Ragnarok Proofing: Difference between revisions

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{{trope}}
[[File:Sweet_and_Sour_Grapes_city_ruins_5516Sweet and Sour Grapes city ruins 5516.png|link=Sweet and Sour Grapes (webcomic)|frame|Built to last (mostly).]]
 
{{quote|''We've gone from bashing our information into ''rock'', where it will last a billion years, to putting the sum-total of the knowledge of the universe on - a chip you can destroy with a fridge magnet.''|'''Glen Foster'''}}
 
|'''Glen Foster'''}}
{{quote|''We've gone from bashing our information into ''rock'', where it will last a billion years, to putting the sum-total of the knowledge of the universe on - a chip you can destroy with a fridge magnet.''|'''Glen Foster'''}}
 
It is, understandably, common in post-apocalyptic fiction [[Ruins of the Modern Age|to show the ruins of society]]. However, many are set several decades, or even centuries or millennia [[After the End]], and the remains of [[The Beforetimes|the pre-cataclysm society]] are in remarkable condition. Buildings and objects will never fall apart due to neglect, and any [[Lost Technology|pre-cataclysm devices or vehicles]] that the characters find will work just fine.
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If only one thing inexplicably survives, such as in a [[Time Travel]] or [[Earth All Along]] setting, it's known as [[The Constant]].
 
This trope can be justified, in small doses, since there is an expensive way to render any metal rust-proof the same way that platinum is -- oneis—one could assume that these relics have survived because of a similar process and the chemicals used in it are breaking down, allowing the relics to decay in places where the treatment faded first. This trope is also justified when dealing with advanced alien technology, as such technology may not necessarily decay as the same rate as modern Earth technology.
 
Societies with [['''Ragnarok Proofing]]''' will allow a [[Scavenger World]] to exist, using [[Schizo-Tech]] from many different time periods. [[Precursors]] frequently build like this -- thoughthis—though usually the main effect is limited to the collective awe of upstart civilizations stumbling on their artifacts long after they became extinct or moved on.
 
The History Channel produced a television special documentary film and TV series ''[[Life After People]]'' where scientists and other experts speculate about how the Earth might be like if, suddenly, humanity no longer existed.
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{{examples}}
== [[Anime]] &and [[Manga]] ==
 
== [[Anime]] & [[Manga]] ==
* Played straight & subverted in the Sankei Newspaper ''[[Astro Boy]]'' serial. When he [[Time Travel|travels back in time]] to the era of [[The Vietnam War]] he eventually shuts down due to the fuel he runs on not having been invented yet. He winds up at the bottom of the Mekong river & isn't found for decades, but a quick refill has him up & about again with no difficulty (though he was in a box at the time). When he runs out of fuel a second time due to its prohibitive cost, though, he falls down on a mountain & by the time his "birth" comes around again he is nothing more than a rusted-out shell.
* The eponymous mecha of ''[[Cannon God Exaxxion]]'' lay buried on Earth for over 2000 years before being excavated by the hero's father. Perhaps justified, in that it was kept in a giant space-packing crate and the mech itself is practically indestructible.
* The main premise of ''[[Yokohama Kaidashi Kikou]]'' is partly about people (and [[Ridiculously-Human Robots]]) having to cope with just how little Ragnarok Proofing actually exists in the real world.
** One memorable [[Heartwarming Moments]], however, shows the [[Robot Girl]] blown away by the beauty of a submerged Yokosuka, streetlights still operational.
* Both played straight & subverted in ''[[Turn A Gundam (Anime)|Turn a Gundam]]''. While Mobile Suits sealed in special "Mountain Cycle" chambers work more-or-less perfectly due to maintenance [[Nanomachines]], other [[Lost Technology]] isn't so lucky. The titular Gundam's beam rifle it was uncovered with is degraded enough to burn itself out with one shot, and when Loran finds an armory, nearly every weapon crumbles to dust when he tries to pick it up, aside from the Hyper Hammer & that one breaks after being used only once.
** Another reason why there aren't any other relics from the "Dark History" is because {{spoiler|the Moonlight Butterfly ''destroyed everything else''.}}
* Played partially straight (but [[Justified Trope|Justified]]) in ''[[GaoGaiGar]]'', when the missing ChoRyuJin is dug up after sixty-five million years, his body is completely fossilized, but his AIs are found to still be in working order. It turns out, however, that he had some serious [[Applied Phlebotinum]] they were using specifically to keep himself alive long enough to be found again.
* Averted in ''[[Tsubasa Reservoir Chronicle]]'', where one universe features an entire world in ruins from acid rain and pollution, most buildings already starting to crumble from the carbonic acid and lack of human maintenance.
** A flashforward to a few centuries hence shows nothing but desert. The aversion is partially suspended for a single building, justified by its having a magic reservoir underneath it- and it was ''partially'' decayed.
* In ''[[Desert Punk (manga)|Desert Punk]]'', the Great Kanto Desert is littered with the ruins of an ancient civilization -- giantcivilization—giant, worn-down, mostly collapsed skyscrapers.
* The manga one-shot ''Hotel'' is a case of deliberate [[Ragnarok Proofing]]. The main character is a robotically controlled, self-repairing structure designed to preserve the genetic data of Earth's creatures for billions of years after global warming has destroyed everything.
** And when you consider the fact that the AI is not only increasingly self-aware but had managed to keep itself functioning for {{spoiler|''27 million years''}}, even as all its systems break down, it's could also be a case of [[And I Must Scream]].
* The supply hatches in ''[[7 Seeds]]''.
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* Humorously averted in ''[[Slayers]]''. In her first appearance, Martina reactivates a war golem made by her ancestors during the last great Mazoku War, which took place 1,500 years previous. As she gloats over its immense power, the golem starts malfunctioning, due to the fact that its 1,500 years old and hasn't been maintained in at least 1,000.
 
