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''Solomon's Keep'' is a free [[Dungeon Crawler]] for the iPhone. The player plays as Sirius, a student wizard whose final test is to traverse [[Big Bad|Solomon Dark's]] Keep and defeat him.
Sirius has four elemental abilities available: [[Non
A prequel to the game has been released, ''Solomon's Boneyard''. It is an arena survival game featuring the same [[Big Bad]] and enemies.
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* [[Easy Mode Mockery]]: Kid Mode option makes you invincible, but prevents you from getting any achievements.
* [[Escape Rope]]: The Magic Key, which allows you to return to town so that you can buy/sell items as well as improve skills.
* [[
* [[Evil Laugh]]: You'll be hearing Solomon Dark's evil laugh almost every minute, especially if you got trapped in an enclosed room or if an ambush was triggered.
* [[Evil Sounds Deep]]: Solomon Dark's voice is very hollow and low-pitched.
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* [[The Faceless]]: Solomon Dark. All th good wizards too, as their hat is so oversized that it obscures their face from a top-down view.
* [[Fireballs]]: The fireball spell. Fire Demons throw bouncy exploding ones towards you.
* [[Fire, Ice, Lightning]]: Three of the four base spells- Fireball, Frost Jet and Lightning.
* [[Flaming Skulls]]: Present on the flaming skeleton enemies, of course. The next-to-last boss is a giant floating skull on fire. Solomon Dark himself can fire out homing projectiles in the form of these.
* [[Flunky Boss]]: Most of them, to some extent. Charles The Hammer has mooks which periodically appear from [[Behind the Black|offscreen]], Bone Daddy spits out poison along with maggots, Monculus can spawn two smaller copies of himself, and Solomon Dark can summon imps, armoured flaming skeletons, and even fire demons to beat the crap out of you.
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** Imps. Very fast and annoying, and they have one of the lowest hit points in the game.
* [[Giant Mook]]: Large demons, which have the most health of any regular Mook.
** [[Mini
* [[Harder Than Hard]]: Demigod Mode, no questions asked. Enemies move more than twice as fast and attack more than twice as fast. And '''ALL''' enemy mages have mana shields!
* [[Heavily Armored Mook]]: Skeletons start to appear in tougher and stronger armour as you progess up the tower. The strongest ones wear a full set... while on fire, no less.
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* [[Night of the Living Mooks]]: Zombies, Ghosts, Skeletons, etc.
* [[Nintendo Hard]]: Anything above Archmage difficulty. On [[Harder Than Hard|Demigod]], the ''regular mooks'' have a lot of health, move more than twice as fast, and attack at around three times the speed.
* [[Non
* [[Our Demons Are Different]]: Demons in this game are horned [[Energy Beings]] ''made of fire'' that throw exploding fireballs. And they split into [[Mini
* [[Percent Damage Attack]]: Ether Charge, the special ability of Magic Missiles. It will hit all enemies on screen for a percentage of their health, but only if they were at maximum hitpoints.
* [[Perma Death]]: Hardcore Mode, which locks you out of your game when you die even once. Beating Demigod difficulty (without the use of Kid Mode) allows you to play Gauntlet Mode, where you can "keep playing until you die".
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[[Category:Action Game]]
[[Category:Solomons Keep]]
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