Signature Move: Difference between revisions

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{{trope}}
Many characters have a specific skill, attack, taunt, evasive maneuver, and/or spell they use more frequently than any of their other ones; this is the character's [['''Signature Move]]'''. Sometimes, however, a [[Signature Move]], like a [[Catch Phrase]], may turn out to be more an example of [[Never Live It Down]]; i.e. the character doesn't actually use the move that much, but everyone calls it their signature move, most likely because it became a [[Crowning Moment of Awesome]].
 
Any move or trope listed on [[Grandfather Clause]] is likely a [[Signature Move]], as well.
 
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* [[Dragon Ball|Goku]] and his [[Kamehame Hadoken|Kamehameha beams]]. Krillin's ''Kienzan'' Destructo Disk. Gohan's ''Masenko''. Piccolo's ''Makankosappo'' Special Beam Cannon. Vegeta's Gallic Gun. Tienshinhan's ''Kikouhou'' Tri-Beam. Yamcha's ''Rōgafūfūken'' Wolf Fang Fist and later the ''Sōkidan'' Spirit Ball. And pretty much every other [[Kamehame Hadoken]] in the series.
** Worth noting is that the Kamehameha was ''Master Roshi's'' signature move. As in, he invented the thing and made it world famous.
** Also worth noting is that Vegeta doesn't have a real [[Signature Move]] in that he doesn't keep using the same techniques. He uses the Galick Gun only once in the manga.
* An interesting aversion is ''[[ToA AruCertain Majutsu noMagical Index]]''. While each esper has only one ability, they try to find as many different uses for it as possible, most notably [[Lightning Can Do Anything|Misaka]] [[Shock and Awe|Mikoto]]. The best mage in this setting is a non-specialised one, because he is therefore more versatile and can counter more spells himself. And yet every single mage in this setting tends to have an affinity for certain couple of spells and [[When All You Have Is a Hammer|hammers]] down everything with Innocentius, Ellis, etc.
** However, she isn't called [[Names to Run Away From Really Fast|Railgun]] for nothing, therefore playing this trope completely straight.
* [[Hokuto no Ken|Hokuto]] [[Rapid-Fire Fisticuffs|Hyakuretsuken]] has to be the best known move ever because of this. And if we're including taunts, Kirby and Jigglypuff in ''[[Super Smash Bros.]]''.
* In ''[[Ranma ½]]'', Ranma has his Hiryuu Shoten Ha (the "Heavenly Dragon Ascension Wave" that ''[[Blow You Away|creates a gigantic tornado]]'') and [[The Rival]] Ryouga his ShiShi Hokodan ("Lion Roar Shot" -- a—a [[Ki Attacks]] powered by sheer literal [[Angst Nuke]]). Spoofed with Genma and his "Crouch of the Wild Tiger" (which is shameless grovelling).
* ''[[Naruto]]'': Naruto's Shadow Clone Jutsu and Rasengan, Sasuke's Chidori ("One Thousand Birds") & Sharingan, Kakashi's RaiKiri (his more-powerful version of the Chidori), Rock Lee's Primary Lotus, Shikamaru's Shadow Manipulation Jutsu (or whatever it's called), Choji's various Expansion Jutsus, Ino's Mind Control Jutsu, Neji's Byakugan and [[Rapid-Fire Fisticuffs|8 Trigrams 64 Palms]], Itachi's Mangekyo Sharingan and Tsukuyomi, the different summoning jutsus, and many more. Practically everyone has one. Or more.
* ''[[Pokémon (anime)|Pokémon]]'': Pikachu's Thunderbolt, Charizard's [[Finishing Move|Seismic Toss]]. The former is later replaced with a Volt Tackle.
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** Momoshiro's Dunk Smash
** Kaidoh's snake
* ''[[Tengen Toppa Gurren Lagann]]'': Simon's<ref>and whoever his copilot is at the time's</ref> '''''[[ThisPunctuated! IsFor! SpartaEmphasis!|GIGA DRILL BREAAAAAAAAAAAAAAKAAAAAAAAAAAAA]]'''''
* Every major character in ''[[G Gundam]]'' has at least one, but in particular the School of Touhou Fuhai has the various [[Face Palm of Doom|Finger]] attacks (including Domon's Shining Finger and Bakunetsu God Finger and Master Asia's Darkness Finger<ref>The [[Expanded Universe]] gives him two more, the Sunshine Finger in the manga ''7th Fight'' and the Heartful Finger he used while a member of the Shuffle Alliance</ref>) and the [[Kamehame Hadoken|Sekiha Tenkyoken]].
