SOCOM: U.S. Navy SEALs: Difference between revisions

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Probably the ''[[Counter-Strike]]'' of the PlayStation 2 (and later, PS3... though it's was competing with ''[[Call of Duty]]'' and ''[[Metal Gear]] Online'').
 
These games follow a SEAL team [[Twenty Minutes Into the Future]] ([[Zeerust|you wouldn't tell, though]]) consisting of four members (which usually change between, and during, games) combating international terrorism, from your basic Jihadi to a massive international Communist conspiracy to the Albanian Mafia being very naughty.
 
A large emphasis is on stealth and commands given out to your team (The game used the [[Play StationPlayStation 2]] headset for voice commands, which, along with a now-forgotten game called ''[[Lifeline]]'', were rather revolutionary), and have an effect on your post-mission rating. Running-and-gunning, although you can go that way, can get you killed (and infuriating you, since you have to start ''aaaaaaallll'' the way pre-mission).
 
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The series contains:
* [[Action Girl]] - In SOCOM 4, you get to play Lt. Park, a.k.a "Forty-Five" in a few missions.
* [[AKA-47]] - Some of the U.S. made weapons are known by their real name (usually because these are military designations rather than trademarks), the names of other weapons... yeah, they're either short versions of the name or in the case of most weapons, have different letters but the same numbers as their real life counterparts.
* [[America Saves the Day]] - Well, semi-Averted - often, Special Forces from another country will assist you during missions. You don't do so when you're at the end of SOCOM 4/Special Forces.
* [[Anyone Can Die]] - And how! Boomer in Combined Assault as a jab at his constantly getting shot in the first game. Poor Lonestar took one to the chest in Fireteam Bravo III. Oh, and lets not forget about what the terrorists are doing.
* [[Ascended Extra]] - Specter in the main [[Play StationPlayStation 2]] franchise, going from the sniper in the first to squad leader for the remaining games. Same goes to Wraith, who took over Sandman's job after Fireteam Bravo 2.
* [[Big Damn Heroes]] - You come to the assistance of United Na... er, Humanitarian forces stuck in a rut in ''SOCOM II'', and you help rebels pinned under fire in ''SOCOM III''.
* [[Call Back]]: Later games in the franchise started making references to earlier installments.
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* [[Discontinuity Nod]] - The main character of the first game disappears entirely until Tactical Strike where he now takes orders from an extra in the sequel. Same can be said for Lonestar who apparently left to join a PMC after he spent the previous two games fighting them.
* [[Escort Mission]] - Any mission involving a hostage, captured leader, or mole has this. At least you can call down 'copter support in most missions, and your escortee is smart enough to take cover.
* [[Field Promotion]]: The new Operations Commander in the fourth game as of the first mission. (An achievement for completing the mission is named as so.)
* [[Former Regime Personnel]] - The first terrorist group the SEALs engage in the first game are ex-Spetsnaz troopers engaged in arms dealing and general terrorism for profit.
* [[Holiday in Cambodia]] - The Red Sun terror group in SOCOM I based in Indonesia.
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* [[Red Shirt]] - If you're a regular grunt, don't expect to last too long in the field.
* [[Screw the Rules I Have Plot]]! - Even though you chose Wraith to accompany you for your mission in FTB2, gave him a machinegun and a shotgun for weapons and had him waiting outside, the ending cinematic has him change skin tone, accent, weapon, and uniform into something else. More so in FTB3 as that handgun you gave your guy magically became a rocket launcher so he could blow up an enemy formation prior to disappearing.
* [[Stealth -Based Mission]]: Although stealth is one of the main focus of the franchise, at least one dedicated "do-not-get-caught" mission is in per game.
* [[Straw Feminist]] - The FARC faction leader in South America exclusively uses women as elite troops. Men under her command are stuck doing shit patrol, and gripe about it frequently, especially considering she chews them out. Constantly. For minor things. She's also a lesbian.
* [[Terrorists Without a Cause]] - Some. For example: it's not really known what the ex-Spetsnaz are fighting for (except for gunrunning, which is just a side-business), and no one knows why some South African and British mercenaries kidnapped some US Marines.
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