Prince of Persia (2008 video game): Difference between revisions

no edit summary
m (added Category:Ubisoft using HotCat)
No edit summary
Line 39:
* [[Clothing Damage]]: Elika's lacy blouse gets slightly more torn each time the plot advances, and it's subtle enough that the player may not even notice. This is also a [[Fan Service]] [[Mythology Gag]], because a player who remembers the Prince's [[Shirtless Scene]] from ''Sands of Time'' may expect Elika to repeat it. (She doesn't.)
* [[Continuity Reboot]]
* [[Counter Attack]]: In combat, the Prince is able to counter most enemy attacks and deal them a devastating blow.
* [[The Corruption]]: Ahriman's influence.
* [[Counter Attack]]: In combat, the Prince is able to counter most enemy attacks and deal them a devastating blow.
* [[Cutscene Power to the Max]]: The Prince is able to grab hold of specific ledges and bars to move around the area. In certain cutscenes, though, he is shown to be capable of much more elaborate maneuvers. This style was actually moved into ''[[Assassin's Creed]]'' made by the same people, where you can literally grab onto almost anything.
* [[Crash Into Hello]]: Elika and the Prince.
* [[Cutscene Power to the Max]]: The Prince is able to grab hold of specific ledges and bars to move around the area. In certain cutscenes, though, he is shown to be capable of much more elaborate maneuvers. This style was actually moved into ''[[Assassin's Creed]]'' made by the same people, where you can literally grab onto almost anything.
* [[Deadpan Snarker]]: The Prince is constantly snarking in the cutscenes, and once you exhaust the optional conversations with Elika, the dialogue button basically becomes a snark button.
** Even Elika snarks from time to time.
Line 108:
* [[Lovable Rogue]]: The Prince to a T.
* [[Maybe Magic, Maybe Mundane]]: The Prince chalks up his involvement in everything to (bad) luck, while Elika claims it was Ormazd's doing. Ultimately, the truth of the matter is left ambiguous.
* [[Ring Out Boss]]: The Warrior.
* [[Metroidvania]]: The game is a 3D version of this genre. Played with, as you choose which powerups you unlock.
* [[The Most Dangerous Game]]: The Hunter's reason for selling his soul.
Line 134 ⟶ 133:
* [[Reverse Grip]]: The Prince will shift his scimitar from a standard saber grip to this when going into a defensive stance.
* [[Right Man in the Wrong Place]]: Had the Prince not happened to fall into the canyon, the game would've turned out very differently, and probably for the worse.
* [[Ring Out Boss]]: The Warrior.
* [[Royals Who Actually Do Something]]: Elika.
* [[Sadistic Choice]]: The game gives the Prince a pretty hefty one: {{spoiler|keep Ahriman trapped and the world safe (for the short time it takes for Ahriman to bust out of the weakened prison), or undo everything he's fought for and release Ahriman to destroy the world in order to bring Elika back from the dead so that she can find a way to put Ahriman back in the seal for good}}. And because, of course, by then we have {{spoiler|completely fallen for her.}}