Shadow the Hedgehog (video game): Difference between revisions
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* [[Cutscene Power to the Max]]: Inverted. An early cutscene in the game shows that Maria was killed by one gun shot. However, in the two levels where she acts as an assist character, getting hit by bullets doesn't kill her, mostly because assist characters aren't designed to die (or at least respawn if they fall too far into a bottomless pit or stray from the player).
* [[Cyberspace]]: Digital Circuit and Mad Matrix.
▲** To elaborate, for all it's posturing, there really isn't anything in this game as unnervingly morbid as Gerald's diary and execution speech from SA2. Most of the "darkness" is brought about by a darker colour pallet, environments and the use of mild cursing and guns. The majority of the darkness within the plot (Black Doom's [[Complete Monster]] behaviour and [[To Serve Man]] plan notwithstanding) was already present in Sonic Adventure 2.
* [[Doesn't Like Guns]]: Sonic states this outright as soon as you find one in Westopolis, [[Take That, Audience!|in a way that implies you're a loser for needing it]]. Why he (or any other support character) can't pick up melee weapons either, nobody knows, though Tails does gush about a particularly well-designed gun turret.
* [[Don't Look Back]]: The general theme of the final ending song, "Never Turn Back".
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