Resistance (series): Difference between revisions

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After a few decades of tension between the West and the Russian Empire and some disturbing reports from those spies who manage to evade the Czar's secret police, Russia apparently disintegrates overnight. Refugees come to nearby countries pleading for help before dying mysteriously. A team sent to investigate disappears, and shortly afterward, the Red Curtain falls apart, to let loose a deluge. Within months, most of Eurasia is overrun by a race of creatures called the Chimera.
 
A year passes, and the British Isles alone escape the Chimeran horde that has all but destroyed humanity on the mainland thanks to the English Channel. Until the Chimera dig under and pop up in the middle of London, decaptitatingdecapitating most of the surviving UED leadership and delivering England into enemy hands in one fell swoop as the survivors flee North to Scotland and try to hold off the horde. The US quickly sends help, but upon arrival their force is slaughtered save for one man - Nathan Hale, who is resistant to the virus.
 
Cue a long slog through the UK, and the destruction of a Chimeran Angel (more or less a telepathic General) which allows the humans to kick the Chimera out of Britain and allows a stalemate in the European theater to ensue. In the end Hale is kidnapped by American troops for unknown reasons.
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* [[Action Bomb]]: Leeches in R2 and R3.
* [[Advancing Boss of Doom]]: Satan/The Creature in R3 becomes this during a short mine cart section.
* [[After the End]]: Near the end of R2, pretty much the entire United States (if not the world) has been wiped out by the Chimera, while the setting of R3 focuses on the few survivors trying to stay alive. The multiplayermulti-player of R3 focuses on areas where humans have managed to stick together to form coherent armies, such as Africa.
* [[Alien Invasion]]
* [[Alien Sky]]: Done in the ending of ''R2'', to show that {{spoiler|a wormhole has opened up above Earth.}}
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* [[Badass Normal]]:
** Cartwright in ''Fall of Man'' manages to single-handedly survive several impossible situations, made even more impressive by the fact he's an unaugmented human without Nathan Hale's Chimera powers. On at least two occasions the game leads you to believe he's been overrun and killed by Chimera, only for him to turn up unharmed and kicking ass.
** Retribution's protagonist, James Grayson, definitely counts. He's just an average soldier with no special abilities who can ploughplow through armies of Chimera on his own. Not to mention he decides to go out on his own and destroy ''26 conversion facilities'', just because he's angry.
** Specter team in the Co-op campaign of ''Resistance 2''. Despite being simply normal soldiers, they face much tougher opposition than the Sentinels and complete all of their missions successfully.
** Capelli in ''Resistance 3'' is this, as he gets cured of the Chimera virus at the beginning of the game and loses all his Sentinel powers (no more [[Regenerating Health]] for you!). Also, from the same game, Charlie Tent, the commander of the Remnants in St. Louis, who assists you in the last mission against the Chimera.
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* {{spoiler|[[Earn Your Happy Ending]]}}: Capelli certainly does this in ''Resistance 3''.
* [[Eiffel Tower Effect]]: In the part of ''Resistance 3'' that takes place in St. Louis the Gateway Arch is prominently depicted, though the game is set well before it was built in our own universe.
* [[Eleventh-Hour Superpower]]: In ''Resistance 2'', {{spoiler|after Hale defeats Daedalus, he touches him and gains rather interesting abilitesabilities. He can basically cause chimeras to spontaneously explode by waving his hands around.}}
* [[Elite Mooks]]: Steel Heads, Iron Fangs and Berserkers. [[Oh Crap|And other giant Chimera...]]
* [[Enemy Civil War]]: Feral Chimera (mostly Grims and Leapers, with a few Widowmakers around) against Military Chimera (Hybrids, Brawlers, Longlegs, basically any Chimera that is armored and can carry a gun) in ''Resistance 3''.
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* [[Giant Mook]]: Ravagers are the standard first person shooter version of this trope, while Titans and Widowmakers are practically walking tanks. And taken to the logical extreme with [[Kaiju|the Leviathan]].
* [[Giant Spider]]: The Widowmaker from R:FOM and R3.
** The Goliath walking tank in ''Resistance 2'' also counts - they are many times bigger than they were in ''Fall of Man'', scaled up to emphasiseemphasize Insomniac's "bigger and better" approach.
* [[Glass Cannon]]: Chameleons can kill you in one swipe of their claws but also die to a single blast.
* [[Good Looking Privates]]: Col. Parker from ''Fall of Man''.
