Shinobi (series)/YMMV: Difference between revisions

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** The PAL version of Shinobi X/Legions has some pretty awesome new music composed by Richard Jacques, who also did the music for the Saturn port of [[Sonic 3D: Flickies' Island]]. This version is considered by many to be superior since it sticks truer to Koshiro's style. Compare [http://www.youtube.com/watch?v=Sr4ikHN4N2U the original] version of stage 1 to [http://www.youtube.com/watch?v=n_Fdgl5f1xU Jacques' version].
* [[Ending Fatigue]]: Shinobi X seems to suffer from this... especially with [[That One Level|the lift...]]
* [[Game Breaker]]: The Art of ''Mijin''. The explosion, while costing you a life, also restores your health meter and, takes out nearby enemies, and deals a crapton of damage to bosses. More importantly, it respawns you in place instead of at the last checkpoint, preventing you from losing a large amount of progress. It also gives you another use of your special moves, so you could just use it over and over (until your lives run out, at least).
* [[Goddamn Bats]]: Many of the "minienemies" that appears in the Ps2 game have shades of this. Also, in earlier games, the ninja who were airborne had a rather nasty ability to wreck your jumps with very well placed shuriken.
* [[Good Bad Bugs]]: In the Master System version of ''Shinobi,'' the Mongol at the beginning of level 3-1 on the second floor can be killed with your nun-chaku-- by striking the ''left side of the screen.''