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To win a match held in a bounded area by throwing, forcing, or tricking the enemy into stepping out of bounds, thus disqualifying them on a technicality.
Occasionally justified by the rules of the sport - but only a few [[Real Life]] sports use it. Another attempt at a [[Hand Wave]] is to make the edge of the ring be a [[Bottomless Pit]]. The [[Ring Out Boss]] is a subtrope of this where a boss in a videogame has to be defeated by a
See also [[Edge Gravity]].
{{examples}}▼
▲{{examples}}
== Anime & Manga ==
* In each [[Tournament Arc]] of ''[[
** Note that you have to ''land'' outside the ring to be disqualified. And most of the characters in the show can ''fly''.
* The [[Martial Arts and Crafts|Martial Arts Gymnastics]] tournament in ''[[Ranma
** This is also implied in the Joketsuzoku ("Chinese Amazon") tournament that Ranma interrupted while in China. Getting kicked off the dueling log cost Shampoo the championship, even though she wasn't knocked unconscious.
*** The [[Gonk|"woman"]] she beat just before Ranma ate the prize lost pretty much the same way.
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== Live Action--Film ==
* In ''[[Ip Man]]'', the final fight against General Miura is held on a raised platform with falling off it as a defeat condition. In the sequel, Ip has to take challenges from the other Hong Kong-based masters on a table, with getting off the table as one of the defeat conditions.
* In [[
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== Professional Wrestling ==
* The Battle Royal, where you must toss your opponents out of the ring (over the top rope only) to win. And there are a lot of variations on it (WWE's ''Royal Rumble'', where the entrants enter in sequence, is probably the most well known).
== Real Life ==▼
* Sumo▼
* In Wrestling (Greco-Roman and freestyle), causing an opponent to go out of bounds scores you one point.▼
* [[Robot Wars (TV)|Robot Wars]]▼
** Ditto the show's video game adaptation.▼
* Gymnastics floor routines deduct points for stepping out of the ring.▼
* In Kendo forcing an opponent of bounds results a foul, which can be a round or match winning point. However, "unfair shoving or pushing" of an opponent out gets the pusher a foul. You're going to have to do it with footwork and clever offense.▼
** The same is true in Western-style fencing.▼
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* Every 3D [[Fighting Game]], with some exceptions, have implemented this:
** ''[[Virtua Fighter]]''. In later installments you have to smash a wall or two first; in the first few installments, before [[Edge Gravity]], it was very easy to ring yourself out by mistake.
** ''[[Mortal Kombat
** ''[[Soul Calibur]]''. Subverted in 3's Chronicles of the Sword mode where ring outs still exist, but don't kill the person. Instead, it inflicts their max HP worth of damage. Also, averted with Night Terror, who will just fly back into the ring.
* ''[[
* ''[[Jump Super Stars]]'' lets you get a KO by knocking someone out of the "panels" (after bashing your way through the [[Painting the Fourth Wall|side of the page]]).
* ''[[The Legend of Zelda: Twilight Princess]]'' has a sumo minigame in which you have to push your Goron opponent out of bounds to win.
** ''[[The Legend of Zelda Oracle Games|Oracle of Seasons]]'' has something similar in a boxing match.
* While you can toss objects and enemies out of bounds in ''[[Phantom Brave]]'' and ''[[Makai Kingdom]]'', doing so to enemies just increases the remaining enemy levels by the same amount of the monster that was tossed. Any of your allies that get the same treatment, however, are just gone from the field for the remainder of the battle.
* In ''[[Super Smash Bros.]]'', this is the ONLY way to win (except in Coin Mode; ''Melee'' and ''Brawl'' also have an [[Hit Point]]-based Stamina Mode that simulates the traditional beat-em-up fighting style).
* In ''[[Def Jam Series|Def Jam: Fight For New York]]'', there are a couple stages with ring out potential. But you have to smash the ring barriers with the opponent's face a few times in order to get them through. Then there's the Subway stage, where a Ring Out is only an instant win if a train is coming.
* The Japanese Genesis game ''Aah Harimanda'' is all about sumo wrestling, and, well, the goal is to get the opponent out of the ring.
* Averted in the ''[[Dead or Alive]]'' series; leaving the main section of an arena will frequently cause damage, but the game will still continue until one character is knocked out normally.
* Each stage of ''Real Bout [[Fatal Fury]]'' (except Geese Tower) had destroyable boundaries at the edges. Getting knocked out (or falling out on your own) rewarded your opponent with a special animation as well as the win for the round.
* ''[[Battle Arena Toshinden]]'' (with the additional [[Good Bad Bug]] of the victor being able to fall out of the ring themselves during their [[Victory Pose]]). In fact, beating the game on a two-day rental was a fairly mean feat if you once figured out the knack for performing the
* ''[[Dark Messiah
* This is how King Hippo is KOed in ''[[Punch
* The bosses of Castles 1 and 7 in ''[[Super Mario World (
** Similarly, Bullies and Big Bullies in ''Super Mario 64 (DS)'' can only be defeated in the same way.
** Inverted in ''[[
* In the ''Bloody Roar'' series, you can choose to have walls around the arena or not; and if you have walls turned on, you can choose whether they're breakable or not. In either case, if you leave the ring, it's an automatic victory for the other player.
* One stage in ''[[Brutal
* In the arena fights with the handmaidens and Mandalorians in ''[[Knights of the Old Republic]] II'' where you are allowed to use the Force, using one of the Force Push line of powers to knock the opponents out of the ring automatically disqualifies them.
* One fight in ''[[King's Quest: Mask of Eternity
* In something like an inversion of [[Ledge Bats]], [[God of War|Kratos]] can ring out some of his enemies by physically dragging or throwing them across the invisible line that marks their A.I. boundary, while he himself has no such artificial boundaries and is protected against normal pits by [[Edge Gravity]] (even when [[Blown Across the Room]]).
* The rooftop levels in most ''[[Twisted Metal]]'' games.
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== Western Animation ==
* In ''[[
▲== Real Life ==
▲* Sumo
▲* In Wrestling (Greco-Roman and freestyle), causing an opponent to go out of bounds scores you one point.
▲* [[Robot Wars (TV series)|Robot Wars]]
▲** Ditto the show's video game adaptation.
▲* Gymnastics floor routines deduct points for stepping out of the ring.
▲* In Kendo forcing an opponent of bounds results a foul, which can be a round or match winning point. However, "unfair shoving or pushing" of an opponent out gets the pusher a foul. You're going to have to do it with footwork and clever offense.
▲** The same is true in Western-style fencing.
{{reflist}}
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[[Category:Video Game Tactical Index]]
[[Category:Sports Story Tropes]]
[[Category:
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