Raygun Gothic: Difference between revisions

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== [[Tabletop Games]] ==
* [[GURPS]]:
** ''[[GURPS]] Alternate Earths'' explored the alternate history of Gernsback, which was 1930's science fiction stories come to life.
* ''[[GURPS]] Tales of the Solar Patrol'' is a more fleshed out version of the concept, set in a universe consciously modeled after Flash Gordon and 50's era Young Adult science fiction stories.
* One of the styles used by [[Mad Scientist]]s in ''[[Genius: The Transgression]]''.
* [[World of Darkness]]:
** Many, ''many'' [[Mage: The Ascension|Sons of Ether]] made use of this aesthetic, their greatest triumph being their alternate dimensional laboratory city - and perfect example of this trope - the Gernsback Continuum. Occasionally an eccentric Technocrat, usually a Void Engineer, would do something similar, particularly if they'd been around for a while.
** One of the styles used by [[Mad Scientist]]s in ''[[Genius: The Transgression]]''.
* ''Spaceship Zero'' featured a retro-Space Opera setting where, for instance, there was no miniaturization, and bigger computers were always better. Partially deconstructed as well, as there were definite indications that underneath all that chrome was a decent amount of grit, causing one reviewer to refer to it as "pulp--with bathrooms."
* ''Realms of Mars'' from Exile Game Studio promises to be this for sword and planet, much as [[Hollow Earth Expedition]] harkened back to adventure pulps.
* ''[[Star Frontiers]]''. Just look at those covers. And yes, the favored weapons are lasers, which usually are wired to belt or backpack accumulators, there are jetpacks, [[Gadget Watches|wristwatch/communicators]], and so on. Oh, and gyrojets.
 
* ''Astounding Interplanetary Adventures''
 
== [[Video Games]] ==