Display title | Red Alert 3: Paradox |
Default sort key | Red Alert 3: Paradox |
Page length (in bytes) | 80,567 |
Namespace ID | 0 |
Page ID | 142698 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 7 (0 redirects; 7 non-redirects) |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 21:16, 5 March 2020 |
Total number of edits | 16 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A modification of Command & Conquer: Red Alert 3, Red Alert 3: Paradox is an massively ambitious expansion mod (it is probably the most ambitious mod in all of C&C history) noted both for the scope of the planned final product and for the accompanying wiki project, which is slowly fleshing out an extensive 1960s Cold War world. Chock full of Shout Outs, Historical In Jokes and the unusual results of taking the wacky world of "Red Alert 3" completely seriously, the project aims to flesh out the very-not-serious world presented in the game without losing any of its Narm Charm. There is a wiki found here. |