 
== Fan FictionWorks ==
* In ''[[Kyon: Big Damn Hero]]'' the SOS Brigade uses a lost dimensional anchor created millions of years ago. It works perfectly fine.
* Used to a degree in the ''[[Nineteen Eighty Three1983 Doomsday Stories]].'' A number of places are described in varying stages of decay. Abandoned ruins and wasteland settings, naturally, suffer the worst of it though even the relatively unharmed areas such as the [[The Federation|Alpine Confederation]] show signs of neglect. Though the flashbacks show at least one particular ruin in better condition.
 
 
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* ''[[Battlefield Earth]]'' is one of the worst offenders. The Earth has been taken over by aliens for a thousand years, and the characters escape into the ruins of Denver, Colorado. Not only are all of the buildings still standing, but books are still readable, computers still work, and military jets that should have crumbled into dust centuries ago are completely operational. And they have perfectly working jet fuel, which has a shelf life of 40 years. And as if that weren't bad enough, the characters even encounter an abandoned shopping mall where frozen chickens can still be found in the supermarkets.
** This is a major divergence from the book, wherein civilization was pretty much completely gone, buildings crumbling, machines rusted to junk, books decayed to the point of falling apart. Although the book has [[Doorstopper|other problems]].
* Averted in ''[[Children of Men]]'' when the main characters walk through a crumbling school and see a deer. The school showed fairly realistic decay and mold for being unused for roughly 10-2010–20 years.
* In ''[[Demolition Man]]'', [[La Résistance]] lives as scavengers in the underground ruins of San Diego. (Or possibly Los Angeles. Or literally ''anywhere'' in between.) In the midst of all this poverty and squalor, they happen to have a perfectly maintained and in working order 1970 Oldsmobile 442 -- a442—a muscle car that would've been decades old when Sly Stallone's character was first frozen. They also happen to have a working freight elevator that's strong enough to carry the car to the surface... and ''through the floor'' of an office building.
** Well it's not like all that much time passed, the ruins being a result of an earthquake and the squalor fitting their "living down and dirty" philosophy (remember, they could all join in a life of boring comfort on the surface if they wanted).
* ''[[Waterworld]]'' is another major offender. It's been long enough for people to forget that there ever was dry land. The ruins of pre-cataclysm society have spent all this time ''underwater''. Despite this, <s> anyone</s> the Mariner can just swim down to a former city and come back up with perfectly working artifacts. The "smokers" have completely operational jet skis and sea planes, and even large stashes of cigarettes, which have a shelf life of a few weeks.
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*** One should also note that they didn't skimp on the quality when it came to food as well, as evident by WALL-E feeding a cockroach a ''seven hundred year old Twinkie bar. Still intact. With the cream filling still inside.'' Effective preservatives, then.
*** I think the Twinkie part was played less for realism and more for humor. As the joke goes, "What are the only two things that could survive a nuclear apocalypse? Cockroaches and Twinkies."
** Well, not only it is a Sci-Fi movie set in the distant future, [[Wild Mass Guessing|but it also likely takes place in the same universe as]] [[Toy Story (franchise)|Toy Story]]. No need to assume no sentient beings are around just because humanity left.
*** Wow - that's some serious [[Fridge Horror]] right there, if you buy that theory ''and'' go with [[Toy Story (franchise)|Toy Story]]'s general concept of "toys develop serious problems if humans don't play with them."
* Semi-averted in ''[[The Time Machine]]'' (2002) when Alexander Hartdegen finds the library from 2030, but in the year 802,701; the building itself is in ruins, but the artificial intelligence ''Librarian Vox 114'' is still unbroken and semifunctional.
** Barely. His sanity was hanging on by a thread. Fortunately he got repaired and was able to fulfill his programming, happily teaching kids in the sunlight.
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** The eggs were covered in a layer of "protective mist," which may have functioned as a stasis field. No explanation as to why the ancient beacon shuts itself off in the 57 years between Alien and Aliens, though...
* Justified in ''[[9|Nine]]'', as the stitchpunks evidently hadn't inherited the Earth all that long ago, and the extinction of life right down to bacteria would've averted biological forms of decay, leaving only slower forces like erosion to degrade humanity's leftovers.
* Short-term variant: In ''[[Night of the Comet]]'', despite the death-by-disintegration of nearly everyone on the planet, everything automated in Los Angeles -- lawnAngeles—lawn sprinklers, pre-recorded radio broadcasts, traffic lights -- keeplights—keep right on activating on schedule, well after power outages should've resulted with no one to oversee city utilities.
* The film adaptation of ''[[The Road]],'' even though the exact timeframe is never specified, shows a rather grimy, realistic take, given that most ''everything'' has either broken down completely or on the verge of becoming so. Even the [[Survivalist Stash|only intact bomb shelter for miles]] that the protagonists find has lights functional enough to stay on for a few seconds.
* The film version of ''[[I Am Legend]]'' shows with [[Scenery Gorn|graphic realism]] what a {{spoiler|seemingly}} abandoned New York City would look like three years. Parts of the city are flooded, the power's long gone while decay and vegetation spread across the rest of it. The only signs and leftovers of civilization still functioning are pretty much those which Neville maintains.
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* Marvin from [[Douglas Adams]]' ''[[The Hitchhiker's Guide to the Galaxy]]''. Thanks to [[Time Travel]], his subjective age is 37 times the lifespan of the universe, and the diodes on his left side were never replaced in all that time.
