Red Faction: Difference between revisions

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* [[Video Game Cruelty Potential]]: Most apparent in ''Guerrilla'', a wide-open sandbox-style game in which literally anything built by human hands can be destroyed. In fact, the Cruelty Potential is so blatant in ''Guerrilla'' that it's actually had a song written about it: ''[{{[http|//www.youtube.com/watch?v=[[Ic UBI]]-[[YVRY 8]] Space Asshole}}'' takes the point of view of a colonist who is afflicted by Mason rampaging though Mars.
* [[Video Game Cruelty Potential]]: Most apparent in ''Guerrilla'', a wide-open sandbox-style game in which literally anything built by human hands can be destroyed. In fact, the Cruelty Potential is so blatant in ''Guerrilla'' that it's actually had a song written about it: ''[{{[http|//www.youtube.com/watch?v=[[Ic UBI]]-[[YVRY 8]] Space Asshole}}'' takes the point of view of a colonist who is afflicted by Mason rampaging though Mars.
* [[Video Game Cruelty Punishment]]: None in the original ''Red Faction''. ''Red Faction 2'' had a [[Karma Meter]], and killing too many civilians would get you the bad endings. In ''Guerrilla'' killing civilians results in a minor morale penalty.
* [[Video Game Cruelty Punishment]]: None in the original ''Red Faction''. ''Red Faction 2'' had a [[Karma Meter]], and killing too many civilians would get you the bad endings. In ''Guerrilla'' killing civilians results in a minor morale penalty.
* [[Walk It Off]]: ''Red Faction 2'' has regenerating health, although it's justified by your character's status as a nano-augmented [[Super Soldier]]. It's noticeably slower than the regenerating health seen in more modern FPS games picking up medkits, usually, restores lives not health as such. ''Guerrilla'' has straightforward regenerating health: Mason regenerates health very fast once he can catch his breath.
* [[Walking Shirtless Scene]]: In ''Red Faction 2'', your vehicle specialist Shrike never wears a shirt.
* [[Walking Shirtless Scene]]: In ''Red Faction 2'', your vehicle specialist Shrike never wears a shirt.
* [[Walk It Off]]: ''Red Faction 2'' has regenerating health, although it's justified by your character's status as a nano-augmented [[Super Soldier]]. It's noticeably slower than the regenerating health seen in more modern FPS games picking up medkits, usually, restores lives not health as such. ''Guerrilla'' has straightforward regenerating health: Mason regenerates health very fast once he can catch his breath.
* [[The War of Earthly Aggression]]: To a limited extent in ''Red Faction 1''. Played full-tilt in ''Red Faction: Guerrilla''.
* [[The War of Earthly Aggression]]: To a limited extent in ''Red Faction 1''. Played full-tilt in ''Red Faction: Guerrilla''.
* [[Weaksauce Weakness]]: The aliens in ''Armageddon'' have but one weakness: {{spoiler|Earthlike air. Reactivating the dormant terraformer is the killing blow.}}
* [[Weaksauce Weakness]]: The aliens in ''Armageddon'' have but one weakness: {{spoiler|Earthlike air. Reactivating the dormant terraformer is the killing blow.}}
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* [[Translation Convention]] / [[Translator Microbes]]: Not in ''Guerrilla''! Whilst practically all colonists speak English (or what is presumably English) it is possible to hear Russian, French and other languages as well, usually from the citizens you rescue during House Arrest events. The emergency vehicles have reflective panels that read 'AMBULANCE' or 'EMERGENCY' in three different languages as well, depending on which angle you look at them from.
* [[Translation Convention]] / [[Translator Microbes]]: Not in ''Guerrilla''! Whilst practically all colonists speak English (or what is presumably English) it is possible to hear Russian, French and other languages as well, usually from the citizens you rescue during House Arrest events. The emergency vehicles have reflective panels that read 'AMBULANCE' or 'EMERGENCY' in three different languages as well, depending on which angle you look at them from.
