Press X to Die: Difference between revisions

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{{trope}}
[[File:Press X to die 7576.png|link=The Impossible Quiz|rightframe]]
 
The player is given the option to perform an action that can only ever result in failure or otherwise hinder progress. Rather than simply disabling the action, the developers instead let the player try it, and then punish them for it. Most of the time it's just [[Schmuck Bait]] included as a joke, but some especially sadistic developers add such things with [[Trial and Error Gameplay|no, or little, warning]] in games where [[Continuing Is Painful]].
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{{examples}}
 
 
== Anime and Manga ==
* In ''[[Fate/Zero]]'' and ''[[Fate/stay night]]'', Masters have Command Seals (3 per contract) that force their Servants to do exactly what the Masters say, even if the only possible outcome of said action is losing the Holy Grail War. In ''[[Fate/Zero]]'', {{spoiler|Kayneth}} force his Servant {{spoiler|Lancer}} to commit suicide, as part of the deal to let him walk away unmolested<ref>Unmolested by the other party of the contract, [[Loophole Abuse|but not necessarily from anyone else.]]</ref> from the war after he's crippled.
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== [[Live Action TV]] ==
* ''[[Wheel of Fortune]]'' is perfectly happy to let players pick a letter that's already been picked. They can even buy a vowel that's already been picked. Under no circumstances can this be beneficial; it's just an easy slip-up that wastes a turn and sometimes money. It's not even an attempt to get the players to pay attention; there's a board just offscreen that tells them the letters that have already been called.
 
* ''[[Wheel of Fortune]]'' is perfectly happy to let players pick a letter that's already been picked. They can even buy a vowel that's already been picked. Under no circumstances can this be beneficial; it's just an easy slip-up that wastes a turn. It's not even an attempt to get the players to pay attention; there's a board just offscreen that tells them the letters that have already been called.
** However, they avert this with vowels. If every vowel in the puzzle is revealed, the host informs the players that there are no more vowels left, even if the puzzle doesn't have all five vowels in it. (They are also dimmed on the used-letter board at this point.)
* As seen on ''[[The Colbert Report]]'': [http://www.youtube.com/watch?v=Z86V_ICUCD4 The Machine That Turns Itself Off].<ref>Doesn't seem like an example of this trope? Consider it from the machine's perspective.</ref>