** This was [[Played for Laughs]] though. The diodes had been causing him pain since before he was first separated from his human companions so, given his [[The Eeyore|miserable outlook]] they would be the only thing on him that was never replaced.
* ''The Takers'', an ''[[Indiana Jones]]''-homage novel by Jerry Ahern, has an abandoned alien base with still-operable UFO's under the [[Mysterious Antarctica|Antarctic]] ice. It also contains the dead bodies of an earlier [[Those Wacky Nazis|Nazi expedition]] -- as—as it turns out, the base's self defense system is also in full working order...
* In the [[Ray Bradbury]] story ''There Will Come Soft Rains'', a futuristic house is shown with still working robot technology after a nuclear war has wiped out humanity, since it has been programmed to do a certain amount of self-maintenance. Too bad it runs out of water trying to put out a fire in itself, since there isn't any water service anymore, and its [[Failsafe Failure|backup systems]] don't prove effective enough.
** There's no indication how long ago the war took place. It's implied that it was recent, since the family dog, suffering from radiation sickness, is allowed to enter the house.
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* Semi-averted in George R. R. Martin's ''[[Tuf Voyaging]]'', where Tuf finds an EEC seed-ship which has been abandoned for over 1,000 years, which is somewhat functional as the original crew had shut it down for long term storage including automated repair robots, but which required significant repairs to make it fully operational. But only semi-averted, in that things like air lock door seals and handles still worked perfectly even after being exposed to vacuum for a millennium.
** Actually, that is literally the best possible way to store devices like that.
* [[Larry Niven]]'s ''A World Out Of Time'' has high-tech devices, including a network of [[Teleporters and Transporters|teleport booths]], [[Flying Car|Flying Cars]]s, automated house-manufacturing units, and medical technology still functioning after ''three million'' years. The setting does have [[Time Stands Still|temporal stasis]] technology, so may be Justified.
* Averted in [[Terry Pratchett]]'s ''[[Strata]]''. An artificial world has survived for several thousand years, maintained by a sophisticated AI and an army of robots that have managed to keep it and themselves in working order, but they can't keep it up forever; eventually there will just be too many worn-out parts for them to replace. ("What do you do when the robot that repairs the robot-repairing robots breaks down?") The protagonists arrive just as things are reaching that point and the world is on the verge of final breakdown.
** In fact it is revealed in the end that {{spoiler|they arrive ''because'' the world is on the verge of final breakdown and they've been brought there as a result of the central AI's desperate attempt to get outside help.}}
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'''Sajaki:''' From what I gathered on the surface there's very little in the fossil record to substantiate that.
'''Sylveste:''' But there wouldn't be, would there? Technological artefacts are inherently less durable than more primitive items. Pottery endures. Microcircuits crumble to dust. }}
** Also played straight later, as several spacecraft and assorted other bits of Golden Age technology that survived the Melding Plague centuries earlier still functioning -- evenfunctioning—even if left untended for arbitrarily long periods of time.
* In ''Empire of the East'' by [[Fred Saberhagen]], set thousands of years [[After the End]], the heroes search for a magic metal elephant to help them in the war. The elephant turns out to be a <s> completely</s> mostly operational nuclear-powered battle tank from before the nuclear holocaust. The armament is dead and the chemical-protective gear crumbles when touched, but the controls still light up, the engine roars, and none of the drive mechanism is broken. This is rare enough on a tank that hasn't been maintained since last ''week''.
* [[H.P. Lovecraft]]'s Elder Things and the Great Race of Yith were said to have colonized the Earth about [[Ancient Astronauts|a billion years ago and 200 million years ago, respectively]]. Yet, there are remarkably intact ruins of their colonies on Earth discovered by humans ''much'' later on. ''The Shadow Out of Time'' even has the protagonist uncovering Yithian ''books'' from a millions-of-years-old ruins in the Australian desert. Then there's ''At the Mountains of Madness'' where an entire Elder Thing city is found relatively intact in Antarctica, along with exceedingly well-preserved Elder Thing bodies. May be [[Hand Wave|explained]] as the Elder Things and Yithians being very advanced aliens and possibly in possession of insanely durable materials construction and preservation technologies, but still...
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* The Great Ship from [[Robert Reed]]'s ''Great Ship'' universe spent a couple billion years drifting towards the Milky Way. Aside from superficial damage to the exterior hull, all the on-board systems work perfectly fine with no damage.
* Averted with Antrax, the titular [[Big Bad]] of the second book in ''[[The Voyage of the Jerle Shannara]]''. Antrax is a [[Master Computer|sapient supercomputer]] guarding knowledge of the technological age that preceded the current [[Shannara]] 'verse, and its outpost's automated defenses still work after several hundred years. However, it's noted that Antrax is self-maintaining, and that it's reaching its limits despite this (particularly with its power supply).
* Played with in [[Andre Norton]]'s ''Star Man's Son''. Two hundred years after [[World War III|the atomic war]], [[Fire-Forged Friends|Fors and Arskane]] find containers of fruit that're still good -- butgood—but only if it's a glass jar rather than a metal can, and they need to check carefully for signs of the lid's seal decaying. Most automobiles and trucks are heavily rusted and unusable; the (nuclear-powered) "sealed engine" vehicles, however, are better-preserved for some reason and can sometimes even be made to run briefly -- Forsbriefly—Fors mentions someone else having driven one for a quarter mile before the engine died permanently. When he and Arskane try the same, the tires shred off the wheels and the engine dies after less than a hundred feet. They're at the top of a sloping hill-slope, though, and manage to coast down for quite a ways. This wasis important because hostile [[Mutants|Beast Things]] wereare attacking, but couldncan't keep up with the car.
 
