Quest for Glory/Characters: Difference between revisions

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* [[Everyone Calls Him "Barkeep"]]: You are referred to by your name a handful of times. For the most part, you are referred to as "Hero", "Prince of Shapeir", and "Paladin" (if you are that class).
* [[Fan Nickname]]: Devon Aidendale, the name given in the prose-style writeup for the official strategy guide.
* [[Fighter, Mage, Thief]]: The core classes, but since points are given at the beginning to help build the character, he can have some cross-class skills.
* [[Fighter, Mage, Thief]]
** [[Magic Knight]]: Giving Magic to a non-Wizard allows this, as does being a Wizard (the first spell a Magic-User learns in the first game is Zap, a spell to assist in close combat). A Paladin gets a few spells, but they use Stamina, and aren't considered magic.
** [[Magic Knight]]
** [[Lovable Rogue]]
* [[Silent Protagonist]]: Not literally, as the character is able to communicate with others, but the Hero will almost never say anything directly, instead having the gist of his speech relayed by the narrator. There are several exceptions, in the first two games. Clicking the mouth on him in the VGA remake in QFG1 will yield "Overworked... underpaid... no control over my life". QFG2 has him talking to Aziza when talking about Julanar, with "Yes ma'am", "Only the facts ma'am", and "What's a pomegranate?". The fanmade VGA remake adds him babytalking to Simba, complete with a facial portrait. He shuts you up pretty good.
* [[The Hero]]: It's in the job description. The whole series is about the Hero becoming more and more heroic over time.
* [[The Hero]]
* [[Mighty Whitey]]: In the third game. Your character will pick up spear throwing and wrestling on the wooden bridge of the Simbani. Within a week or so of training he'll be able to defeat Simbani warriors who trained at this all their lives. Can be considered [[Justified Trope|Justified]] since he's a skilled adventurer who's had to do more than his fair share of throwing and balancing in the past
* [[Took a Level in Badass]]: Dude went from fighting bandits aided by magicians to fighting [[Eldritch Abomination|Eldrich Abominations]].
** Culminates in the final game, when the [[Big Bad]] of the game, {{spoiler|the Dragon of Doom}}, is outright stated to be unkillable, and can only be sealed. But the hero is so badass at this point that he can ''safely'' ignore that and kill it.
* [[Walking the Earth]]: If you so choose, at the end of the series you can turn down the crown to the kingdom and continue your heroic journeys.
* [[Walking the Earth]]
* [[What the Hell, Hero?]] / [[What the Hell, Player?]]: The few truly evil deeds you can do in the games ''will'' be noticed. [[Karma Houdini|Except for the Thievery optional quests.]]
 
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* [[Eccentric Mentor]]
* [[Familiar]]: Fenrus is Erasmus'...or is it the other way around?
* [[Obfuscating Stupidity]]: He's a lot sharper than he looks.
* [[The Obi-Wan]]
* [[Pungeon Master]]: Sometimes painfully.
 
'''Erana'''
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* [[Barrier Maiden]]
* [[Betty and Veronica]]: The Betty to Katrina's Veronica in Dragonfire for a wizard. She's all-loving, friendly, and devoted to protecting all living things.
* The Betty of a [[Betty and Veronica]] choice
* {{spoiler|[[Broke Your Arm Punching Out Cthulhu]]: She sacrificed her life to banish the Dark One from Mordavia and was only partially successful.}}
* [[Friend to All Living Things]]: She has devoted her life to protecting life, leaving peaceful glades in her wake where no creature can harm another.
* [[Half-Human Hybrid]]: Half-elf, half human.
* {{spoiler|[[Heroic Self-Deprecation]]: Surprisingly, one can learn in the fifth game that she has an inferiority complex due to the passive nature of her magic. She feels that, despite all her power, all she can do is create her gardens.}}
* [[The Messiah]]
* [[My Species Doth Protest Too Much]]
* [[A Plague on Both Your Houses]]: "By all my will, I banish [[Eldritch Abomination|you]] to-"
* [[Posthumous Character]]: She's been dead for a while before the hero starts coming in contact with the peaceful areas she has left behind. The hero can choose to bring her back to life in Dragon Fire or can allow her spirit to rest, although unhappily.
* [[Posthumous Character]]
* [[Psychic Dreams for Everyone]]
* [[Sealed Good in a Can]]
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* [[Cool Old Guy]]
* [[Cool Sword]]: Soulforge, which is also a...
** [[Flaming Sword]]: Soulforge is a Paladin's sword, which can burst into flame in the presence of evil.
** [[Flaming Sword]]
* [[Game-Breaking Injury]]: A poison sting from a demon left him with one bad leg.
* [[Happily Married]]
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* [[Knight Errant]]
* [[Knight in Shining Armor]]
* [[My Species Doth Protest Too Much]]: The Liontaurs are [[Always Lawful Good]] to the extreme, considering honor to be more precious than life and willing to go to war to protect it. However, Liontaurs are also extremely proud, aggressive, and tend to be eager for combat, and while Rakeesh is also quite [[Lawful Good]], he is far more laid back, sees far more value in protecting life than most Liontaurs, and works hard to broker peace whenever possible.
* [[My Species Doth Protest Too Much]]
* [[Supporting Leader]]: Especially in the third game.
* [[The Mentor]]: He is a support figure and teacher to all of the classes, but he's particularly important to a fighter who becomes a Paladin.
* [[The Mentor]]
* [[Petting Zoo People]]: He's some combination of lion and human, with the body of a lion, torso of a human, and head of... a lion again.
* [[Petting Zoo People]]
 
