Shotoclone: Difference between revisions

m
image markup
m (update links)
m (image markup)
 
(6 intermediate revisions by 3 users not shown)
Line 1:
{{trope}}
[[File:Hadoken_Shoryuken_by_el_grimlockHadoken Shoryuken by el grimlock.jpg|link=Street Fighter|rightframe]]
 
{{quote|''"More fireballs? Geez... [[Lampshade Hanging|They're pretty popular around here lately."]]''|'''Zangief''', ''[[Street Fighter IV]]''}}
Line 6:
{{quote|''"Just how many of you Hadoken-throwers are there, anyway?"''|'''Fei Long''' on Gouken, ''[[Street Fighter IV|Super Street Fighter IV]]''}}
 
Perhaps the most basic form of [[Fighting Game]] character. Usually [[Jack of All Stats]], this fighter's two most notable [[Special Attack|Special Attacks]]s are a fireball or other projectile attack, and a rising physical attack, usually an uppercut (The standard versions of these are the [[Energy Ball|Hadouken]] and [[Shoryuken]]). Wearing a ''gi'' or headband is optional. As you may have guessed, this character is essentially "inspired by" Ryu, the protagonist of the ''[[Street Fighter]]'' series.
 
Note that having a projectile and something vaguely resembling an uppercut will get this label slapped on a character regardless of which moves are actually their most notable (A "true" Shotoclone also uses the same Quarter-Circle Forward and Dragon Punch (Forward+QCF) joystick motions respectively).
 
The term [['''Shotoclone]]''' comes from the English localization of ''[[Street Fighter]] II'' for the Super NES, which identified the fighting style used by [[Ryu and Ken]] as Shotokan Karate in the instruction manual. The martial art of Ryu and Ken has never been given a proper name in the Japanese versions (or in the games themselves), although the back-story in later games reveals that Gouken (Ryu and Ken's master) developed the fighting style from the original assassination art he learned with his brother Akuma from their master Goutetsu. For the record, Ryu and Ken's original moveset is largely based on Shotokan karate (no, not the special moves!), while in later games Ken's technique - notably his kicks - moved towards Kyokushin, in a textbook example of [[Divergent Character Evolution]].
 
The Japanese term "Ansatsuken" (literally "assassination art", a martial art made for killing) has been [[Blind Idiot Translation|misinterpreted]] by English-speaking fans as the name of Ryu and Ken's fighting style and has replaced "Shotokan" in recent localizations as the name of Ryu and Ken's style. Despite this, "ansatsuken" is not the actual name of Ryu and Ken's specific fighting style but a Japanese neologism commonly used in many martial art-related fiction to classify any hand-to-hand style with the capability of causing the death of an opponent. Gen's distinctively non-"Shoto" style has also earned the "Ansatsuken" classification as well in the Japanese continuity. The term actually predates even the first ''Street Fighter'' game, being used in ''[[Fist of the North Star]]'' to describe Hokuto Shinken, the martial art used by Kenshiro to cause his opponent's heads to explode.
Line 49:
* Joe from ''Power Athlete'', but only for his projectile move and gi outfit.
* Raiya Mikazuchi from ''Tōkidenshō Angel Eyes''; however, her projectile can be shot in multiple directions, while her ''Shoryuken''-style move isn't that similar by how it flows. Instead of the pushing effect of Ryu's Shoryuken, Raiya's stays attached to her opponent before unleashing. Her desperation move also resembles Ryu's Shinku Hadouken, but only smaller while shot with one hand.
* Lau Tak, an actor from some Jackie Chan films, has a similar move set in ''[[Jackie Chan: theThe Kung -Fu Master]]'', and its updated version, ''Jackie Chan in Fists of Fire: Jackie Chan Densetsu''.
* Riggs from ''[[Shadow War of Succession]]'' also could arguably count.
* Kazuya from ''Kaiser Knuckle'' and its updated version, ''Dan-Ku-Ga''; however, his uppercut slides first before going upward.
Line 56:
* Hoya from Viccom's other fighting game, ''The Eye of Typhoon''.
* Johnny Cage in ''[[Mortal Kombat]]'' since ''[[Mortal Kombat 2]]''. Liu Kang is [[Jack of All Stats]], wears a headband, shoots fireballs (though commands are different), and shares some similarities with Bruce Lee. Ryu was planned to be remodeled after Kenshiro from the Fist of the North Star, who was also modeled after Bruce Lee.
* ''Galaxy Fight: Universal Warriors''
** Rolf is [[Jack of All Stats]] and has the same special move motions.
** Bonus-kun from the same game and ''[[Waku Waku 7]]'' is a flat-out parody of Ryu, being basically a sentient punching bag with Ryu's headband and moveset. Also, from the second game, there's Rai, who has a ''Shoryuken''-like uppercut move, but a projectile move similar to Terry Bogard's Power Wave and Round Wave moves. And Arina.
Line 62:
* Max from ''Power Quest''. However, it was published in Japan as ''Gekitō Power Modeler'' by '''Capcom'''.
* Neo and Geo in ''Joy Mech Fight'', but with rapid kicks like Chun-Li's Lightning Kick. However, Joy Mech Fight appears to be paying tribute to Capcom's Mega Man and Street Fighter franchises.
* Mario, Luigi, and Dr. Mario in ''[[Super Smash Bros.]]''
* Eiji Shinjo and Kayin Amoh from ''[[Battle Arena Toshinden]]'' are basically [[Ryu and Ken]] with swords. Kayin even incorporates more kicks in his style like Ken does in later ''Street Fighter'' games. There's also Sho Shinjo, who is basically the Akuma of the series.
* Batsu (and all versions thereof) and Hideo Shimazu in ''[[Rival Schools]]''. Sakura from ''Street Fighter'' also makes an appearance. In the original information for the game, Capcom said that Hideo copied Ryu's moves and claimed them for himself, but this seems to have been dropped in the final release.
** Roy Bromwell uses a lot of Shoryuken moves.
** In ''[[TatsunokovsTatsunoko vs. Capcom]]'', Batsu refers to Ryu's fighting style as "Shimazu fighting style", and says "it seems like everyone's using it these days."
** In ''Nekketsu Seisyun Nikki 2'', Hinata Wakaba claims to be a student of the "Masters style of Karate", a reference to Ken Masters of course, which explains why some of her special moves have a flame effect to them.
* In [[Capcom vs. Whatever]] games, Ryu, Ken, Dan, Akuma, Sakura, Morrigan, and Batsu all put in appearances, as do [[X-Men (Comic Book)|Cyclops]], [[Spider-Man (Comic Book)|Spider-Man]], [[Captain America (comics)]], Ippatsuman, and the aforementioned Terry and Ryo.
** With ''[[Marvel vs. Capcom 3]]'' approaching, it also looks like [[Deadpool]] will be joining the list, courtesy of his ability to perform THE Shoryuken carrying over from the comics and gunslinging habits.
*** In a sense. His Shoryuken is merely a [[Launcher Move]] with little horizontal range (much like Dan's Koryuken) and his guns have more functionality as they're rapid fire SMGs and he can aim them forward, low (on the ground), diagonally up, and diagonally down (in the air). Deadpool is more of a subversion if anything, but who ever said that ''[[Crazy Awesome|Deadpool]]'' would play by the rules in the first place?
Line 77:
* In the [[Humongous Mecha]] [[Fighting Game]] ''[[One Must Fall]]: 2097'' the Jaguar mech had a projectile and a leap attack. Though its leap attacked more forward then upward.
** The [[Katanas Are Just Better|Katana]] may be an even better fit. It has a horizontally-spinning attack like the Hurricane Kick, an invincible Dragon Punch equivalent, and, when fully powered up, a Fireball.
* Avdol in the [[Fighting Game]] incarnation of ''[[Jo JoJoJo's Bizarre Adventure|Jo Jos Bizarre Adventure]]''. Considering how absolutely crazy most of the other characters' fighting styles are, it can actually be refreshing to have someone familiar.
* The Dagger fighting style in ''[[Soul Calibur]] 3''. The Hadoken is throwing an infinite supply of bombs.
* X, in ''[[Mega Man X]]'' and ''X2'', alternately can get the Hadoken and Shoryuken as secret moves, with the same joystick input as Ryu. He can't have them both at the same time, though, since they appear in different games.
Line 87:
* ''[[God Hand]]'' lets you give the main character jumping spin kicks, ballerina uppercuts and a couple projectiles.
* ''[[Little Fighter 2]]'' character Davis uses '''the''' Shoryuken and also has energy blasts. His uppercut is easily his most powerful and useful move. The Tatsumakisenpukakyu also makes an appearance in the game, through another character.
* Averted in ''[[Blaz BlueBlazBlue]]''; the main character Ragna has no true fireballs or other full-screen ranged moves whatsoever (though he does have a "shoryuken" style move in his Inferno Divider), and his moveset is built around ground combo chains. The only characters that comes close to being a Ryu-type is Jin (who's just [[Guilty Gear|Ky Kiske]] with ice attacks), and Makoto, though her projectiles work oddly.
* ''Arm Joe'' features a nameless, rank-and-file Policeman as one of the playable characters, and his moves are heavily based on Ryu, Ken, and Akuma, with even a little bit of Ryo Sakazaki thrown in for good measure; he has the fireball, the rising uppercut, super versions of both, and even does Akuma's signature Shun Goku Satsu. This is probably a parody; as noted, the Ryu-type in this game is a nameless policeman and not remotely the main character.
* ''[[Super Cosplay War Ultra]]'' features Rario, who is basically Ryu and Mario put into [[The Fly|the Brundlefly machine]].
Line 103:
* [[Kid Hero|Marco]] and [[Chainsaw Good|Urs]] from ''[[Battle Fantasia]]''.
* Non-fighting game example: ''[[Suikoden II]]'' features characters equipped with runes which allow them to execute shotoclone moves, such as Zamza and his [[Shoryuken|Fire Dragon Rune]] and Wakaba with her [[Kamehame Hadoken|White Tiger Rune]]. Also present in ''[[Suikoden III]]'' if you equip a [[Bare-Fisted Monk|martial artist type character]] with the [[Kamehame Hadoken|Lion Rune]].
* Non-game example: The [https://web.archive.org/web/20120429080254/http://read.homeunix.com/onlinereading/?image=Sasameki%20Koto/Sasameki%2FSasameki%20Koto%20c006/06_15%2F06_15.png&server=nas.html Murasame brothers] from [[Sasameki Koto]] are clearly modeled after Ryu, and are pretty much copypasted as if they were on an assembly line, right down to their expressions and poses.
* Makoto Mizoguchi in the ''[[Fighters History]]'' series, although he didn't get the uppercut until later, but it slides first before going straight up, while Ryu and Ken's go straight diagonally upward.
** While Ryu's SFII look was originally remodeled after Kenshiro from ''[[Fist of the North Star]]'', Makoto Mizoguchi was modeled after Momotaro Tsurugi from ''Sakigake!! Otokojuku''.