* ''[[Gundam Wing]]'' has a somewhat [[Narm|Narmful]]ful invocation of this in ''[[The Movie|Endless Waltz]]'', where Duo recognizes that the enemy machine attacking him is piloted by his friend Trowa because it uses his technique...namely, spamming his Gatling gun. The manga adaptation fixes this by having the tell be Trowa's use an acrobatic dodge.
* [[Mazinger Z]] has Koji Kabuto's and Mazinger's [[Rocket Punch]] and Aphrodite(or really, every [[FemBot]]) has its [[Torpedo Tits]]. Or arguably Koji's most used weapons as well which includes its [[Chest Blaster|Breast Fire]] and [[Eye Beam|Photon Power/Koshiryoku Beam]]
** Its sucessor [[Great Mazinger]] has its iconic [[Shock and Awe|Thunder Break]] which is its most used weapon and BY FAR the most notable, since its the move that Tetsuya used whenever he does the [[Big Damn Heroes]] duty.
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== Comic Books ==
* [[Doctor Strange]], when appearing outside of his own stories, has a couple of spells he uses pretty regularly: the Eye of Agamotto and the Crimson Bands of Cyttorak.
* ''[[Knights of the Dinner Table]]''. When Brian plays a magic user his character almost always casts Fireballs in combat. One of his [[Catch Phrase|Catch Phrases]]s is "Fireball coming online!"
* ''The [[X-Men]]'' have the "[[Fastball Special]]" and variations thereof when Colossus & Wolverine aren't available or on the appropriate team.
* [[The Goon|Franky]] has "Knife to the eye!"
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== Film ==
* [[Godzilla]]'s Thermonuclear Breath.
* In ''[[Star Wars]]'', Darth Vader is associated with the Force Choke, Force Lightning is Palpatine's favorite ability, and everyone remembers Obi Wan's use of the [[Jedi Mind Trick]] ("[[Supernatural (TV series)|He full-on Obi-Wan-d me!]]"). Oddly, the films never show Vader using the Force Choke on an actual enemy, just people who've [[You Have Failed Me...|failed him]] or done something else to piss him off.
* [[MacGruber]] has his signature throat rip.
* ''[[Troy]]'', Achilles has his jumping downward stab, which he uses in his [[Single-Stroke Battle]] at the beginning of the film and several times after. Hector is the only one who can defend against it, showing that he is a [[Worthy Opponent]].
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== Literature ==
* [[Harry Potter]]'s tendency to favor Expelliarmus (because he [[Honour Before Reason|prefers disarming his enemies to hurting them]]) becomes an issue in ''[[Harry Potter/Harry Potter and the Deathly Hallows (novel)|Harry Potter and the Deathly Hallows]]''. Early in the book its use is what exposes him as the real Harry in a group of fakes. Never mind that the other Harrys made it blatantly obvious which one was real earlier...
** Although for such a harmless spell, it is what {{spoiler|ends up killing Voldemort.}}
** Harry also has a reputation for producing Patronuses. (These are essentially anti-Dementor apparitions.) Dementors are Harry's worst fear, so it would make sense. Considering the effort he had to put into getting the spell to work at all, it's deserved.
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** [[Chris Jericho]]'s Lionsault, he rarely ever gets a pinfall out of it, but yet its regarded as one of his best moves.
** [[Rob Van Dam]]'s Rolling Thunder.
** [[TNA]] wrestler [[AJ Styles]]' Pele Kick is not a finishing move, but it's a move that's so iconic of AJ that when [[John Morrison]] used it, [[World Wrestling Entertainment|WWE]] commentators called it the Pele kick.
** [[Kurt Angle]] and [[Chris Benoit]] were famed for their German Suplexes, both of their primary finishers were submission moves however.
