Space Quest/YMMV: Difference between revisions

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== ''Space Quest I'' ==
* [[Padding]]: The gambling minigame is a blatant example, likely taking up at least a third of the time it takes to beat the game.
== ''Space Quest III'' ==
* [[Awesome Music]]: One of the first Sierra games to actually make use of either AdLib or Roland MT-32, and while it was still merely EGA with 16 colors, it made the experience far better than the plain Internal PC Speaker which was the norm until then.
 
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[[Category:Space Quest]]