Prince of Persia: The Sands of Time (video game): Difference between revisions

no edit summary
(Created page with "{{work}} The first game in a Continuity Reboot series of the Prince of Persia games, well-known for popularizing Le Parkour moves as a refinement to the Platfor...")
 
No edit summary
Line 7:
{{tropelist}}
 
== The Game ==
* [[Action Girl]]: Farah.
* [[Anachronism Stew]]: Averted. According to the description, the events take place in 9 century Persia. [[Qurac|The rest of the games, and the movie, on the other hand...]]
Line 34 ⟶ 35:
* [[Vague Age]]: It's hard to tell how old the Prince is.
* [[Viewers Are Geniuses]]: The only hint towards the Vizier's plan until the end is his coughing up blood in some cutscenes, implying he's suffering from a disease, possibly tuberculosis.
 
== Sands of Time trilogy ==
* [[Benevolent Architecture]]: An uncanny amount of the scenery is implausibly handy for jumping/climbing/hanging/swinging/[[Le Parkour|free-running]] around on. Which is lucky, since there's a distinct imbalance in the ratios of really-high-places to staircases/ladders/jetpacks, smooth stable floors vs. [[Spikes of Doom|fatal]] [[Bottomless Pit|drops]] etc.
* [[Blue Eyes]]: The Prince character.
* [[Artifact of Doom]]: The Dagger of Time.
* [[Book Ends]]: The beginning of ''Sands of Time'' with {{spoiler|the ending of ''The Two Thrones'', bookending the entire trilogy.}}
* [[Chekhov's Gun]]: With a delayed firing until the following game, where in ''Sands of Time'' Farah gave the Prince her pendant that kept her safe during the Sand curse. He used the pendant as part of his armor in ''Warrior Within'' and once the time gates are opened it gives him the same time manipulation powers.
* [[Colossus Climb]]: Several bosses in Warrior Within and The Two Thrones.
* [[The Corruption]]: The Sands of Time.
* [[Counter Attack]]: Plenty of it in the ''Sands of Time'' trilogy. In combat, the Prince is able to counter most enemy attacks and deal them a devastating blow. However, enemies can sometimes counter the counter attack, forcing the Prince to block or counter the enemy's counter attack. There are instances where the Prince and his opponent will exchange half a dozen counter attacks before one misses their timing and gets hit.
* [[Cutscene Power to the Max]]: The Prince is able to grab hold of specific ledges and bars to move around the area. In certain cutscenes, though, he is shown to be capable of much more elaborate maneuvers. This style was actually moved into ''[[Assassin's Creed]]'' made by the same people, where you can literally grab onto almost anything.
** ''Sands of Time'' features the worst example, where in one cutscene the Prince runs ''down'' a wall to survive what would otherwise be a [[No One Could Survive That|fatal drop]]. [http://www.youtube.com/watch?v=UaNPmpDHTh8&t=6m14s Seen here]
* [[Damage Over Time]]: In ''Warrior Within'' and ''The Two Thrones'', the player slowly loses health while playing as the Sand Wraith or the Dark Prince.
* [[Darker and Edgier]]: ''Warrior Within'', then toned down in the next game.
* [[Deadpan Snarker]]: The ''Sands of Time'' trilogy Prince. The Dark Prince is an absolute master of this, as evidenced by his response when the Prince sees people being herded toward the arena below.
{{quote|'''Prince:''' I should do something.
'''Dark Prince:''' Go ahead, fall to your death. That'll be of great use to them. }}
* [[Death Course]]: ''Lots''.
* [[Dialog During Gameplay]]: From the Sands of Time trilogy onwards.
* [[Did You Just Punch Out Cthulhu?]]: The Prince is surprisingly competent at this. {{spoiler|In the canon ending of ''Warrior Within'', he kills both the Empress of Time and the unstoppable beast that makes sure the timeline stays correct. In ''The Two Thrones'', he kills a god of time.}}
* [[Enemy Within]] + [[Enemy Without]]
* [[Dramatic Wind]]: There's always ''some'' wind blowing in the land of the Ahura.
* [[Evil Chancellor]]: The Vizier. He's even [[Grand Vizier Jafar|named properly]], though the movie Vizier is named Nizam instead.
* [[Jerk with a Heart of Gold]]: The Prince in ''The Sands of Time'' also qualifies, more [[Jerkass]] with less (but still present) gold in the second game and, finally, ''both [[Jerkass]] and [[Jerk with a Heart of Gold]] at once'' in the third. With both voice actors.
* [[Joke Item]]:
** ''The Two Thrones'' had several unlockable examples.
** ''Warrior Within'' also had them, however they were usually hidden in secret weapon racks so it was possible to miss them all together.
* [[If I Had a Nickel]]: Recurs in the form: "If I had some sands for every time someone said that to me..."
* [[Kill It with Water]]: The Dahaka.
* [[Living Legend]]: The Prince toils in obscurity ( Well, as much obscurity as any prince can achieve.) during ''Sands of Time'' and ''Warrior Within'', but he returns to his home and becomes beloved by the people as a liberating hero in ''The Two Thrones''.
* [[Magic A Is Magic A]]: The usage of time powers is very clearly outlined that you can't exist in two places at the same time, merely move through time. {{spoiler|The Sand Wraith mask is explicitly the only way to circumvent that rule.}}
