Sonic Heroes: Difference between revisions

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[[File:sonic-heroes-gamecube.428823.jpg|frame|That's the real Super Power of TEAMWORK!]]
 
''Sonic Heroes'' is a video game in the ''[[Sonic the Hedgehog]]'' series released at the end of 2003. It's notable for being the first ''Sonic'' game to have [[Multi Platform]] release on all three consoles after Sega quit making consoles (prior to this, ''Sonic'' stuck to the [[Nintendo GamecubeGameCube|Gamecube]] with several rereleases of older games and the [[Game Boy Advance]] for the 2D ''[[Sonic Advance]]'' trilogy) as well as the first original 3D ''Sonic'' game after ''[[Sonic Adventure 2]]''. Its primary gameplay gimmick is teamwork, and as such the story focuses on four [[Power Trio|teams of three]]: Team Sonic, Team Dark, Team Rose, and Team Chaotix. Each team has a [[Super Speed|Speed]], [[Super Strength|Power]], and [[Flight]] character with an associated formation. Each formation can be immediately switched with the press of a button.
 
Team Sonic consists of Sonic, Tails, and Knuckles. They get a letter from Dr. Eggman in which the evil doctor boasts that he has created the ultimate weapon to [[Take Over the World]], and tells the trio that they have three days to stop him from launching it.
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Team Chaotix consists of Espio, Charmy, and Vector. They are a group of detectives who are tasked with various missions from an unknown client that communicates with them via walkie-talkie. Vector and Charmy are eager to fulfill their client's tasks as they are promised a hefty cash reward; although skeptical, Espio is forced to join his comrades.
 
The game's reviews were rather mixed, but mostly positive, with the [[Game Cube]] version getting the highest overall scores, and the [[Play StationPlayStation 2]] version getting [[Porting Disaster|the lowest]]. Fans and critics alike praised all of the [[Shout-Out|callbacks]] to previous games and the return of Special Stages, but criticised the requirement of team-ups, the light-hearted storyline (which is rather ironic as later games would be called out for their complicated plots), and retaining some of the 3D problems of ''[[Sonic Adventure]]''.
 
Was later followed up by a semi-sequel called ''[[Shadow the Hedgehog (video game)|Shadow the Hedgehog]]'' that wrapped up several of the loose threads in Team Dark's storyline.
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* [[Mood Whiplash]]: The dark tone of the Last Story in contrast to the generally [[Lighter and Softer]] feel of the rest of the game.
* [[Multi Mook Melee]]/[[Wolfpack Boss]]: The boss battles following Bingo Highway and Mystic Mansion are this.
* [[Multi Platform]]: The fact that the game was being released for all three of the then-current gen consoles was a major selling point. The [[Play StationPlayStation 2]] version is generally considered a [[Porting Disaster]] due to things such as clipping and inferior framerate.
* [[Musical Nod]]: The [http://www.youtube.com/watch?v=rTj9XD9sds4 "upside down" theme to Hang Castle] is composed almost entirely of an ambient remix of a riff from ''[[Sonic the Hedgehog 2|Sonic 2]]'''s Mystic Cave BGM.
* [[Nintendo Hard]]: Later Team Dark stages.