Fallout 3: Difference between revisions

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* [[All Crimes Are Equal]]: No matter if you murder somebody or steal a bottle of Nuka-Cola, any crime you commit in this world is punishable by death.
* [[All There in the Manual]]: Quite a bit of background information for the Capital Wasteland is included in the Fallout 3 Official Game Guide.
* [[Always ChaoticExclusively Evil]]: All the raiders are homicidally insane, drug-crazed loonies who live in shelters with human remains used as decoration. Text logs and messages suggest them to be capable of reasoning, but gameplay-wise all they ever do is [[Suicidal Overconfidence|attack anything and everything regardless of consequences]].
* [[Always Over the Shoulder]]: When in third person.
* [[Always Save the Girl]]: During "Escape!" the Lone Wanderer has several chances to do this with Amata. They can refuse the pistol she offers so that she can use it to protect herself, tell her father that if he lays anything hand on her again, he ''will regret it'', kill guards who attempt to attack her in the Vault Entrance, and finally offer to take her with you into the Wasteland.
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