** [[Triple H]]'s Double A Spinebuster, which was one of his idol's, Arn Anderson's [[Finishing Move]].
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== Tabletop RPG ==
* In ''[[Dungeons and& Dragons]]'' tradition arcane spells are named for their creators (the rest of the classic spells were supposed to be mostly named this way too, but by now became too old and widespread to remember the origin). Sometimes this shows the named wizard's predisposition to one effect with different power levels.
** ''Spells & Magic'' game mechanics suports signature spells as such, for one known spell at each spell level. Wizard re-uses the normal research procedure for a spell to get all fine details, spends a slot or CP and then specializes in it much like a fighter in the weapon: one extra memorization and either +2 to levels variables or -2 to saving throw or -3 to casting time. <ref>E.g. 1-lvl invoker has 1 [[Magic Missile]] normally + 1 as a specialist + 1 for signature spell = 3, x2 bolts (as on 3-rd level) instead of one = '''6 x more total damage''', though it's not a very good choice in the long run.</ref>
** d20 replaces most of setting-specific (and copyrighted) names with "mage's" or removes them (Bigby's ____ Hand -> ___ Hand).
** In D&D 3 [http://www.d20srd.org/srd/feats.htm#spellMasterySpecial Spell Mastery] feat allows to memorize a specific spell without a spellbook. "Spell secret" ability allows to permanently apply one of metamagical modifications to a known spell (more spells with levels), but for some reason it's only class ability of Wu Jen from ''Complete Arcane'' and Mystic from ''Dragon Magazine''. d20 core Archmage [http://www.d20srd.org/srd/prestigeClasses/archmage.htm#highArcana can] make a spell-like ability (no [[Vancian Magic|preparation]], no components, harder to negate) from a known spell, but it's not the same as normal casting.
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* Genis Sage in ''[[Tales of Symphonia]]'' always uses Fireball in cutscenes, even after he has gained much stronger spells.
** This is because due to the nature of the skill/spell learning system in the game, the only spell he is guaranteed to have at all points in the game is Fireball. If you're doing a very good [[Low-Level Run]], for example, he might not have ''any'' of his other basic spells, and you can, if you learn all the spells of one type (Strike or Technical), switch quite a few, if not all, of his spells to the other type in as few as one battle, if you're up against a foe with enough HP to withstand casting their base spells multiple times (just forget all the spells you want to change before the battle, then start casting each element's base spells until he learns the more advanced versions).
* Specials from ''[[Skies of Arcadia]]'' -- Vyse—Vyse's Rain of Swords (specialized wind/electric spell), Aika's [[Kill It with Fire|Lambda Burst]], Fina's Lunar Blessing (regeneration), and so on.
* Many ''[[Touhou]]'' characters have signature spell card attacks. Reimu has Fantasy Heaven, Marisa has Master Spark (which she stole from Yuuka and made her own), Cirno has Icicle Fall and Perfect Freeze, Patchy has Royal Flare, and so on.
* Zero of ''[[Mega Man X]]'' and ''[[Mega Man Zero|Zero]]'' has the Z-saber combo, consisting of three (in ''X8'' it can be upgraded to five) slashes with his infamous [[Laser Blade]]. In the same series, Axl's [[Voluntary Shapeshifting|Copy Shot]] could count as well.
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* ''[[8-Bit Theater|Eight Bit Theater]]'''s Black Mage and his Hadoken.
* Nuclear Dan from ''[[Another Gaming Comic]]'' loves to spam fireball when he can, not using it's long range even, just closing in and centering on himself.
* Vaarsuvius from ''[[The Order of the Stick]]'' likes to [[Disintegrator Ray|Disintegrate]] those distracting monsters and use Explosive Runes on any opponent who can read.
** Haley is big into sneak attacks. Meanwhile, early in Miko's run, ''Detect Evil'' was her signature ability, but it quickly shifted into three consecutive slash attacks.
* In ''[[Drowtales]]'', characters tend to have an affinity, a general sort of magic that their body or mind seems more attuned to. Several characters seem to have a signature spell as well:
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[[Category:Signature Tropes]]
[[Category:Magic and Powers]]
[[Category:Signature Move{{PAGENAME}}]]