Save the Princess: Difference between revisions

quote italics
(update links)
(quote italics)
Line 1:
{{trope}}
[[File:princesspeachhostage.png|link=Super Mario RPG|frame|Just another typical Tuesday for [[Super Mario Bros.|Princess Peach]].]]
 
 
{{quote|''Link! He come to town,
''Come to save, the Princess Zelda!''|'''Joe Pleiman''', "The Legend of Zelda", from ''The Rabbit Joint''.}}
|'''Joe Pleiman''', "The Legend of Zelda", from ''The Rabbit Joint''.}}
 
{{quote|'''Mario: '''We gotta find the princess!
'''Luigi:''' And [[Memetic Mutation|YOU]] gotta help us!|''[[Hotel Mario]]''}}
|''[[Hotel Mario]]''}}
 
The defining [[Excuse Plot]] of the 8-bit era. A [[Damsel in Distress]] (whether it be the princess, your girlfriend, whatever) has been kidnapped and [[Girl in the Tower|put in a tower]], and you ([[It's Up to You|and you alone]], unless it's a 2-player game) must fight your way through a veritable army of evil minions, dodge horrific death traps, etc. to save her from the [[Big Bad]]. [[Bragging Rights Reward|Your only reward]] is probably going to be a [[Smooch of Victory]], unless, of course, you get the [[Standard Hero Reward]]. Hope she's worth it!
Line 22 ⟶ 23:
 
{{examples}}
 
== [[Action Adventure]] ==
* ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'' had Link trying to rescue Zelda from Ganon, and the [[Zelda II: The Adventure of Link|second]] sees him trying to rescue another Zelda from a spell that causes her to sleep eternally. All the games after that, though they usually do have Zelda kidnapped at some point, do not make it the major driving force of the plot; those games which are an exception to this rule usually do not feature Zelda at all (e.g. ''[[The Legend of Zelda: Link's Awakening|The Legend of Zelda Links Awakening]]'', ''[[The Legend of Zelda: Majora's Mask|The Legend of Zelda Majoras Mask]]'').