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* [[Idiosyncratic Cover Art|Idiosyncratic Logo Art]]: On each game, the "A" of ''Resistance'' has a landmark from the game's setting (Big Ben on the first, Golden Gate Bridge on the second, Eiffel Tower in ''Retribution'', Statue of Liberty in the third). The upcoming midquel, ''Burning Skies'', breaks with this tendency by showing a silhouette of a firefighter, who is the main character.
* [[I'm a Humanitarian]]: The Chimera and the Cloven are known to eat the flesh of deceased humans. While it is only alluded with the Chimera, the Cloven example is much more unsettling, as they actually prepare the flesh from corpses {{spoiler|of the women being stored on the Paris storage facility}}, as Grayson attests in Retribution.
* [[Invincible Minor Minion]]: The Furies in R2 are unkillable despite the fact that part of their bodies is exposed and that they don't look more special than any Chimeras. This is because they primalryprimary exist to railroad the player into the intended path.
* [[It Got Worse]]: Pretty much every one of the main games from a narrative and story progression standpoint.
* [[Jerkass]]: Capelli in R2, Grayson and Mallery in Retribution.
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* [[La Résistance]]: The Maquis in ''Retribution'', Freedom First in ''The Gathering Storm'', and the Remnants in ''Resistance 3''.
* [[Left Hanging]]: While ''Resistance 3'' isn't as definitively conclusive a finale as ''[[Gears of War]] 3'' or ''[[Halo 3]]'', the ending is ambiguously hopeful enough to serve as a finale (and [[Word of God]] is that their current plans are for it to be the last game). By the end of the game, the true nature of the Chimera is left unrevealed, the hinted-at True Chimera are not encountered, and the Cloven fail to play any role in the main plot despite the significant build-up they receive throughout the series. Hopefully, ''Burning Skies'' will answer these questions.
* [[Les Collaborateurs]]: In ''The Gathering Storm'' novel, President Noah Grace {{spoiler|attempts to make a deal with Daedalus where the Chimera are left to conquer the rest of the world unnopposedunopposed as long as the United States are left alone. Daedalus is not impressed and Hale kills him for trying to betray humanity.}}
* [[Lost Technology]]: The Gray Tech, technological objects found in Chimeric towers but not originating from the Chimera, suggesting an even greater force than the current Chimeric threat. The half chimeric/human Cloven who watched both sides scrambling for the unknown artifacts obtained the objects themselves in hopes of wiping both sides out, resulting in them collecting the most Gray Tech. Unfortunately for them (and fortunate for humanity and the Chimera), the only use the Cloven found for the Gray Tech was as objects of worship. Had they reverse engineered the components instead of holding rituals for the objects they could have potentially wiped out all the other combating races.
* [[Magnetic Weapons]]: The Longbow in Retribution.
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* [[Real Is Brown]]: ''Resistance'' goes for a mostly-monocrhome look in the original game. For the sequel it completely averts this trope, with gorgeous, highly-colorful locations and skies. The third game takes a "Kodachrome" approach, looking like a retro, faded photo from the 50s.
** This Trope is so [[Up to Eleven]] in ''Resistance 3'', IGN posted the [http://www.ign.com/videos/2011/07/30/resistance-3-fade-to-brown-music-video music video] "Fade to Brown".
*** It gradually averts this as the game progresses. The earlier levels which take place in areas where humans are still dominant are mostly brown, while the later levels which take places in Chimera-controlled areas are mostly green, blue and grey. The multiplayermulti-player in the game shows this off, with humans being color-coded yellow-brown and the Chimera being colored blue.
* [[Redshirt Army]]: Absolutely everybody in this series: the Chimera die like flies but are limitltesslimitless, and the Humans are better trained but less powerful and are running out of replacements.
** The crown goes to the Army Rangers in the first level of the first game, who get utterly ''slaughtered'' by artileryartillery, Chimera, and even [[Every Car Is a Pinto|exploding cars]]. The British resistance forces later in the game do noticeably better during war sequence levels, although they still need your assistance to make any headway.
* [[Regenerating Health]]: ''Fall of Man'' utilizes a segmented health meter. As long as their was some health remaining in one segment, it will refill as long as the player avoids getting shot. To restore a fully-depleted segment, you have to pick up a Sym-bac canister.
** R2, on the other, does away with the health meter and uses the "bloodied-screen" effect commonly seen in other shooters.