Shellshock 2: Blood Trails: Difference between revisions

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* [[Hungry Jungle]]: Probably averted, actually. The jungle is full of nasty things, sure, but they're all either human, human-made, or ex-human. The jungle itself isn't doing anyone much harm.
* [[Impaled With Extreme Prejudice]] / [[Human Pincushion]]: This seems to be a hobby of the zombies. You often find their victims pinned to walls before you find the zombies themselves.
* [[Insurmountable Waist -Height Fence]]: Nate can vault over things that have specifically been designated vault-over-able by the designers (and on one or two occasions, needs to do this to proceed) but is otherwise subject to this. Particularly annoying when the fences consist of one thin rope on rickety posts, yet dictate the route you take throughout much of the level.
* [[Kill'Em All]]: Apart from the protagonist and ''possibly'' Whiteknight, pretty much every named character ends up dead (although players won't necessarily see each death or realise that a given corpse is that guy they met before).
* [[Mercy Kill]]: Sgt. Griffin cuts the throat of an infected soldier early on, though it's somewhat debatable whether it was charity or whether he just wanted to stop the soldier's delusional rambling from attracting enemies. Later, the player has a few opportunities to shoot people who've been strung up and left to die (presumably by the Infected).
* [[Mix and Match]]: The premise of the game could be summed up as "[[The Vietnam War]] meets [[Zombie Apocalypse]]".
* [[No -Gear Level]]: Some levels start you with minimal (or no) weapons. Sometimes this makes sense - when you've been captured by Trang, for example, or when you're walking away from a helicopter crash. Other times, there doesn't seem to be any real explanation for it. (One level begins with a cutscene in which you're handed a pistol like it's a big thing... perhaps prompting you to wonder what happened to the assault rifle you were carrying just a minute ago.)
* [[Not Using the Z Word]]: The people infected by the virus are referred to as Infected rather than zombies. (And perhaps they're [[Technically Living Zombie|not technically zombies]] - their medical condition isn't really elaborated upon.)
* [[Old Dark House]]: One of the places Nate visits is an abandoned colonial-era mansion out in the middle of nowhere which an American special forces team is using as a base. By the time Nate arrives, it has been taken over by communists, and by the time he leaves, it has been taken over by zombies.