Tower]], the second is {{spoiler|Temporal Tower}}.
* [[Continuing Is Painful]]: Defeat means losing approximately half the items (randomly selected) in your active inventory and ''all'' of your money on hand. When the game tells you to use the bank and item storage before setting out, it isn't kidding.
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* [[Walk On Water]]: All Water-type Pokémon can cross bodies of water during dungeon crawls. Other species have (or can learn) this ability as well.
** A similar rule applies to Fire-type Pokémon crossing lava.
*** An then it takes it to its logical extreme, with the IQ ability Absolute Mover, it not only allows any typed Pokémon to cross any terrain type normally not cross able unless you're a flying, fire or water type it also allows you to move through the walls.
** Any Flying-Type or any Pokémon with the ability Levitate can cross lava and water as well.
* [[What Do You Mean It's for Kids?]]: The very existence of [[Pokémon Mystery Dungeon/Nightmare Fuel|this page]].
* [[What Measure Is a Non-Cute?]]
* [[Wizard Needs Food Badly]]: The Belly meter.