Shin Megami Tensei: Strange Journey: Difference between revisions

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** You can't access ''half'' of Grus prior to [[New Game+]] (and it's large and confusing enough to have been its own sector.)
** You also get some neat Sub Apps on an NG+: Red Carpet ([[Encounter Repellant|removes]] [[Random Encounters]] COMPLETELY), 7-Card Hand (lets you wield any 6 other Sub Apps regardless of their sizes), and New MegaTen (okay [[Joke Item|not]] [[Cosmetic Award|really]], it just [[A Winner Is You|congratulates you for buying the game]] or crashes without doing anything). You'll also be able to pick up some sweet accesories, such as a ring that repels physical and gun attacks, and a ring that repels ''all four standard magic attack elements.''
* [[No Export for You]]: Another Megami Tensei game, with PAL release date. At least being on DS, means no region locking so you can import it, easily enough.
* [[No Hero Discount]]: Justified. There is a store on the exploration ship, but it's really more like a fabrication lab; they're using the demon money "macca" as energy and the raw materials you find to craft things. So there's no "buy" or "sell" option, just "manufacture" and "disassemble."
* [[Nothing Can Stop Us Now]]: Some of the strike force are this way after you C4 a boulder blocking the way to a wrecked ship, as though ''this'' is evidence that the Schwarzwelt's denizens can't stand up to them. Cue [[Curb Stomp Battle]] from an Orias legionary. A ''much weaker than usual'' Orias legionary (they usually start out at L27. This one's at L7.).