== Live -Action TV ==
 
* ''[[Star Trek]]'':
== Live Action TV ==
** In an episode of ''[[Star Trek: Enterprise]]'', Archer is transported to an abandoned Earth in the 31st century. There, he finds a library with books that are still readable.
*** The episode, however, doesn't really tell us ''when'' Earth was abandoned, though it's implied to be sometime before the Next Generation/Deep Space Nine era, so it ''might'' be one of the rare instances of ''Enterprise'' avoiding a screw-up.
** Let's not forget the ''[[Star Trek: TNG|TNGThe Next Generation]]'' Episodeepisode "Booby Trap", where the crew boards a 1000 year old Promellian warship that still has air. Yes, the life support system, lights, power generator etc. have been in use constantly for 1000 years with no maintenance and not only have not completely broken down but are in good enough condition that the ''Enterprise'' crew feels safe beaming over with no spacesuits. [[Lampshade Hanging|Lampshaded]] by Picard remarking that the ship was built "for the generations" and it worked.
*** If there's no life on the ship, you don't really need life support - so as long as the ship remains sealed (or just bits) then it isn't beyond reason that there is still some breathable air in at least some compartments.
** Or TNG's ''Time's Arrow'' where {{spoiler|Data's head}} is found to still be in working condition after about half a ''millennium''. Underground. With a postmortem-programmed message still recorded and intact inside. That was programmed using a steel file. Not only was it still working, it was returned to service and seems none the worse for its advanced age, throughout the remainder of the series and movies!
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** Played straight in "The Impossible Planet" and "The Satan Pit", where the ruins of a civilisation that imprisoned what could very well be Satan (as well as the prison itself) predating time itself and containing writing even [[Living Ship|the TARDIS]] [[Translator Microbes|is unable to translate]] still stand circa the 41st-42nd century.
* ''[[Red Dwarf]]'' has no end of functional artifacts and living creatures that seem to date back to around the time that Lister left the solar system, give or take a few centuries, including the eponymous ship itself. Given that the show takes place ''3 million'' years after he left, it's amazing they still work so well.
** According to the novel ''Infinity Welcomes Careful Drivers'', the ship was originally used for extremely long periods of deep space exploration before being converted into a mining craft -- thecraft—the reason why it carries a stasis chamber to begin with. Also, "vacuum storage" is mentioned, indicating that the possessions of the crew were kept in stasis as well.
** Of course, with [[Red Dwarf]], minor details like continuity and the laws of physics are frequently discarded in favour of [[Rule of Cool]] and [[Rule of Funny]].
** Actually addressed in the show, for comic effect, Holly's IQ has degraded from 6000 to 6. And attempts to revert this do not go well.
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** Also somewhat averted in the above: the MMPR Command Center is less than two hundred years old, and from its exterior appearance in the 1880s, has been continuously under construction and maintenance since then.
* The titular [[Aquila]] was [[Ancient Astronauts|an alien battlecruiser's]] [[Escape Pod|lifepod]] which crashed on Earth thousands of years ago, where it was later found and used to explore the world by a Roman centurion. After that, it then spent ''another'' thousand years or so buried underground before being discovered by two boys - still in fully working order.
 
