Silent Hill 2/Nightmare Fuel: Difference between revisions

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* Pyramid Head. An [[Implacable Man]] known for his [[What Do You Mean Its Not Symbolic|giant knife]], rusty red helmet, quasi-sexual activities with the other monsters, and ability to make players [[Bring My Brown Pants|call for their brown pants]].
** For instance, take his appearances in the Labyrinth. Picture this: you're running along, and then you see Pyramid Head coming your way, and there's no way out. You can leave, but that'll risk the chance of Pyramid Head being in another place. The only safe spot is a nook in the wall, mere inches away from Pyramid Head's path. Then Pyramid Head walks by, and it's a moment of "Oh God, don't see me". Thankfully, the nook works...that time.
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*** Eventually, it feels like he isn't staring at James, he's staring at ''you'', the player.
** One of the scariest parts of the game is seeing the huge painting of Pyramid Head just before you start exploring the prison. After already encountering him a couple of times and having built up a healthy fear of him, seeing it hanging over the entrance will have you constantly dreading his eventual appearance as you go deeper and deeper underground.
** To top all of this, he sometimes jumps out of impossible angles, case in point {{spoiler|the moment where you pass from one fixed camera to another in a long corridor of the hospital and he's suddenly right behind you}}. Also, when you reach the roof of the hospital. Turns out there's not actually anything for you to do on the roof {{spoiler|unless you're honestly curious about the diary in the corner}}, so you try to leave through the door you came in from and it's locked. Uncertain what to do next, you wander over to a nearby section of fence and {{spoiler|Pyramid Head appears literally out of nowhere to give you a hand (read: use his [[BFSBig Freaking Sword|Great Knife]] to give James a good shove in the midsection, sending both him and the fence over the edge and crashing ''through'' the roof below, leaving James one hit away from death).}}
** The scene of Pyramid Head {{spoiler|raping the Lying Figure before you battle him}} in the apartment stairwell is just eerie. [[Hell Is That Noise|That groaning...]]
* In the abandoned apartment complex, James finds a flashlight on a mannequin whose dress eerily resembles Mary's. As soon as you take it, another previously inanimate mannequin [[Jump Scare|abruptly stands up]] and begins to shamble towards you.
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* The prison graveyard. All those graves, with no explanation why it's there, with your one waiting to be filled... And the next level only reachable by jumping into it...
* Much of the soundtrack itself can cause bricks to be shat. [http://il.youtube.com/watch?v=aj5ldpXEOxk Only a Nightmare], which is pretty much a distillation of every horrific sound in the Historical Society/Prison/Labyrinth, [http://www.youtube.com/watch?v=bgf66PpwEu0 Death Shamble], and [http://il.youtube.com/watch?v=eogPq7nnvwo Suddenly Awake], which is part of the reason the alternate hospital is so traumatizing.
** On that [[Incredibly Lame Pun|note]], there's the way the game warns you that there's enemies in a room in [[Another Side, Another Story|Born From a Wish]]. Since there's no radio, they went with two different methods. The first one was making all of the monsters' footsteps really loud. The second? Walking into a room, only to be blasted with [http://www.youtube.com/watch?v=vlSiQ1UwLOY this].
* Speaking of Born From a Wish, the entire time that Mary is in the mansion, she hasn't seen the man she's been talking to face-to-face, instead speaking to him through doors. While you get an idea of what's going on after visiting the attic, it's not until Mary leaves through the back door of the house to get to the Lakeview Apartments that it really hits you. {{spoiler|"STAY OUT OF THE HAUNTED HOUSE"}}
* There is a subtle one in the alternate hospital: {{spoiler|The room Maria was resting in in the regular hospital is now empty. However, if you listen, you can hear breathing.}}
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* The collection of diary entries spread out in the street. Reading through them, you find someone had written down what they knew about surviving the monsters (saying that they'd probably be dead by the time you found their notes). After reading through 3 of the 5, you go to read the 4th, which simply says "Run away". While creepy, curious players will still be wanting to know what the last note says. {{spoiler|"RUN AWAY! RUN AWAY! RUN AWAY! RUN AWAY! RUN AWAY! RUN AWAY! RUN AWAY! RUN AWAY! RUN AWAY!"}}
* Speaking of mindfucks, one early sequence of the game has you go to a room that has nothing but an eerie red light, a collection of butterflies, and an [[Hell Is That Noise|an incessant, industrial grinding noise somewhere in the background]]. There's a hole in the wall you need to stick your hand into to get a key. It's surprisingly horrifying when, [[The Fourth Wall Will Not Protect You|after a vibrating jerk from the controller]], {{spoiler|absolutely nothing happens}}.
* Can't believe nobody has mentioned this yet. In the Lakeview Hotel, if you go up to the third floor at the gate which halts your progress to the room James and Mary stayed at until you get the key, if you stay a couple of seconds, you can hear a female voice (possibly Mary) whisper "James". Nearly crapped my pants as I was NOT expecting that.
* How about the sequence that requires you to cross to the centre of the prison yard, only to hear what sounds like many people running/jogging/trudging in unison around the edges, near the walls. It's too misty to see that far, and if you get up your nerve to go and investigate there is nothing there, and the sound stops... until you make your way to the central path again. Leaving you with the uneasy feeling that you're being circled repeatedly by the ghosts of the prisoners who took exercise in the yard {{spoiler|(and were quite possibly executed on the scaffold you find dead-centre)}}, or possibly that there's some many-legged horror forever one step ahead of you. Or both.
 
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[[Category:Video Games/Nightmare Fuel]]
[[Category:Silent Hill/Nightmare Fuel]]
[[Category:Silent Hill 2]]
[[Category:Nightmare Fuel]]