Freedom Force (2002 video game): Difference between revisions

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* [[Ascended Fanboy]]: Liberty Lad.
** The Bard is a real life example: He was the winning entry of a character creation contest.
* [[Added Alliterative AppealAlliteration]]: Everything, and we mean ''everything'', has an alliterative pun in its description.
** Cars, warehouses, dumpsters...and characters are often given alliterative descriptions by the narrator.
* [[A God Am I]]: {{spoiler|Entropy}}.
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** Plenty of Active Defences guard against only one or two types of attacks, often ones the characters resist anyway.
* [[Weak but Skilled]]: Several characters, the sidekicks Liberty Lad and Sea Urchin in particular.
* [[What Could Have Been]]: There were two [http://pc.ign.com/articles/998/998719p1.html potential third installments] in the works at one point or another. One of them (which was tentatively named "Freedom Force 3") would have taken place in [[The Seventies]] while there was another project on the board which would have given the franchise a [[Ultimate Universe]] treatment set in the present day. Both projects were put aside because of a combination of factors, including the reduced sales of the sequel as well as needing more time to work on development for a little game called...''[[BioshockBioShock (series)]]''. While Ken Levine hasn't completely closed the door on another Freedom Force, he's admitted it definitely won't be coming anytime soon.
* [[Whip It Good]]: Wielded by Kill-A-Rillas in the second game.