 
== Tabletop Games ==
* ''[[Gamma World]]''. Set in the post-apocalyptic ruins of a high-tech civilization, the rules explicitly say that [[Rule of Fun|enjoyment of the players]] and usefulness for the plot are the sole determining factors in whether any given artifact has survived decades or even centuries lying around unprotected in a irradiated mutant-infested wasteland. (A [[Hand Wave]] is of course always possible: the goodies can be locked away in nuke-proof buildings, and the exact amount of time since the apocalypse is left very vague.)
* Averted in the ''D20 Apocalypse'' supplement for ''[[D20 Modern]]''. The rules for determining what characters can find when they search abandoned buildings includes a consideration of how long it has been abandoned. There's even a chance that the building might collapse while the characters are inside.
* Sometimes averted, sometimes played straight with ancient human technology in ''[[Warhammer 4000040,000]]''. Said [[Lost Technology]] has about a fifty-fifty chance of still being fully operational when discovered-but if it is operational, it's generally a safe bet that it's been corrupted by Chaos.
* Justified in ''[[Exalted]]'': Most [[Lost Technology|First Age technology]] is self-maintaining, so even after hundreds of years of moldering in some forgotten ruin or other, they'll still work perfectly. Since Solars were the only ones who could obtain or create the materials and enchantments that make this possible, however, all [[Magitek]] made since the Usurpation requires periodic maintenance to remain operational.
* Anything from ''[[GURPS]]'': Ultra-Tech'' that is made from Living Metal will last forever because the material will automatically repair any damage that it incurs.
* [[BattleTech]]: The 'Mechs that are jockeyed around circa 3025 are already possibly hundreds of years old, passed down from generation to generation of pilot families. And they still work. Often times better than the new stuff. Many fans believe some of the absurdly heavy tonnages (you heard me) and large size of various electronic equipment and weapons is specifically ''because'' they're built to last.
** Also, presumably if you're planning to pass a [[Humongous Mecha]] off to you kids, you're going to keep it maintained. Same applies to [[Drop Ships]], which you don't exactly want to be held together by rusty bolts if you're coming down into an atmosphere at Mach 3 inside a ship that is about as aerodynamic as the Sydney Opera House. Unmaintained and poorly maintained [[BattleTech]] technology tends to fail miserably when pushed into combat.
* An old [[Traveller]] supplement detailed the Darrians, a minor human (space-elvish) offshoot in the Spinward Marches which had destroyed its own advanced ([[TL 16]]TL16) civilization by accidentally triggering a solar flare and frying every microchip for parsecs. A few starships still remained operational from the ancient Darrian fleet; The expected number of modern Imperial Navy starships ([[TL 15]]TL15) to be usable after several hundred years of disuse and no maintenance was exactly 0.
* ''[[Rifts]]'' only uses this a little. Though the physical ruins of some cities and towns still stand a few centuries ''After'' [[After the End]], the chances of finding anything ''usable'' in them is pretty much nil. However, ever so often, a cache of military equipment from the previous age, specifically stated to be Ragnarok-Proofed, is found.
** This has been partially subverted recently, as it's been revealed that many of those caches are much more recent, and were deliberately left for people to find.
 
