Solomon's Keep: Difference between revisions

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* [[Last Chance Hit Point]]: As long as you have health, you will survive a fatal attack and be brought down to 0 hp. The next attack will kill you, however.
* [[Limit Break]]: Not exactly, but each elemental spell would gain a special secondary ability that will greatly help in destroying enemies or reducing damage.
* [[Linear Warriors, Quadratic Wizards]]: At level one, your character has slight trouble with even the weakest physical-attacking skeleton horde. He gets a lot stronger than the melee enemies once his spells and skills level up.
** The skeleton mages also play it straight on harder difficulties. [[Squishy Wizard|Poor health]]? Well, they do have a Magic Shield that can allow them to tank and spam... Most of other enemies with loads of health are either physical attackers (Zombies) or [[Demonic Spiders]] (Demons), and even these guys have less health than a Magic Shield on higher difficulties.
* [[Luck -Based Mission]]: Hope you can get the right perks each time you level up... or just [[Bribing Your Way to Victory|Bribe Destiny]]. Turned up even higher if you decide to do the Random Skills challenge- the game picks a random skill for you each time! (Hint: do it only after you've upped all your primary skills)
* [[Macross Missile Massacre]]: Get Magic Missiles (or a weld of it), fully upgrade More Missiles, Faster Caster and Battlemage (equip items to go over the max), then equip a +150% faster casting ring.
* [[Mage Tower]]: Solomon's Keep. Well, more like Mage Castle, but still...
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* [[Names to Run Away From Really Fast]]: Solomon '''Dark'''.
* [[Necromancer]]: Solomon Dark. He also knows how to summon flaming demons as well. He's probably very proficient at it- in Solomon's Boneyard, he can summon skeletons, imps, zombies and ghosts from the edges of the screen... WHILE he's busily digging a grave!
* [[New Game Plus+]]: Every time you manage to beat the game, you get to play a harder difficulty. Enemies will have more health and bosses will use new moves, but you also get better equipment.
* [[Night of the Living Mooks]]: Zombies, Ghosts, Skeletons, etc.
* [[Nintendo Hard]]: Anything above Archmage difficulty. On [[Harder Than Hard|Demigod]], the ''regular mooks'' have a lot of health, move more than twice as fast, and attack at around three times the speed.
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* [[Recurring Boss Template]]: The Infernal (student difficulty), The Unincarnate (wizard difficulty), The Unsummonable (archmage difficulty) and The Unholy (demigod). You fight one of them right before Solomon Dark. They all use eye beams and fire walls, but a new attack is added for each proceeding difficulty.
* [[Scoring Points]]: Known as "Awesomeness" in this game. You get them by killing mooks and bosses, and multiplied when you either 1. kill mooks while in a trap room 2. [[Dare to Be Badass|kill mooks when at low health]] 3. higher difficulties. You lose them from dying or returning to town.
* [[Shout -Out]]:
** When you first meet Solomon in front of the castle, he says "[[Impossible Mission (Video Game)|stay awhile, stay FOREVER!!!]]"
** "Muahahahaha! [[Gauntlet|Blue Wizard]] [[Wizard Needs Food Badly|needs potion badly]]!"