* [[Mental Time Travel]]: The "rewind" feature or the ''Sands of Time'' series.
* [[Nice Job Breaking It, Hero]]: The Prince's repeated attempts to change the past tend to make things worse. When he gets called out on it by his darker self, he realizes that he can't and instead tries to fix things in the present.
* [[Pop Star Composer]]: Stuart Chatwood, multi-instrumentalist and former bassist for [[The Tea Party]], wrote the soundtracks to all the Prince of Persia games made by Ubisoft.
* [[Power Glows]]: The Sands of Time, complete with a lampshade hanging. More subtly with the Dagger of Time.
* [[Reset Button]]: A key part of the story and gameplay in the ''Sands of Time'' trilogy. Done well because some are aware of the reset and others are not.
* [[Royals Who Actually Do Something]]: The ''Sands of Time'' series is practically ''made'' of this trope. In the first game, the Prince accidentally releases the Sands of Time... so he and Farah (a princess) try to fix it. In the second, he [[You Can't Fight Fate|fights fate]]... [[Screw Destiny|and wins]]. In the third, the Vizier [[A God Am I|turns himself into a god]]... so the Prince and Farah kill him, [[Beyond the Impossible|even though he's supposed to be unkillable.]]
* [[Scenery Porn]]: The ''Sands of Time'' series has this as well.
* [[Sealed Army in a Can]]: Pretty much any major army from ''Sands of Time'' onwards. At some point, one of the characters will even warn everyone present about what will happen when said army is released. Naturally, no one listens.
* [[Set Right What Once Went Wrong]]: Central to the plot of the first two ''Sands of Time'' games, then {{spoiler|subverted in the third game, when the Prince realizes that each of his attempts to do this have caused more problems than they solved, and decides to accept his fate.}}
** In the second and third game this is played near [[Deconstruction]] {{spoiler|he isn't only the one who created the sands of time, dooming himself, but also avoiding their creation, he also doomed his kingdom.}}
* [[Sheathe Your Sword]]: Both the original game and ''The Two Thrones'' have sequences requiring you to do this.
* [[Shirtless Scene]]: The Prince, quite a bit. Starting with progressive [[Clothing Damage]] in the first game, but in ''The Two Thrones'' he spends about 90 percent of the game without his shirt.
* [[Shout-Out]]:
** On the Xbox 360/PlayStation 3 versions of ''The Forgotten Sands'', through uPlay, you can unlock Ezio's (from ''Assassin's Creed 2'') costume for use in the game.
** During [http://www.gametrailers.com/player/43148.html one of the featurettes for the Next-Gen game], Producer Ben Mattes mentions that the Prince doesn't "[http://www.penny-arcade.com/comic/2004/12/03/ smolder with generic rage]".
** Kicking 20 enemies off cliffs in ''The Forgotten Sands'' nets you a trophy named [[300|This Is Persia]].
* [[Stripperiffic]]: All female characters, at one point or another (particularly the women in ''Warrior Within'').
** Elika is about the only character who doesn't have such an outfit, though her clothes are [[Clothing Damage|torn in several places]].
** Justified with Farah, what with the whole "being captured and taken as a slave" thing...
* [[Take Your Time]]: in ''The Sands of Time'' trilogy, some ledges can support the Prince indefinitely, but collapse immediately after he steps off them.
* [[Timey-Wimey Ball]]: It's never exactly clear ''how'' time travel/manipulation works in the Sands of Time trilogy.
{{quote|"Most people think time is like a river, that flows swift and sure in one direction. But I have seen the face of time, and I can tell you - they are wrong. Time is an ocean in a storm."}}
* [[Trilogy Creep]]: The ''Sands of Time'' storyline got a fourth installment, conveniently about the time the film is released.
* [[Video Game Cruelty Potential]]: Throw the ''Sands of Time'' Prince down pits or into spikes as many times as you like! You've still go the necessary time-rewinding sand, right?
* [[You Already Changed the Past]]: See [[Stable Time Loop]] above.
* [[You Can't Fight Fate]]: A running theme that is subverted {{spoiler|and finally double-subverted}} throughout the ''Sands'' trilogy, but it's best defined in ''Two Thrones''. {{spoiler|Every single thing the Prince has tried to prevent from happening in ''Sands of Time'' and ''Warrior Within'' comes to pass in the third game, except one: Farah lives}}. The Prince accepts it in the end. Similarly, Shadee and Kaileena know their actions are futile but go against the time-line anyway. {{spoiler|However, Kaileena's motivations are ret-conned into "I knew this would happen all along and all my actions were to make sure it did."}}
* [[You Get Knocked Down, You Get Back Up Again]]: Averted; in the ''Sands of Time'' series, enemies can and will attack you while you're down. Fortunately, you can rewind time, block while on your back, or perform a roll to swipe at their feet and get back up.
 
{{reflist}}