Self-Imposed Challenge: Difference between revisions

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** ''[[Super Mario Kart]]'' allows players to shrink their characters on the select screen as if they had been struck by lightning or a poison mushroom. This way they're slower and more easily crushed, ratcheting up the challenge of an already hard game.
** Find a hidden green mushroom in ''[[Super Mario 64]]'' and collect the 8 red coins and the star before it catches you. That mushroom will not stop until it grants you an extra life.
** A minor example: Try to beat as many ''[[New Super Mario Bros.]].'' levels as you can using the turtle shell dash for the entire level. Fun times.
*** How about this: try to beat every single level with a single turtle shell, and restart from the very first level if you get hit. At all. You'll need to start after you've found a turtle shell, though, so you'll have to play a little ways into the game at least to try it.
** Also extremely fun in ''[[New Super Mario Bros.]].'': Complete as many levels as you can ducking the entire level. It's surprisingly easy to do this on the final level, but that's one of the few levels where it's easy.
** Never forget Buddhist Mario, where you [[Pacifist Run|kill no enemies]], collect no coins, and have to walk through the gate at the end to show humility.
** [http://www.youtube.com/watch?v=zvdYCAqqiUQ This] guy does a parody challenge run of ''[[Super Mario Bros. (video game)|Super Mario Bros]].'' Unfortunately, he fails before even pressing the Start button.
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** Particularly notable is the so-called "Hermit Challenge" where 6 of the 7 embarking dwarves and every single immigrant get killed off and caravans are ignored or killed. Check out [http://www.bay12forums.com/smf/index.php?topic=15572.0 One Dwarf Against The World], the story that made the name "Urist" popular in the DF fandom.
 
=== [[Role -Playing Game]] ===
* ''[[EarthboundEarthBound]]'' has numerous [[Randomly Drops|1-in-128 items]]. These range from items you can't find in stores (such as the Sword of Kings and the Xterminator Spray) to items you can get well before stores ''stock'' them. Numerous fan quests have arisen as gamers try to get every one of them.
* Playing ''[[Final Fantasy I]]'' with a party of four White Mages is a popular one. The early-level characters are so weak that a battle with goblins can reach epic proportions.
** Solo quests are also popular, and the truly hardcore will try both—that is, soloing with a weak class. This is so hard that there are whole FAQs available for beating the game with one Thief, one White Mage, etc.
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* ''[[The Sims 2]]'' community is full of these, because the game doesn't come with hard-and-fast built-in goals. The most common are the Legacy Challenge (keeping a family going for ten generations without cheating) and the Asylum Challenge (filling a house with Sims and only controlling one of them, with the goal of nobody [[Too Dumb to Live|dying of starvation because they didn't think to make themselves some ramen]]). Even these have spawned sub-challenges and handicaps over time.
** For those interested a list of just some of the challenges can be seen here [http://forums.sims-community.com/forumdisplay.php?f=74\]
* The same goes for ''[[Sim CitySimCity]]'' in all its forms: while some versions have "scenarios" that give you a goal and a time limit, most players set their own aims for the game in general. As a result, the ''[[Sim CitySimCity]]'' community has come up with a number of challenges to keep players entertained when they run out of ideas.
* Once people are sick of playing ''[[Tamagotchi]]'' the normal way—to keep them alive and happy as long as possible, they do the opposite; try to kill them off as fast as possible.
 
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[[Category:Videogame Culture]]
[[Category:Index]]
[[Category:Self-Imposed Challenge]]
[[Category:Not the Way It Is Meant to Be Played]]
[[Category:{{PAGENAME}}]]