* [[Warp Whistle]]: By the time you reach the 3rd zone, you can purchase an upgrade that lets you instantly travel to any safehouse, as long as you haven't triggered an alert level. It dramatically cuts down on the transit time, although you still have to slow-travel to all non-safehouse locations.
* [[Warp Whistle]]: By the time you reach the 3rd zone, you can purchase an upgrade that lets you instantly travel to any safehouse, as long as you haven't triggered an alert level. It dramatically cuts down on the transit time, although you still have to slow-travel to all non-safehouse locations.
* [[We Could Have Avoided All This]]: At the end of ''Armageddon'', it turns out Darius could have repaired the terraformer at any time, completely avoiding all the crap that ended up going down in the game. This is even lampshaded in one of the game's audio logs, in which an engineer remarks that they actually have the technology to repair the terraformer, and speculates the Red Faction leaders are suppressing attempts to repair it in order to consolidate their power over the Martian people by keeping them underground.
* [[What the Hell, Player?]]: Try murdering your brother in ''Guerrilla's'' prologue.
* [[What the Hell, Player?]]: Try murdering your brother in ''Guerrilla's'' prologue.
* [[Wide Open Sandbox]]: ''Red Faction: Guerrilla''. One of the nice features is the modicum of active events such as EDF raids and spontaneous firefights that break up the usual passive sandbox mission-supermarket vibe.
* [[Wide Open Sandbox]]: ''Red Faction: Guerrilla''. One of the nice features is the modicum of active events such as EDF raids and spontaneous firefights that break up the usual passive sandbox mission-supermarket vibe.
* [[A Worldwide Punomenon]]: Achievement and Mission names in ''Guerrilla''.
* [[A Worldwide Punomenon]]: Achievement and Mission names in ''Guerrilla''.
* [[Wreaking Havok]]: In one mission, you have to assassinate a group of corrupt government officials. You can sneak in and stealthily take them out, attack from long range with a sniper rifle. Or you can destroy the roof supports from long range and watch a growing cascade of rubble smoosh your targets.
* [[Wreaking Havok]]: In one mission, you have to assassinate a group of corrupt government officials. You can sneak in and stealthily take them out, attack from long range with a sniper rifle. Or you can destroy the roof supports from long range and watch a growing cascade of rubble smoosh your targets.
** Or you can attach a shitload of demolition charges to a truck, crash the truck into the building, blow up the truck, then fire off rockets in every direction until the building is a pile of smouldering rubble, then hijack an enemy APC and drive off into the Martian sunset. Basically, ''Guerrilla'' doesn't often tell you how to do something. You want to smash a back door into an enemy base and steal a tank or two? Sure why not? You want to charge into an outpost and hammer away at the support struts until the entire thing comes tumbling down with you inside it? [[Zero Punctuation|Go nuts]]. Just try not to die in the process.

Or you can attach a shitload of demolition charges to a truck, crash the truck into the building, blow up the truck, then fire off rockets in every direction until the building is a pile of smouldering rubble, then hijack an enemy APC and drive off into the Martian sunset. Basically, ''Guerrilla'' doesn't often tell you how to do something. You want to smash a back door into an enemy base and steal a tank or two? Sure why not? You want to charge into an outpost and hammer away at the support struts until the entire thing comes tumbling down with you inside it? [[Zero Punctuation|Go nuts]]. Just try not to die in the process.
* [[Wrench Wench]]: Samanya.
* [[Wrench Wench]]: Samanya.
* [[We Could Have Avoided All This]]: At the end of ''Armageddon'', it turns out Darius could have repaired the terraformer at any time, completely avoiding all the crap that ended up going down in the game. This is even lampshaded in one of the game's audio logs, in which an engineer remarks that they actually have the technology to repair the terraformer, and speculates the Red Faction leaders are suppressing attempts to repair it in order to consolidate their power over the Martian people by keeping them underground.
* [[Your Terrorists Are Our Freedom Fighters]]
* [[Your Terrorists Are Our Freedom Fighters]]
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