'''Baba Yaga'''
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An ogress witch with a taste for human flesh and a mean streak a mile wide. She serves as the [[Big Bad]] for the original game, her curse being the reason everything bad is happening in Spielburg. After you break the curse and get rid of her, she returns in game 4, hanging out in Mordavia because of the dark energy given off by the Dark One's cave. She isn't fully antagonistic in this game, despite her desire for revenge (which can be bought off), but you still have to deal with her to win.
 
* [[Affably Evil]]: She may want to eat you, but darned if she isn't ''polite'' about it. She's also got quite a dark sense of humor, and is willing to be surprisingly friendly and chummy with [[The Hero]] in the fourth game... as long as he's bringing her something to eat instead of him, anyway.
* [[Affably Evil]]
* [[Baleful Polymorph]]: One of her favorite tricks.
* [[Genre Savvy]]: When she shows up again in ''Shadows of Darkness'', she'd certainly like revenge but realizes that antagonizing you is a bad idea; instead she gives you [[Fetch Quest]]s. However, if you tick her off sufficiently or fail to honor your end of the bargain, she '''will''' kill and eat you.
* [[I'm a Humanitarian]]: Although ''Shadows of Darkness'' does point out it's not cannibalism for ogres to eat humans.
** [[Extreme Omnivore]]: In addition to mandrake mousse and elderberry pie (and humans, of course), she is also partial to bones, the secretions of an [[Eldritch Abomination]], and [[Arson, Murder, and Jaywalking|garlic.]] She'll also go into explicit details about the "wyvern waffles" she had for breakfast, if you dare to ask...
* [[Public Domain Character]]
* [[Wicked Witch]]: [[Downplayed]].
 
'''Ad Avis'''
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The [[Big Bad]] of ''Trial By Fire'' {{spoiler|and debatably ''Shadows of Darkness''}}. An evil wizard who rules over the land of Raseir with an iron fist while attempting to release [[Sealed Evil in a Can|the demon Iblis]]. Because the prophecy says he needs a hero to recover the status in which Iblis is sealed, he engineers events to get the hero to Raseir and hypnotizes him, but this ultimately causes his downfall, as he cries out to his master. {{spoiler|''Shadows of Darkness'' reveals that the "master" is Katrina, who bit Ad Avis seventy years ago, causing him to rise as a vampire after his death. He resents Katrina and seeks revenge against her and the hero, succeeding in killing Katrina but causing his own death because of it.}}
 
* {{spoiler|[[Back from the Dead]]: Killed in ''Quest for Glory II'', returns as a vampire in ''Quest for Glory IV''}}.
* [[Batman Gambit]]: How he gets rid of {{spoiler|Katrina}}.
* [[Charm Person]]: His stand-by ability.
* [[Ethnic Magician]]: Subverted. Despite his appearance and presence in ''Quest for Glory II'', his name's Latin (though pronounced as if it were Arabic: Ad A-'''vis''', rather than Ad '''A'''-vis), and his true background is closer to Eastern European.
* [[Ethnic Magician]]
* [[Evil Sorcerer]]: Ad Avis is formidable sorcerer who uses magic for his own selfish desires. Aziza believed he was very likely to be responsible for what happened to Raseir long before [[The Hero]] proved it to be true.
* [[Evil Sorcerer]]
* [[Hoist by His Own Petard]]: You wouldn't be able to beat him in ''Trial By Fire'' if he didn't try to trap you.
* {{spoiler|[[The Starscream]]: His actions in ''Quest for Glory II'' are primarily aimed at gaining the power he needs to free himself of Katrina's control. In ''Quest for Glory IV'', he tries to manipulate the Hero into killing her (since Ad Avis can't attack her due to their bond, nor can he avenge himself on the Hero directly so long as Katrina is alive) to free him. Later, he tricks Katrina into attacking ''him'' so the bond between them will be broken and he can fight back, then plays on her feelings for the Hero to kill her. All because he chafes under her control and wants to be the Dark Master himself}}.
* {{spoiler|[[The Starscream]]}}
* [[The Man Behind the Man]]: As far as anyone knows, the coup in Raseir is the doing of the Emir's brother and his [[Dragon-in-Chief]], Khaveen. ''Very'' few people know Ad Avis is using the Emir's brother as a [[Puppet King]], and it's Ad Avis that Khaveen truly answers to.
* [[The Man Behind the Man]]
* {{spoiler|[[Never Found the Body]]: Well, the first time around.}}
* [[The Plan]]: His actions in ''Trial By Fire'' are part of a larger one.
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* [[Adam Smith Hates Your Guts]]: Averted in ''Trial By Fire''. Since you helped Shameen and Shema get out of Spielburg by getting their flying carpet back from the brigands, they give you free room & board at their inn in Shapeir.
* [[Happily Married]]: The two have nothing but positive things to say about the other.
* [[Holding Out for a Hero]]: During the first game and, to a lesser extent, the second.
* [[Perverse Sexual Lust]]: Let's face it, Shema's dancing probably helped turn more than a few young gamers into furries.
* [[Petting Zoo People]]: They're both cat-like Katta.
 
