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{{trope}}
[[File:
{{quote|''"No, I cannot do that," she [the Witch of the North] replied, "but I will give you my kiss, and no one will dare injure a person who has been kissed by the Witch of the North."
''She came close to Dorothy and kissed her gently on the forehead. Where her lips touched the girl they left a round shining mark, as Dorothy found out soon after.''|''[[
▲{{quote|''"No, I cannot do that," she [the Witch of the North] replied, "but I will give you my kiss, and no one will dare injure a person who has been kissed by the Witch of the North."<br />
▲She came close to Dorothy and kissed her gently on the forehead. Where her lips touched the girl they left a round shining mark, as Dorothy found out soon after.''|''[[The Wonderful Wizard of Oz (Literature)|The Wonderful Wizard of Oz]]'', Chapter II: The Council With The Munchkins}}
To say heroes face trials, enemies, and dangers that imperil their lives with alarming frecuency is putting it mildly. Some heroes are hunted even ''before birth'' by proactive villains, and regardless of [[Nice Job Breaking It, Herod|the tendency of such efforts]] to [[Genocide Backfire|backfire]] it behooves the [[Big Good|forces of good]] to take steps to protect the hero. One of the [[Changeling Fantasy|more popular ones]] (along with hiding them at birth [[Muggle Foster Parents|in a common family]]) is to use a Protective Charm on them.
This can be a spell or [[Ancient Artifact]] that acts as a form of [[Supernatural Aid]] that keeps the character safe. It might render them hard to find, naturally [[Holy Burns Evil|harm or repel]] attackers, or cause [[Glamour Failure]] on whoever is using [[Glamour|supernatural]] [[Master of Disguise|disguises.]] Of course, an un-harmable protagonist is too close to being an [[Invincible Hero]], so the charm likely [[Fantastic Fragility|has limitations]] either [[Literal Genie|in the wording]], the method, range, or another part of the protection. One popular limit is it stops working on a [[Dangerous Sixteenth Birthday]]. Likewise, it [[Forced to Watch|may not protect allies]] or actively defeat villains, either.
Worst of all, though, is when their enemy twists the charm against them or even [[
Often [[White Magic]]. Compare [[Kryptonite-Proof Suit]].
{{examples}}
== Anime ==
* In [[Omamori Himari]], [[Ordinary High School Student]] Yuuto turns out to belong to one of the twelve families of demon slayers. His grandparents gave him a charm that kept the demons at bay until his 16th birthday as shown in the first episode. It then begins to weaken, and when the demons begin to sense his presence, they begin attacking him. Fortunately he has a [[Action Girl]], Himari, whose sole purpose is to protect and serve him, and she comes into his life to protect and help train him to fight demons.
* In [[Umineko no Naku Koro
== Film ==
* ''[[
* ''[[The Golden Child]]''. Chandler Jarell buys a necklace which ends up protecting him from a demon wielding the Ajanti Dagger.
* In Barbie of Swan Lake, the Fairy Queen gives Odette an amulet to protect her from harm... ''after'' [[Baleful Polymorph|she's turned into a swan]], unfortunately.
* In the ''[[The Wizard of Oz (
{{quote|
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== Literature ==
* ''Spellfire''. Shandril is given a magical amulet that will prevent enemies from learning her location. Unfortunately she destroys it when she uses her spellfire ability.
** Non-detection amulets are eventually issued to almost everyone hunted by magic-users and having a powerful
* In ''[[
* [[Inheritance Cycle
{{quote|
* [[Harry Potter]]'s mother's love acts as a charm protecting him from Voldemort (for the first four books, anyway).
** A more universal version would be the ''Protego'' spell, usable by any wizard that knows it, and can block most offensive spells.
* Used often in the ''Got Fangs?'' novels by Katie Maxwell. The main character lives at a [[Dark Is Not Evil|dark (but not evil)]] Circus, where Protective Charms are sold (most of which really do work). Her best friend, a [[Our Vampires Are Different|Moravian]] draws a protective ward across her forehead to keep her safe at one point.
* The can-tah skoldpadda from ''[[The Dark Tower]]'' is a small, turtle figurine that protects the Beam of the Turtle and the Bear. The skoldpadda mesmerizes the people it's shown to, which can make them cooperate with Roland's ka-tet, or it can sometimes cause enemies to briefly stop attacking.
* In Teresa Frohock's ''[[Miserere:
== Religion ==
* The original Mark of Cain in [[The Bible]] was intended as a protective charm, but it's now considered to be a curse/mark of shame.
** The ''[[
== [[Tabletop RPG]] ==
* ''[[Dungeons
* In ''[[GURPS]]'', traditionally styled protective amulets can be made using Path/Book rituals. The standard spell system has spells to create charms more in line with the modern concept.
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{{reflist}}
[[Category:Ancient Artifact]]
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