Puzzle Quest: Difference between revisions

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* [[Unpredictable Results]]: Multiple spells/attacks destroy random gems on the board for various effects. Some other skills randomly transform gems into a certain color, skulls, or even wildcard spaces. In ''Kingdom'', units with Ranged attacks will attack a random enemy unit.
* [[Wake Up Call Boss]]/[[That One Boss]]: Dugog in ''Warlords'', the Soulless Dreadnaught in ''Galactrix''.
* [[X Meets Y]]:
** Challenge of the Warlords:''Warlords'' meets ''[[Bejeweled]]''.
** Galactrix: ''Hexic'' meets ''[[Eve Online]]''.
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** In the other, using the Home button to close the game in the middle of a cutscene could cause the event flag not to trigger and leave you unable to cancel the mission and restart, possibly resulting in an [[Unwinnable By Mistake]] scenario. In the other versions, the game would simply restart the cutscene.
** The iPhone version would randomly erase saved characters or lock out incomplete missions. The announced level cap increase isn't there (you still max out at 50) and the game possesses several harmless, but annoying recurring graphical glitches (most notably, replacing the images of multiple enemy types on the world map with that of an Arboleth).
** Not quite game breaking, but the original [[Play StationPlayStation Portable]] release was misprogrammed so that allies abilities never activated.
* [[Giant Spider]]: Comes in three flavors: a usual one, one that howls like a wolf, and a ''fire-breathing'' one. The latter is the favored mount of Fighter and Wizard players.
* [[God Save Us From the Queen]]: Averted; your character is devoted to Queen Gwendholyn, who by all appearances is a just and benevolent ruler.