Shin Megami Tensei IV: Difference between revisions

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* [[Comically Misidentified Foreign Technology]]: Most relic descriptions are Flynn's very strange conclusions about modern technology. In ''Apocalypse'' the descriptions are more straightforward, as Nanashi was raised in Tokyo.
* [[Glass Cannon]]/[[Fragile Speedster]]: Since the game has no defense stats the only thing that makes higher level characters not die (as much) compared to lower level ones is more HP. The result is '''everything''' under the player's control falls under this or [[Master of None]].
* [[Luck -Based Mission]]/[[Stop Helping Me!]]: NPC allies are effectively random and ''will'' hit enemy weaknesses, powering them up and potentially leading to a Smirk <!-- game mechanic--> based one turn beatdown of your entire party.
* [[Sidequest]]: Lots of them in Chaos and Law routes, none in the Neutral route due to the curious decision to make '''all''' of what are sidequests in the other routes into mandatory requirements.