'''Elsa von Spielburg'''
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The missing daughter of Baron Spielburg, whose rescue is one of the central goals of ''So You Want To Be A Hero?'' {{spoiler|It eventually turns out that she was given amnesia and delivered to the brigands, who raised her as their own. She eventually rose through the ranks and became their leader, which the hero must undo with a Dispel Potion. Elsa returns in ''Dragon Fire'', having chaffed under her brother's [[Stay in the Kitchen]] attitude and striking out as an adventurer herself (thanks to her retained knowledge and experience from her time with the brigands). She's also a potential bride for the hero, available to all character classes.}}
 
* [[Action Girl]]: Good with sword, daggers, and bows.
* {{spoiler|[[Brainwashed and Crazy]]: As the Brigand Leader. It takes a Dispel Potion to undo it}}.
* [[Chainmail Bikini]]: In the fifth game.
* {{spoiler|[[Easy Amnesia]]: Justified, since it was caused by a magic spell}}.
* [[Hot Amazon]]
* [[Lady of War]]: She's a lovely young woman who is a [[Hopeless Boss Fight]] if you make the mistake of trying to take her on in the first game, and remains quite capable when she reappears in the fifth.
* [[Lady of War]]
* [[The Von Trope Family]]: As part of the "von Spielburg" family.
 
'''Uhura'''
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* [[Back from the Dead]]: Well, she '''is''' a vampire. {{spoiler|And again in ''Dragon Fire'', as a normal human.}}
* [[Broken Bird]]: In the game, she's ultimately a deeply lonely and unhappy woman terrified of her vulnerability during daylight. She kidnapped Tanya both because she desired a daughter of her own, and saw how her parents treated her and thought they were horrible to her. Katrina later refused to force the Hero into helping her because she wanted him to help her and love her on his own. She only turned to the geas after he "steals" Tanya away from her, which she viewed as an attack against and betrayal of ''her''. Her backstory was later expanded upon in Lori Cole's blog, and revealed she has suffered a long history of misogyny-fueled resentment and jealousy from male wizards over her great magical aptitude because of her beauty and gender. She was later seduced, turned against her will, and enslaved by the previous Dark Master. All of this fed into the distrust, emptiness, and feelings of powerlessness evident in the game, which then led to her attempt to awaken Avoozl.
* [[Broken Bird]]
* [[Charm Person]]: Much like her student Ad Avis, she has the ability to do this to [[The Hero]], although she uses a much more subtle version during their initial meeting and later conversations.
* [[Charm Person]]
* [[Dark Magical Girl]]
* [[Dating Catwoman]]: She's interested in and attracted to [[The Hero]], and he can return that if he brings her back from the dead in the fifth game.
* [[Dating Catwoman]]
* [[Femme Fatale]]: Even from a very early age, Katrina was more than willing to use her looks to get what she wanted, and eventually, it turned into a survival mechanism as well.
* [[Femme Fatale]]
* [[Hey, It's That Voice!]]: Jennifer Hale (in [[Quest for Glory IV|QFG4]]).
* [[Love Redeems]]
* [[Most Definitely Not a Villain]]: Like it needs to be spoilered.
* {{spoiler|[[Taking the Bullet]]: The [[Batman Gambit]] Ad Avis uses results in throwing herself into the path of a spell he means to use on you}}.
* The Veronica of a [[Betty and Veronica]] choice.
* [[Well-Intentioned Extremist]]: A possible interpretation of her actions in Mordavia prior to the events of Shadows of Darkness: