Shotoclone: Difference between revisions

m
image markup
m (clean up)
m (image markup)
 
(2 intermediate revisions by 2 users not shown)
Line 1:
{{trope}}
[[File:Hadoken Shoryuken by el grimlock.jpg|link=Street Fighter|rightframe]]
 
{{quote|''"More fireballs? Geez... [[Lampshade Hanging|They're pretty popular around here lately."]]''|'''Zangief''', ''[[Street Fighter IV]]''}}
Line 49:
* Joe from ''Power Athlete'', but only for his projectile move and gi outfit.
* Raiya Mikazuchi from ''Tōkidenshō Angel Eyes''; however, her projectile can be shot in multiple directions, while her ''Shoryuken''-style move isn't that similar by how it flows. Instead of the pushing effect of Ryu's Shoryuken, Raiya's stays attached to her opponent before unleashing. Her desperation move also resembles Ryu's Shinku Hadouken, but only smaller while shot with one hand.
* Lau Tak, an actor from some Jackie Chan films, has a similar move set in ''[[Jackie Chan: theThe Kung -Fu Master]]'', and its updated version, ''Jackie Chan in Fists of Fire: Jackie Chan Densetsu''.
* Riggs from ''[[Shadow War of Succession]]'' also could arguably count.
* Kazuya from ''Kaiser Knuckle'' and its updated version, ''Dan-Ku-Ga''; however, his uppercut slides first before going upward.
Line 87:
* ''[[God Hand]]'' lets you give the main character jumping spin kicks, ballerina uppercuts and a couple projectiles.
* ''[[Little Fighter 2]]'' character Davis uses '''the''' Shoryuken and also has energy blasts. His uppercut is easily his most powerful and useful move. The Tatsumakisenpukakyu also makes an appearance in the game, through another character.
* Averted in ''[[Blaz BlueBlazBlue]]''; the main character Ragna has no true fireballs or other full-screen ranged moves whatsoever (though he does have a "shoryuken" style move in his Inferno Divider), and his moveset is built around ground combo chains. The only characters that comes close to being a Ryu-type is Jin (who's just [[Guilty Gear|Ky Kiske]] with ice attacks), and Makoto, though her projectiles work oddly.
* ''Arm Joe'' features a nameless, rank-and-file Policeman as one of the playable characters, and his moves are heavily based on Ryu, Ken, and Akuma, with even a little bit of Ryo Sakazaki thrown in for good measure; he has the fireball, the rising uppercut, super versions of both, and even does Akuma's signature Shun Goku Satsu. This is probably a parody; as noted, the Ryu-type in this game is a nameless policeman and not remotely the main character.
* ''[[Super Cosplay War Ultra]]'' features Rario, who is basically Ryu and Mario put into [[The Fly|the Brundlefly machine]].
Line 103:
* [[Kid Hero|Marco]] and [[Chainsaw Good|Urs]] from ''[[Battle Fantasia]]''.
* Non-fighting game example: ''[[Suikoden II]]'' features characters equipped with runes which allow them to execute shotoclone moves, such as Zamza and his [[Shoryuken|Fire Dragon Rune]] and Wakaba with her [[Kamehame Hadoken|White Tiger Rune]]. Also present in ''[[Suikoden III]]'' if you equip a [[Bare-Fisted Monk|martial artist type character]] with the [[Kamehame Hadoken|Lion Rune]].
* Non-game example: The [https://web.archive.org/web/20120429080254/http://read.homeunix.com/onlinereading/?image=Sasameki%20Koto/Sasameki%2FSasameki%20Koto%20c006/06_15%2F06_15.png&server=nas.html Murasame brothers] from [[Sasameki Koto]] are clearly modeled after Ryu, and are pretty much copypasted as if they were on an assembly line, right down to their expressions and poses.
* Makoto Mizoguchi in the ''[[Fighters History]]'' series, although he didn't get the uppercut until later, but it slides first before going straight up, while Ryu and Ken's go straight diagonally upward.
** While Ryu's SFII look was originally remodeled after Kenshiro from ''[[Fist of the North Star]]'', Makoto Mizoguchi was modeled after Momotaro Tsurugi from ''Sakigake!! Otokojuku''.