Recca: Difference between revisions

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* [[Beam Spam]]: Lots of [[Mook|Mooks]] and bosses do this to your character.
* [[Boss Rush]]: Level 4 in the Normal Mode, as well as Level 6 of the [[Nintendo Hard|Hard Mode]].
* [[Bullet Hell]]: The entire game (especially Zanki Attack) consists of this, making it pretty much the only [[Bullet Hell]] on the NES. In fact, it might be the [[Ur Example]], way before ''Batsugun'' and Donpachi''[[Don Pachi]]''.
** Only year before Batsugun actually.
* [[Charged Attack]]: The [[Smart Bomb]] is charged by not firing your main weapon. It also blocks standard blue spherical bullets, a technique that is essential to surviving Zanki Attack.
* [[Cognizant Limbs]]: [http://www.hardcoregaming101.net/recca/recca-16.png This boss].
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* [[Dramatic Disappearing Display]]: During boss battles, the heads-up display disappears entirely, meaning the only things on the screen are you, the boss, and the inevitable hailstorm of projectiles that's bound to start. This, coupled with the [[Crowning Music of Awesome|adrenaline-pumping music]] that starts up, serves to make the boss fights all the more intense.
** Weirdly enough, the HUD stays on during two boss battles, with the first one being on Time/Score Attack's stage two boss and the second one that is fought at the very end. Was this trope invoked by the lack of free space for tiles?
*** Just to explain this one as simply as possible. The HUD is part of the background layer. Due to the bosses often not using just sprites, but an entire background layer that moves as well, it is impossible to preserve the HUD without some severe graphical issues. This doesn't thoroughly explain why you can retain the HUD throughout the rest of the game and not have graphical effects, but this is the simplest explanation that can be given without an even larger infodump.
* [[Dummied Out]]/[[Take That]]: There's a hidden intro buried in the game's code. [http://www.youtube.com/watch?v=BrQn-O_zFRc It's probably a safe bet that someone didn't like SEGA very much.]
* [[Exactly What It Says on the Tin]]: The end credits state that the game is a [[Nintendo Hard|"Super Hard Shooting Game"]].
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* [[Harder Than Hard]]: Zanki Attack (lit. "[[Video Game Lives|Life]] Attack"). In this mode, you start with 50 lives, but every single enemy you destroy fires suicide bullets in random directions. If you can reach the end, you're ranked on how many lives you have left.
** It's made even worse by the fact that it ends up being ''more bullets than the system can handle'' on screen, meaning they start flickering, effectively turning a lot of them ''invisible''. Especially if you're playing Zanki Attack on Hard difficulty. [[Bullet Hell]]? Try [[Bullet Hell]] without being able to see the bullets!
** [[Non Indicative Difficulty|But through some rigorous bombspamming, Zanki Attack can become]] ''[[Non Indicative Difficulty|easier]]'' [[Non Indicative Difficulty|than Normal Game]] for rehearsed players due to a few properties involving the bomb, like making ''most'' of the bullets in range disappear. Some players have seen all of Normal and Hard difficulties on Zanki attack, but ''can't even get halfway across either difficulty on standard mode.''.
* [[Homing Projectile]]: The Homing weapon naturally, as well as your Laser weapon at maximum level. As for the enemies- too many to count.
* [[Macross Missile Massacre]]: Many of the [[Giant Mook|larger enemies]] use this. And don't get me started on some of the bosses...
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* [[More Dakka]]: Quite possibly more bullets than any other game made for the NES.
* [[Mutually Exclusive Powerups]]: The blue [[Power-Up|Power Ups]] for your main weapon, and the red powerups for your [[Attack Drone]] positioning mode.
* [[Nintendo Hard]]: The entire game. Even the end credits state that ''Recca'' is a [[Exactly What It Says on the Tin|"Super Hard Shooting Game"]].
** [[Harder Than Hard|Nintendo Bloody Impossible]]: ''The New Quest'' mode.
* [[Easy Mode Mockery|Normal Mode Mockery]]: The Normal Game is only four levels, while Hard Mode has seven.
* [[One-Hit-Point Wonder]]: The starship.