 
== Video Games ==
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** Probably Justified, as {{spoiler|Those Who Came Before}} are shown to have been incredibly advanced, to the point of being [[Clarke's Third Law|beyond human comprehension]].
* Justified/handwaved in ''[[The Elder Scrolls III: Morrowind]]''. The abandoned Dwemer settlements, despite being deserted for thousands of years, are filled with running machinery and weapons and armour in perfect condition, however the Dwemer bent/changed the laws of physics to make their materials impervious to wear, tear and corrosion.
** [[Lampshade|Lampshaded]]d in ''[[The Elder Scrolls IV]]: Oblivion'' when random civilians remark that it's amazing that all the traps in the ruins still work after all this time.
* You can't swing a sword in ''[[Final Fantasy]]'' games without hitting a fully functional relic of a lost civilization:
** ''[[Final Fantasy I]]'' has the Sky Warriors, who built a fabulous Floating Castle, robots, and an [[Global Airship|Airship]] before being obliterated by the Fiends. The Castle was abandoned, the robots were left to fend for themselves in the ruins (one of them even fell from the sky and crashed near a waterfall) and the Airship was buried in a desert, and yet everything is in perfect working order by the time the Light Warriors need to use it.
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* One part of ''[[Metal Slug|Metal Slug 3D]]'' has Marco fall into decently preserved ruins of an ancient alien civilization... 8 billion years old.
* Averted with glee in ''[[Super Robot Wars]] Alpha Gaiden'', wherein they are teleported to a strange and distant world with a mishmash of technology, only to discover it is their future, some unknown amount of years. Almost nothing from the past has survived but technology specifically sealed in Mountain Cycles, chambers made to maintain whatever is in it indefinitely.
** ...which is a plot point taken from ''[[Turn A Gundam (Anime)|Turn a Gundam]]''.
* Justified in ''[[Halo]]''. The eponymous rings are in perfect working condition, but there's robots to upkeep everything, and factories that build robots, etc. The Forerunners built these things to last.
* In ''[[Mega Man ZX]] Advent'', you can find several artifacts from the original ''[[Mega Man (video game)|Mega Man]]'' series, despite the fact that at least 400 years have passed since then. ''[[Mega Man Legends|Legends]]'' seems to play this straight with its underground ruins full of [[Lost Technology]], but later we find out that while the infrastructure that maintains them is severely compromised, it's still there, just hidden from the common people.
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* When you get to the sunken city of Thor in ''[[Tales of Phantasia]]'', long since destroyed by a meteor impact, the shield around it is still working perfectly. So by extension, so are the automatic doors, the TV (and video game system) in the pub, an electronic lock and card reader, the security systems, and the main computer Oz. Justified in that the city's power comes from the Spirit of Light, Aska. After the city's been pulled up from underwater, you can free Aska and have her join you. The city systems still somehow work after that, though...
** Technology made by the [[Precursors|Quartz]], ranging from a simple lever-operated door to an entire mobile fortress, works perfectly after 2000 years in ''[[Tales of Hearts]]''.
* The ''[[Fallout]]'' series takes place a number of years after a nuclear holocaust wiped out every major population center on the planet. Despite that, ''[[Fallout]]'' has completely abandoned sewer systems that haven't collapsed fifty years after the last human could have walked through them, ''[[Fallout 3]]'' is set 200 years after the War, and there are ''still'' freestanding wooden house support beams, identifiable cars ([[Every Car Is a Pinto|that explode]]), glass soda bottles that still have <s>good-tasting</s> potable liquid in them, and ''a standing Washington monument''. The most grievous example? Abraham Lincoln's [https://web.archive.org/web/20120119075242/http://americanhistory.si.edu/militaryhistoryMilitaryhistory/collection/object.asp?ID=3 Henry Rifle] from 1860, fully functional.
** You don't want to know what's in the food that leaves it edible 200 years after a nuclear holocaust.
** One point about the game is that it's set in an alternate universe, where on the one hand technology leapt forward while on the other the cultural and societal mores stayed roughly in the 1950s, back before planned obsolescence was part of every car design. (Let's face it: restoring a '55 T-Bird will likely still be possible in 2055. Good luck doing the same for an '05 Mustang.) It doesn't cover two hundred years of decay, but things were designed to last back in the '50s.
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'''Pfhor computer terminal:''' The quality of the machinery is quite extraordinary, and most of the computer terminals are still functional even after two thousand years. }}
** Justified, in that {{spoiler|the S'pht have been so advanced for so long that prior to meeting the Pfhor couldn't conceive of non-cybernetic intelligence. They were originally created to serve as servants of the Jjaro, a race so advanced that they could warp entire planets instantly through space millions of years before the game's timeline.}}
* ''[[Wild ArmsARMs]]'' - This trope inverted may actually justify the [[Word of God]] stating that all six games take place on the same ''very'' unlucky planet... just thousands upon thousands of years apart. After all, technology just doesn't last!
** Of course, you've still got facilities/bits of tech built thousands of years before game start ''in working order'' in 3...
* Overplayed to the extreme in [[Sonic the Hedgehog (2006 (video game)||Sonic the Hedgehog 2006]]. At one point in the game Shadow {{spoiler|gets stuck 200 years in a post-apocalyptic future}} complete with a city that is mostly intact only perpetually on fire. Rouge's solution? {{spoiler|To put a [[Mineral MacGuffin]] in her robot friend E-123 Omega's glove compartment and put him on sleep mode for the next two hundred years so Shadow can find him in the future and use it to teleport back in time.}} Needless to say, he survives Armageddon unscathed and the plan works perfectly.
** Probably justified, since they already know that the plan will work due to time shenanigans, as the game never really makes up its mind on how the time travel works. It's a minor plot hole in a game riddled with huge ones. Also, it's a Chaos Emerald, the series' go to [[McGuffin]] for any given miracle required. it could probably not only stop itself from being destroyed, but also protect a sleep mode enabled Omega.
* ''[[Eternal Darkness]]'' features the Lost City of Ehn'gha, constructed by a long-dead race that inhabited the Earth before mankind showed up. It's remarkably intact, though it's use as a Guardian colony may have something to do with that. The resident [[Tome of Eldritch Lore]] also manages to survive for longer than your average book would, but then it is protected by Magick.
* A strangely appropriate trope for [[Ragnarok Online]], where the Juperos Ruins and its machinations are still in surprisingly good shape.
* [[BioshockBioShock (series)|Rapture]], a underwater city that survived at least a decade of neglect and a violent civil war and still has breathable air and a considerable(insane)population. Big Daddies have been shown to have kept most of the infrastructure intact during that time, They might not do janitorial work, but they do keep the entire place in functioning order.
** It's more averted in ''Bioshock2'', which shows Rapture or what's left of it in a ''considerably'' more decayed state to the point that it would be a matter of time before the sea reclaims it altogether.
* In [[Metro 2033]], guns and ammo specifically are Ragnarok-proof, to the point that pre-war guns are considered rare and expensive and military-grade ammo from [[After the End|before the end]] is actually the game's currency, as well as being much more effective than post-war "dirty" ammo.
** Possibly justified with the relatively recent End. Thousands upon thousands of rifles dunked in grease and arsenaled by the Soviet Union are in perfect working order to this day, along with ammunition of similar vintage.
* ''[[Portal 2]]'' takes place several hundred years after the end of the first game, with the protagonist having been trapped in the Enrichment Center in [[Human Popsicle|cryogenic stasis]]. It initially looks like an aversion, as the place is rather thoroughly wrecked, but the portal gun still works as do many of the center's mechanisms. In particular, GLaDOS is still around, and once you restore power, she rapidly goes about repairing the facility. Less explicable is how the {{spoiler|original Enrichment Center}}, four kilometers beneath the surface and abandoned before even the first game without the benefits of a caretaker AI, remains functional.
* The Xel'naga from [[StarcraftStarCraft]] seem to have invested in some seriously heavy-duty Ragnarok Proofing. Despite being anywhere from several thousand to several million years old, their (frighteningly advanced) relics always seem to be in working order when they are inevitably dug up and reactivated.
* ''[[Caves of Qud]]'' has this trope going on in full force with its many [[Lost Technology]] artifacts and [[Killer Robot|Killer Robots]]s, all still around after the world was ruined probably over a thousand years ago. But given one of the [[Gamma World|settings]] the game homages, that shouldn't be a surprise.
* ''[[World of Warcraft]]''; one Engineer quest in ''Legion'' requires you to find the inventor of [[Robot Buddy| the Blingtron units.]] You don't find him, but you find his granddaughter, who directs you to his lab, which is underwater, due to an earthquake causing part of the shore of Tanaris to sink. Despite being underwater for years, the lab's generator, elevator, and many lights still work.
 
