Lampshade Hanging/Video Games: Difference between revisions

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** Braig also comments on {{spoiler|Terra-Xehanort's}} amnesia with "Boy, this is some cliché." It definitely starts sounding like a lampshade when one considers that convenient-for-the-plot memory loss seems to be a rather common ailment in the series.
* In ''[[TatsunokovsTatsunoko vs. Capcom]]'', nearly all of the victory quotes lampshade plenty of things, from the character designs (Chun-Li wondering about her thighs after fighting another Chun-Li), gameplay (Batsu mistaking Ryu as a [[Shotoclone|practitioner of his fighting style]], etc.) or even meta stuff (Zero commenting that he wins by [[Power Copying|studying enemy moves]]). [http://www.gamefaqs.com/console/wii/file/953921/59315 Here] is the full list of victory quotes of the game.
* In ''[[Fire Emblem]]'', there is the [[Relationship Values|support feature, which allows two characters standing close to each other to gain various bonuses]]. In one such support conversation, Kent and Farina are discussing the reason why they see each other so much lately. "What would anyone have to gain by making us fight together?" ends up being a Lampshade Hanging about the fact that fighting together does, in fact, make them stronger.
* ''[[Elder Scrolls]] III: Morrowind'' featured both beds and a day-night time system but people do not go to bed or lock shops at night. This is lampshaded when you eventually get the dialogue response "People never seem to go to sleep, I wonder what drives them"