Self-Imposed Challenge: Difference between revisions

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'''Examples of common Self-Imposed Challenges:'''
 
* [[Hundred-Percent100% Completion]]
* [[Low-Level Run]]
* [[Minimalist Run]]
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** Never forget Buddhist Mario, where you [[Pacifist Run|kill no enemies]], collect no coins, and have to walk through the gate at the end to show humility.
** [http://www.youtube.com/watch?v=zvdYCAqqiUQ This] guy does a parody challenge run of ''[[Super Mario Bros. (video game)|Super Mario Bros]].'' Unfortunately, he fails before even pressing the Start button.
* ''[[Metroid]]'' players seem to love self-imposed challenges. ''Super Metroid'' in particular seems to attract them besides the traditional [[Speed Run|Speedruns]], [[Minimalist Run|low-percentage runs]] and [[Hundred-Percent100% Completion|100% runs]], there's also runs where you don't collect some items usually required to progress, morphball-runs (only get out of morphball when it's absolutely required), and ofcourse the NBMB-run (no bosses/minibosses), where you see how high percentage of items you can get without killing any bosses ([http://tasvideos.org/1139M.html it's possible] by exploiting sequence-breaking bugs in the game). Here are a few popular, obscenely hard challenges:
** The original ''Metroid'' without beating the minibosses. You get into Tourian by freezing an enemy. Then the Metroids kill you a whole damn lot.
** ''Return of Samus'' with just three items: bombs, ice beam, and one energy tank (the final boss is impossible without it). Yep, you can climb all those open vertical rooms with only bombs.