Solar Jetman: Difference between revisions

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You are a member of the Federation of Space Loonies. Your task is to find the pieces of the fabled Golden Warpship that have been hidden across four solar systems by space pirates... [[Excuse Plot|or something.]]
 
'''''Solar Jetman: Hunt for the Golden Warpship''''' was made by Rare in 1990. Despite having a major article in ''Nintendo Power'' volume 18 (and a Howard and Nester comic about it a couple issues later), the game did not get much praise. Or much attention at all for that matter. In fact, Rare had plans on porting the game to other systems, [[What Might Have Been|but the idea got scrapped late in the process due to low sales.]]
 
The game itself is very well made, considering the technology of the day. The graphics are clear, the physics are quite accurate, and each planet is unique enough to keep the player from getting complacent.
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# Urownd: Gravity 32, Diameter 31
 
{{tropelist}}
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* [[One Up|1-Up]]: Get 7 crystals in one sitting, and you get an extra life and 2000 extra credits.
=== This game has examples of the following tropes: ===
* [[One Up|1-Up]]: Get 7 crystals in one sitting, and you get an extra life and 2000 extra credits.
* [[Attack Drone]]: Since you never actually see any enemies outside of their ships (except for the [[Eldritch Abomination|final boss,]] if you count that), they may be this.
* [[Bonus Stage]]: You enter one called the Cyberzone after you find a ship part, and a couple more in Preludon and Zlaz Tordus. In each, you could earn up to 2000 credits.