 
== [[Web Comics]] ==
* In ''[[Adventurers!]]'', temples are designed with [https://web.archive.org/web/20100620174218/http://www.adventurers-comic.com/d/20030117.html thousand-year rustproofing].
* ''[[Schlock Mercenary]]''
** [http://www.schlockmercenary.com/d/20030808.html2003-08-08 Invoked] then [http://www.schlockmercenary.com/d/20030810.html2003-08-10 subverted] in ''[[Schlock Mercenary]]'' with a robot designed to play mentor to a hunter-gatherer civilization.
* Lampshaded in ''[[Starslip]]'' with Vore<ref>AKA [[Checkerboard Nightmare|Vaporware]]</ref>, a robot from the 21st century found sealed inside a ''water heater'' launched into space the 35th:
** Eina-afa is a few million years (1-2 galactic "extinction cycles") old, but it does have automated systems for maintenance of anything that isn't built from near-unbreakable exotic materials. Oisri from the same era is not as overtly complicated, but it had gravitics up and running, so who knows what else; it was still covered with micro-engraved text all over, but the surface was protected by a layer of ice.
** The [[Dyson Sphere|All-Star]] is at least dozens of extinction cycles old, then again, it has enough of ''unused'' processing power that it could transfer the entire population of a galactic civilization at its peak, at least over a hundred times over, and run a thriving noosphere for them all.
** Petey is [//www.schlockmercenary.com/2019-04-17 sceptical] about this as an approach.
{{quote|'''Petey''': Because "needs no maintenance" is a lie. When entropy finally exposes the lie, nobody knows HOW to do maintenance. Then everybody dies, and entropy wins again.}}
* Lampshaded in ''[[Starslip]]'' with Vore,<ref>AKA [[Checkerboard Nightmare|Vaporware]]</ref>, a robot from the 21st century found sealed inside a ''water heater'' launched into space the 35th:
{{quote|'''Vore''': [[What Year Is This?]] How long was I in there?
'''Vanderbeam''': By our estimation, 1420 years.
'''Vore''': Man! The Japanese build things to ''last!'' }}
* [[Sweet and Sour Grapes (webcomic)|Sweet and Sour Grapes]] hangs a lampshade on this trope, with Silas (a ghost) surprised to see how well the ruins of his old home have held up.
* ''[[Irregular Webcomic!]]'' [//www.irregularwebcomic.net/139.html observes] that alien tech, no matter how old and abused, "either works perfectly or blows up. No middle ground. You never hear of an enigmatic alien device eating someone's ATM card."
 
