Radiant Silvergun: Difference between revisions
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* [[100% Completion]]: When destroying bosses bit by bit instead of hitting their weak spot first, you'll get an extra destruction bonus.
* [[Action Bomb]]: Kamikaze ships that hurl towards the player in Stage 5A, {{spoiler|not to mention the Silverguns on the Penta after exhausting all their other attacks on the player}}.
* {{spoiler|[[After the End]]: The game begins with the Stone-like causing the apocalypse, with only four people managing to survive}}.
* [[Airborne Aircraft Carrier]]: Tetra {{spoiler|and its doppelgänger Penta}}.
* [[Anachronic Order]]:
* {{spoiler|[[Apocalyptic Log]]: All of the ship's logs are this after the ending}}.
* [[Attack Drone]]: A few bosses have them.
* [[Boss Game]]: Generally speaking, ''half the entire time spent'' in a typical playthrough is made up of boss fights, but Stage 6 is particularly loaded with bosses.
* [[Boss Subtitles]]: Complete with [[Gratuitous English]] to give nonsensical advice in place of the nonsensical move lists of ''[[Gunstar Heroes]]''! Considering the Stone-Like's [[Surprisingly Good English|understandable English]], the [[Engrish|Engrishy]] advice is likely [[Rule of Fun|intentional]].
* [[Bullet Hell]]: Radiant Silvergun has its moments, but the pace is somewhat slower than your typical shooter of this level.
* [[But What About the Astronauts?]]: The Tetra's barely able to escape to an orbit around the Earth at the end of Stage 2. Stage 3 starts with them returning to Earth after a year because they had exhausted their food and energy supplies.
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* [[The Phoenix]]: Ohtrigen, only in the Saturn version.
* {{spoiler|[[Plotline Death]]: Extra lives won't help in this case}}.
* [[Poor Communication Kills]]:
*
{{quote|1. [[This Is Gonna Suck|Be Praying]]
2. [[Oh Crap|Be Praying]]
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* [[Super Prototype]]: The Silvergun fighters.
* [[Tank Goodness]]: Large tank miniboss in Stage 2.
* [[This Is Gonna Suck]]: Every boss in ''Radiant Silvergun'' (well, maybe except for the first boss) is preceded by a warning screen with three pieces of cryptic advice.
* [[Timed Mission]]: Bosses will self-destruct if the player spends too much time fighting them, resulting in less points.
* [[Transforming Mecha]]: Second Golets can be seen transforming from a high-speed vehicle into a wider one. DAIKAI10 seems to change itself between being a cross or being a dodecagon. There are also other bosses which change their shape.
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* [[Updated Rerelease]]: One of Microsoft's [[Tokyo Game Show]] 2010 announcements was an XBLA remake. [[And the Fandom Rejoiced|There was much rejoicing]]... except from those hoping to [[Crack is Cheaper|invest in legit Sega Saturn copies.]]
** Among other obvious additions, there was an extra option thrown in for those that had ''[[Ikaruga]]'''s XBLA rerelease and got any achievement in it: the ability to use ''Ikaruga'''s multi-color chain system instead of being forced to always hit the same color to sustain a chain, although to compensate, the maximum chain only gives you 25600 points per enemy, as opposed to 100k you can get with the normal chains.
** Unfortunately, the Options+ menu (which let you make hitboxes visible or alter the Silvergun's speed) was lost in the mix
* [[Warmup Boss]]: The first boss, AKA-O. Well... except when playing on the hardest difficulty, in which case it's a [["Wake-Up Call" Boss]] and can easily kill any unsuspecting player.
* [[Wave Motion Gun]]: Many bosses have that.
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