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{{work}}
''[[Red Alert 3: Paradox]]'' has a lot of [[Fan Fiction]] and [[Incredibly Lame Pun|Fan Factions]], out of which the most important (and most promising as in ''"most-likely-to-ever-be-implemented"'') ones are sorted in by a group dubbed ''"Echoes Productions"''. [[Hilarity Ensues]] as the total number of factions [[Up to Eleven|is brought up to fourteen]] (in a game with originally only three), and Earth is made even more of a [[Crapsack World]] than before.
The [[Expanded Universe]] has its own Wiki [https://web.archive.org/web/20131031012343/http://cncfanwiki.wikkii.com/wiki/Main_Page here] and a character sheet (under construction) [[Red Alert 3: Paradox Expanded Universe/Characters|here.]]
There is also a number of
{{tropelist}}
* [[Abnormal Ammo]]: Oh boy, where to START?
** The African Emirates fire mutated chickens and razor-sharp diamond dust.
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* [[Earth Is a Battlefield]]: Oh boy, is it ever...
* [[Punk Punk]]: While not as all-present as in Paradox, the Expanded Universe has a few:
** Technocratic Combine - [[
** Industrial Guild - [[Steampunk]]: Heavily industrialized factory-cities,
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* [[City of Gold]]: Diamonds are an extremely plentiful material for the Emirates. Their cities do have gold and platinum as well, though.
* [[Crystal Spires and Togas]]: Averted, due to the fact the Emirates isn't quite advanced enough to pull this off yet. Their aesthetic is still too bulky, but it's heading in this direction.
* [[Everything's Sparkly
* [[Guns Akimbo]]: The Emmissary wields dual ramjet pistols.
* [[Humongous Mecha]]: The War Derricks. Especially the Anansi War Derrick.
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Composed of an intercontinental coalition of people from all three continents of the Americas, the Technocratic Combine seeks to create a "Technological Utopia" based on the tenets of technocracy and meritocracy. They evoke the retrofuturism of the Interbellum era combined with cheesy and Zeerusty biopunk, with cyclotron guns, bionic augmentations, eugenic engineering, and highly streamlined Art Deco buildings and vehicles, as well as many darker fields deemed 'Mad Science'. They prefer to use World War 1 trench tactics and morale-crippling warfare, which stands in great contrast to their literally Golden Age appearance.
* [[Alluring Anglerfish]]: Not an actual anglerfish, but in fact a fifty-foot long viperfish. Yes, it can be commanded as a regular unit.
* [[Big Creepy
* [[Bio Augmentation]]
* Biopunk/Dieselpunk: The Combine mixes both of the two, focusing on Diesel Deco crossed with straight up Biopunk in particular.
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* [[For Science!]]: '''[[Captain Obvious|DUH!]]'''
* [[Gaia's Vengeance]]: They use more animals and other living organisms in their forces than any other faction.
* [[Go-Karting
* [[Mad Scientist]]: Subverted AND Double Subverted. Their stuff's crazy enough to be Mad Science, and yet they use it to solve everything from civilian benefit to helping the enviroment to developing the newest highly-lethal weaponry.
* [[Mother Nature, Father Science]]: Averted. Animals, plants, and other living organisms figure heavily in their warfare, and many of their developments are rooted in biomimetics.
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* [[BFG]]: The Nemo Cannon.
* [[Cool Plane]]: The Kabulla is an interceptor BLIMP.
* [[Elegant Weapon for
* [[Everything Is Better With Spinning]]: The Kabulla.
* [[Good Old Ways]]: Their core philosophy.
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{{reflist}}
[[Category:Red Alert 3: Paradox Expanded Universe]]
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