 
== [[Western Animation]] ==
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** There's also the cryogenics lab where Fry and others throughout the series are frozen. It remains completely functional and undisturbed while the rest of New York appears to get destroyed several times.
*** Justified in that {{spoiler|The niblonians (specifically Nibbler) froze him on purpose and would be watching over him/protecting him so he can save the universe in the future.}}
* ''Cadillacs And Dinosaurs''. ([[Hand Wave|Hand Waved]]d in that humanity has been living in underground cities, and the cadillacs are converted to run on dinosaur guano.)
* The ''[[Justice League]]'' episode "Hereafter" has the JL's orbital Watchtower's communication system still functional after 75 years in a jungle without maintainance. Prior to that, it spent nearly thirty thousand years in Earth orbit before falling. [[Memetic Badass|Even Batman]] can't build 'em ''that'' good. Vandal Savage even lampshades how absurdly well its held up.
* Lampshaded then subverted in ''[[Avatar: The Last Airbender]]''. An ancient, abandoned city is in pretty good shape, but then it turns out the inhabitants still live there, just in hiding. No proofing, just actual upkeep.
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== [[Real Life]] ==
* Currently, teams of scientists, linguists, and anthropologists are struggling to properly identify Nuclear Waste burial sites. It sounds simple at first... until you consider the half-life of this crap will [[They Don't Make Them Like They Used To|far out live any facility or structure that contains it]], the memory of what it was, or our descendants' ability to read the warnings on the labels, leaving us [[Neglectful Precursors]] to our own descendants. As an added twist, future archaeologists might successfully decode the labels, just to brush off our warnings as the [[Sealed Evil in a Can|superstitious ramblings of an ancient, underdeveloped culture]]. ''Damn Interesting'' has an [http://www.damninteresting.com/?p=160 article] on the process.
** The Chernobyl facility in the [[Ukraine]] was NOT proofed, and this is creepily obvious in images from the surrounding towns. Pripyat, for example, has schools that are falling down and full of plants because the people are gone.
* The [[wikipedia:Long Now Foundation|Long Now Foundation]] intends to build a clock capable of keeping time for 10000 years.
* Don't forget all the time capsules we've buried, some of which are intended to be opened thousands of years in the future, which are deliberately Ragnarok-proofed.
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** Children's TV show ''[[Blue Peter]]'' dug up its 1971 time capsule in 2000. Half of its contents had turned to slush. Oops.
* Egyptian tombs were also deliberate attempts at Ragnarok proofing, as the ancient Egyptians believed the body had to remain intact forever for their afterlife to work properly. They didn't have all that much success, at least in the case of the Pharaohs, as the conspicuous and treasure-filled tombs tended to draw robbers. That being said, the mummies themselves, while they aren't exactly full-fleshed, still have some meat on their bones, which is almost achievement enough for any sort of organic material that old.
** What's inside them may be (as a rule) long gone to looters... the [[Pyramid Power|pyramids]] themselves are a powerful example of this trope. The Great Pyramid is over four thousand years old and spent most of that time as the tallest structure on the planet. It lacks only its limestone facade from ancient times; much of which was deliberately removed a few centuries later, to use for building houses. Barring the destructive impulses of its [[Humans Are Bastardsthe Real Monsters|creators]] the Great Pyramid will likely last on a geological timescale.
** Ironically just dropping a body in the sand will preserve it very well as it will dry out and plenty of soft tissue (skin) will survive. Burying a body in a coffin in sand retains enough moisture to let the body rot leaving just bones (both types of actual remains can be seen in the British Museum). Thus the entire mummification process is an attempt to recreate (and improve) the effect of the very simplest form of burial.
* Any object tossed into the vacuum of space can be expected to last a ''long'' time, as there's nothing to erode it except temperature changes, vacuum effects, radiation and micrometeorites. Supposedly, footprints on the Moon could last as long as ten million years if undisturbed (needless to say, more solid things could presumably last a lot longer), and those of the Apollo astronauts are believed to still be there today. Many of our satellites crash from high atmospheric drag once they expend their stationkeeping propellant, but anything in a stable orbit could easily outlast any artifacts on Earth's surface by a long, long time.
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* [[wikipedia:Sword of Gou Jian|The Sword of Goujian]] was discovered in December, 1965, untarnished and still possessing a sharp edge, despite the tomb it was discovered in being soaked in water for over two thousand years. This exceptional state of preservation is believed to be due to the airtight scabbard in which the sword was found.
* Don't forget about the Incan ruins, which have lasted so long because they were built to withstand earthquakes.
* In the days before computers could tell you ''exactly'' how much cement was needed or bricks were required to do a job, the standard way of doing things was to throw as much stuff as possible in, unintentionally [[Ragnarok Proofing]] some things. Hoover Dam, for example, would likely stand for quite some time (compared to other buildings) unless it was deliberately attacked. Similarly, the Brooklyn Bridge was built in the 1870s to accommodate horse and buggy traffic, and today supports the weight of thousands of cars and trucks a day.
* There's actually only one reason that everything we make isn't inherently Ragnarok Proof: economics. With our current technology level, we could use supercooled niobium for electrical storage, germanium as a semiconductor in place of silicon, tantalum for capacitors, iridium contacts and casings to resist corrosion, and that's just for simple electronic devices. If we did, they could all survive corrosion by water, air and living things for thousands if not millions of years, many times longer than what we actually use. The only problem is, no one wants to pay a million dollars for a wristwatch that'll outlive them by a million years, particularly when the march of technology, or fashion, ensures that it'll be obsolete long before their own death. Actually, even before our current level of technology, the majority of whatever current technology happens to be can usually be perfected into ultra-long-lasting versions. There are town clock towers still in service, with a bell that chimes every hour, that haven't needed maintenance in over a century; not bad for a craft that's probably only three centuries old. And then there's all of the old buildings mentioned above. If something is engineered to last, it will last; the only question is how long it's worth engineering it to last, since most people aren't too interested in how long something will last beyond their own lifetime. If you supposed that a society ever reached the point where there was no need to ever improve on a certain design and no market factors rationing raw materials, you'd probably find that those things would be built to last forever.
** There's also the matter of whether we actually WANT things to last that long for non-'not caring beyond our lifetime' reasons. A major archaeological 'resource' for telling things about the lives of Classical and pre-Classical people are shards of pottery and the remains of tools, containers and household objects in other words. While our modern day plastic bottles and powertools will probably be of great interest to archaeologists from the year 4000, we specifically recycle what we can and attempt to make what we can't biodegradable as much as possible not because we don't want to leave anything to future generations, but because we want to leave them resources in addition to useless, easily-replaced junk. And said future generations would probably appreciate our attempts to leave them a habitable, clean world rather than an ancient artefact-rich polluted wasteland.
* Provided they're well stored, Some gramophone records are likely to last thousands of years due to being made of vinyl.
** Provided they're [https://web.archive.org/web/20120510160850/http://video.google.com/videoplay?docid=-7228180621602784407# handled carefully] or they will not last that long.
* Microfilm and microfiche are resilient information storage technologies, because all that's required to read them is light and a lens.
** Even then they need careful handling and storage as they use gelatin, the stuff used to cultivate moulds and bacteria in Petri dishes.
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[[Category:Older Is Better]]
[[Category:Speculative Fiction Tropes]]
[[Category:Ragnarok Proofing]]
[[Category:Apocalyptic Index]]
[[Category:Ragnarok Proofing{{PAGENAME}}]]