Pokémon Stadium: Difference between revisions

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* Generation I ([[Nintendo 64]])
** ''Pokémon Stadium'' ([[No Export for You|Japan]]): The first game in the series, which was only compatible with 42 out of the then-151 Pokémon. The sequel was out in Japan only a few months after ''Red'' and ''Blue'' were released in the US, and after their release in Europe, so this game was skipped in those regions in favor of the more complete sequel. Fans tend to refer to this as "Pocket Monsters Stadium" when needing to distinguish it from the commonly known US release.
** ''Pokémon Stadium'': Called ''Pokémon Stadium 2'' in Japan, it was fully compatible with the Game Boy games, including support for all the Pokémon. It included several tournament levels, a Gym Leader Castle to battle the Gym Leaders from ''Red'', ''Blue'', ''Green'' and ''Yellow'', the Kids Club to play minigames, a Pokémon Lab to manage the Pokémon and items on your games, including trading and transferring Pokémon between games and keeping them on the N64 cartridge, and the Game Boy Tower to play the Game Boy games on the TV through the Transfer Pak.
* Generation II ([[Nintendo 64]])
** ''Pokémon Stadium 2'': Called ''Pokémon Stadium Gold/Silver'' in Japan, it was compatible with all of the first generation games as well as the second-generation games, ''Gold, Silver, and Crystal''. It included most of the same features as the original ''Stadium'', plus others such as an in-game Mystery Gift and a Trainers' School area where one could learn basic and advanced game concepts and even fight puzzle-style training battles.
* Generation III ([[Nintendo GamecubeGameCube]])
** This generation got the ''[[Pokémon Colosseum]]'' games instead of new Stadium games. While they did include some elements of the Stadium games, and included the ability to wage battles between [[Game Boy Advance]] versions of ''Pokémon'' on the TV, they had their own stories and included less of the utility and tournament functions of the ''Stadium'' games. (The utilities were put into ''Pokémon Box''.)
* Generation IV ([[Wii]])
** ''Pokémon Battle Revolution'': A Wii game, compatible with ''Diamond'', ''Pearl'', ''Platinum'', ''HeartGold'', and ''SoulSilver'' versions. Developed by Genius Sonority, the same team behind the ''Colosseum'' games. Not technically a Stadium game, but it counts here because of its return to the battle focus of those games- more so in fact, as it lacked the minigames and any sort of storage (which would end up in ''[[My Pokémon Ranch]]''). Featured several different battle styles, [[Character Customization]], and the ability to battle random opponents over the internet.
 
* Generation V (Wii)?
** A Nintendo rep at CES has made a mention of a [http://www.gamingupdate.com/news/635/New-Wii-Pokemon-Game-in-the-Works new 5th gen based game], with a [[Pokémon Colosseum|a single player mode, specifically compared to XD]] for the [[Wii U]]. Though there is always the option that he was trolling/mistaken. A Nintendo investor meeting revealed there is a Pokémon game coming for the Wii, though hardly a shock announcement or confirmation for this.
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{{tropelist}}
=== These games include examples of: ===
* [[Announcer Chatter]]
* [[Bald of Evil]]: The Gamblers in the first Stadium game. [[One Hit KO|You know]] [[The Computer Is a Cheating Bastard|why evil]].
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* [[Double Knockout]]: Averted! Destiny Bond fails in 1 on 1, while a trainer that uses a suicide move on their last Pokémon loses (even if they KO the foe's last Pokémon with it).
* [[Easter Egg]]:
** If you import your starting Pikachu from Yellow to the ''Stadium'' games, it has Ikue Otani's voice acting like in [[Pokémon (anime)|the Anime]] (and the ''[[Super Smash Bros.]]'' series), rather than using the standard cry.
** In the first two ''Stadium'' games, a Pokémon with a certain pattern in its nickname (reversed syllables, one syllable followed or preceded by another word, etc.) changed the creature's color. It's pretty fun trying to figure out what patterns will cause what changes.
* [[Flawless Victory]]: Completing a match without losing a Pokémon gives you a continue. Building them up the early matches is quite helpful.
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=== The announcer has unique chatter for the following ===
* [[Broken Record]]: One-shot a opponent's Pokémon at the beginning of a match, and you might get these three lines in succession:
{{quote| "A mighty blow from the word 'Go'!" <br />
"TAKEN DOWN ON THE WORD 'GO'!!"<br />
"This is a wild one from the word 'Go'!" }}
* [[Captain Obvious]]: "The Pokémon are entirely different types!"
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* [[Irony]]: "Such irony ... Its ''own teammate'' was the only one to go down!"
** Earthquaking with a weak partner while both opponents are using Protect will do that.
* [[One Hit KO]]: "Taken down in one hit!" "It's a one-hit wonder!"
* [[That's Gotta Hurt]]: Usually preceded by an "Ooh!"
* [[You Can Barely Stand]]: "One looks raring to go, but the other appears weak!"
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{{reflist}}
[[Category:Pokémon (Franchise)Work]]
[[Category:Nintendo 64]]
[[Category:Wii]]
[[Category:Pokemon Stadium]]
[[Category:Video Game]]
[[Category:Pokémon Stadium]]
[[Category:Nintendo]]
[[Category:Pokémon]]
[[Category:Japanese Games]]
[[Category:PokemonGame StadiumFreak]]
[[Category:Mons Series]]