Sizeshifter: Difference between revisions

Rescuing 3 sources and tagging 0 as dead. #IABot (v2.0beta9)
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(Rescuing 3 sources and tagging 0 as dead. #IABot (v2.0beta9))
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* Perhaps needless to say, tabletop RPGs created to handle playing in the superhero genre usually include both powers. Fights between characters of massively disparate sizes can also seriously challenge a game's usual combat rules, which usually assume roughly human-sized opponents facing each other as the unspoken default and whose designers may not have stopped to consider how to address questions such as "can I climb/fly into my giant-sized opponent's ear and knock him out from there?"
* ''[[Dungeons & Dragons]]''
** The wizard spells [https://web.archive.org/web/20130510071827/http://www.d20srd.org/srd/spells/EnlargePersonenlargePerson.htm Enlarge Person] and [https://web.archive.org/web/20130510070859/http://www.d20srd.org/srd/spells/ReducePersonreducePerson.htm Reduce Person], which [[Exactly What It Says on the Tin|do exactly what it says on the tin]]. Also [https://web.archive.org/web/20130510060510/http://www.d20srd.org/srd/spells/RighteousMightrighteousMight.htm Righteous Might] for clerics.
** Originally introduced in the 1st Edition ''Oriental Adventures'' sourcebook (and then seen again in ''Complete Arcane'') are the Giant Size and Minute Form spells. Even a [[Squishy Wizard]] is going to hurt when she's hitting you with a ''tree''.
** Psionic characters have the [http://www.d20srd.org/srd/psionic/powers/expansion.htm Expansion] power, which achieves the same effect. It has the added bonus of working on non-humanoids just as effectively as humanoids and even allowing the target to grow even more. There is, of course, an opposite that causes the target to reduce in size.