Saints Row 2: Difference between revisions

More tropes, correcting to the series page, and a misspelling
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{{quote|''[[Mooks|I got gangstas in the crowd,]] [[Paid Harem|bad bitches at my show]]''
''[[Cool Car|Yeah, it's parked outside,]] [[Pimped-Out Car|and it's sittin' on fo's]]''
''[[Damn, It Feels Good to Be a Gangster!|And I luv it, yeah, and I luv it.]]''|'''Young Jeezy'''}}
|'''Young Jeezy'''}}
 
[[File:saintsrow2thingy2 5469.jpg|frame|East side. West side. '''Your side.''']]
 
The second in the ''[[Saints Row (series)|Saints Row]]'' series.
 
It turns out that "Playa" survived the blast that ended the first game, but has spent five years in a coma - the game begins just as he (or '''''she''''' -- you can now play a female character) wakes up. Upon busting out of prison and rescuing homie Johnny Gat from the electric chair, he/she discovers that four forces have risen to fill the void in power left by the Saints' disappearance:
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Alive, pissed, [[Suddenly Voiced|gaining the ability to speak]] (and does s\he ever) and with a thirst for vengeance against those behind the explosive attempt on his/her life, "Playa" becomes "Boss" as he/she rebuilds the Saints from the ground up and embarks on a mission to destroy the other gangs, and eventually become the kingpin of the city.
 
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{{tropelist}}
* [[The Alcatraz]]: Stilwater Penitentiary
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** The second DLC, ''Corporate Warfare'', centers around a conflict that pits current Ultor chairman Eric Gryphon against Dexter "Dex" Jackson, your former homie who moved from the Saints to a position as head of security at Ultor.
* [[Fantastic Drug]]: The Sons of Samedi deal Loa Dust. It's made up primarily of high-grade marijuana, but treated with various other chemicals. They never say exactly what the effects are, though it seems to be very popular. During the [[Mushroom Samba]] mission all it does is warp the visuals - similar to what happens to the player when attacked with pepper spray or a flash-bang.
* [[Five-Token Band]]: The Saints leaders in the second game. Shaundi, the white woman;. Johnny Gat the Asian, Carlos the Hispanic, Pierce the (possibly gay) African American, and the Boss who can be any race or gender or anything in between. You may be a nutty psychopathic crimelord, [[Equal Opportunity Evil|but you're a non-discriminatory employer]].
* [[Four Is Death]]: The fourth mission in each gang's questline is the most dire, with {{spoiler|Carlos's [[Mercy Kill]]-worthy disfigurement, Gat getting hospitalised from a stab in the stomach, and Shaundi's abduction.}}
* [[Fragile Speedster]]: The Ronin are partial to fast cars and faster motorcycles...neither of which hold many soldiers and both of which are unusually prone to exploding, even by this game's standards.
* [[Funny Background Event]] : During a brotherhood mission, prisoners are seen being loaded onto a prison bus during a news report. One of them stops to mug for the camera...and gets a rifle butbutt to the gut. Then he does it again...and gets it [[Groin Attack|in the nuts]] the second time.
* [[Game Mod]]: [https://web.archive.org/web/20131029205051/http://idolninja.com/sr2.php Gentlemen of the Row], an overhaul for the PC port of the game.
* [[Gotta Catch Them All]]: Boss speaks in the second game. All the time. S\he even has six different voices to use, which say different funny things during missions, as well as when they get drunk. So play the game once as a [[Dark Action Girl]], then as a [[Spicy Latina]], then a [[Sassy Black Woman]], then an [[Evil Brit]], [[Badass Spaniard]] and [[Scary Black Man]].
** In a more prosaic example, you can find yourself distracted for ''hours'' hunting down and killing all the Hitman targets, or chasing after all the cars on Chop Shop lists. The game really twists the knife as you get bonuses with the first, third and fifth lists you finish, all of which are either incredibly useful or ridiculous. Finish all the Hitman missions and you'll have hand grenades, satchel charges and ''unlimited rifle ammo.''
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