Heroes of Might and Magic/Characters: Difference between revisions

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[[File:MightMagic_25th_Final_Logo_4156MightMagic 25th Final Logo 4156.jpg|frame|[http://blogs.suburbanchicagonews.com/games/UBISOFT_Might%26Magic_25th_Final_Logo.JPG Meet the team!] <ref>(From left to right: (First line:) [[God|Asha]], a Coral Priestess, [[A God Am I|Sar-Elam]], a Griffin, [[Satan|Urgash]], (Second:) [[Light Is Not Good|Michael]], [[Clash of Heroes|Anwen]], a Juggernaut, [[Captain Ersatz|Gotai]], a Ghoul, [[Boisterous Bruiser|Wulfstan]], [[Benevolent Genie|Solmyr]], a Cyclops, [[Big Damn Heroes|Zehir]], (Third:) [[Only Sane Man|Godric]], [[Royals Who Actually Do Something|Catherine]], [[Cain and Abel|Roland and Archibald]], [[Well-Intentioned Extremist|Arantir]], [[Love Redeems|Raelag]], (Fourth:) [[Might and Magic|Corak]], [[Barbarian Hero|Crag Hack]], [[Magnificent Bastard|Kha-Beleth]], [[Take Over the World|Sandro]], [[Might and Magic|Sheltem]] .)</ref>
 
== Haven ==
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* [[A Commander Is You]]: [[The Mario]] faction. In the first two games they were the Pariah Faction, being seriously underpowered.
** In ''Heroes IV'', they have traces of a Ranger faction, having three ranged units -- twounits—two of which have no distance penalty -- andpenalty—and one melee unit with long reach. Their magic is mainly focused on healing and blesses.
* [[Animal Motifs]]: Griffins in III and V. The background of V and VI also count eight Duchies corresponding to an animal, and being a [[Fantasy Counterpart Culture]]: The [[Big Badass Bird of Prey|Falcon]] ([[Ancient Rome]]), [[Our Gryphons Are Different|Griffin]] (Russia and Eastern Europe), [[Big Badass Wolf|Wolf]] (Germany), [[Ravens and Crows|Raven]] ([[Horny Vikings|Scandinavia]]), Stag (Ireland), [[Unicorn]] (Britain), [[Dog Stereotype|Hound]] (France) and [[A Load of Bull|Bull]] (Italy and Spain) Duchies.
* [[Badass Preacher]]: Monks in III, IV and V, and Sisters in VI (though the latter serve more as [[The Medic]]).
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* [[The Empire]]
* [[Energy Being]]: The Zealots of the third game, as well as the Glories of the sixth, along with Sun Crusaders, who ride ''[[Horse of a Different Color|horses made of light]]''.
* [[Evil Counterpart]]: The "Renegades" mini-faction in ''Hammers of Fate'' presents the same units, [[Colour-Coded for Your Convenience|but red]], [[Spikes of Villainy|with spikes]], and who come in the campaign as straight [[Knight Templar|Knight Templars]]s.
* [[Guardian Angel]]: Their racial ability in VI, making for one turn a stack [[Nigh Invulnerable|impervious to all harm]].
* [[The Hero]]: The main character of the campaigns is typically one of them.
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* [[Our Monsters Are Different]]
** [[Our Angels Are Different]]: From the third game onward.
*** Seraphim in V are even more different - they have [[Flaming Sword|Flaming Swords]]s and ''[[Light Is Not Good|blood-stained wings]]''!
** [[Our Gryphons Are Different|Our Griffins Are Different]]: In the third and fifth games. In I and II, they were in Dungeon and in IV they were in Sylvan.
** [[The Paladin]]: A creature in I, II, III and IV, and a class in VI.
* [[Weapon of Choice]]: Swords (and [[BFS|BFSes]]es), lances and crossbows are the most common ones.
* [[We Have Reserves]]: Any time [[Redshirt Army|peasants]] show up directly among their troops.
* [[White Magic]]
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== Haven's Iconic Characters ==
== Roland Ironfist (II, III-AB expansion, [[Might and Magic|M&M]]) ==
[[File:Roland_1655Roland 1655.jpg|frame|
]]
One of [[Cain and Abel|the two sons]] of Morglin Ironfist, the canonical winner of the first game's campaign. "Good, kindly and honorable", Roland was forced to flee when his "not so good" brother Archibald blamed him for the murders of the various seers charged with finding a successor to their dead father. [[Gondor Calls for Aid|Calling his Knight, Wizard and Sorceress allies]], he started a civil war against his brother, a conflict constituing the plot of the second game's campaign. Canonically the winner, he [[Taken for Granite|turned Archibald to stone]] until the future generations take pity of him. Later [[Battle Couple|married to Catherine Ironfist]], Roland came to her aid in the Armaggedon's Blade campaign against the [[Demonic Invaders|demon Kreegans]], who imprisoned him during the [[Might and Magic|M&M's VI]].
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== Catherine Gryphonheart (III, [[Might and Magic|M&M]]) ==
[[File:catherine-ironfist-foto_4051foto 4051.jpg|frame]]
Queen of Erathia, Roland's wife, and [[Big Good]] of the third game, where she leads the good factions to liberate Erathia from multiple invaders after her father's death. She ultimately has to fight him, after he was [[Back From the Dead|ressurected as lich]] by the Necromancers and took their control. {{spoiler|She ultimately appeases her undead father and end the war by finding and letting him kill the traitor Lord Haart, who assassinated the king in the first place.}} She reappears in Armaggeddon's Blade, this time fighting against the demon Kreegans as they try to create and use the titular [[Artifact of Doom]].
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== Lysander (IV) ==
[[File:HeroLysanderIV_9993HeroLysanderIV 9993.png|frame]]
The founder and king of the little kingdom of Palaedra, populated by the refugee of Erathia after their original world was [[The End of the World as We Know It|destroyed]], and that they had to flee to another planet. The Heroes IV's The True Blade campaign deal with him searching the titular sword, a sign of appartenance to the Griffonheart family that an imposter, Sir Worton, claims to have, challenging Lysander for the throne.
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== Isabel (V) ==
[[File:hav_isabelhav isabel-27042ea_317927042ea 3179.jpg|frame]]
The main character of V's campaigns, Isabel is the new spouse of Nicolai, King of the Griffin Empire, occuped to repel a sudden demonic invasion. Joining him to fight by his side, [[What an Idiot!|and helping Markal to raise him via necromancy after his death]], she will eventually be revealed to be the central element in [[Big Bad|the Demon Sovereign Kha-Beleth]]'s [[Evil Plan]], {{spoiler|aiming to making her bear his child who will become the [[Dark Messiah of Might and Magic|Dark Messiah]]}}. She is eventually {{spoiler|kidnapped by Agrael/Raelag and impersonated by the succubus Biara}}, thus turning the Empire into an even more [[Knight Templar]]-ish nation.
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*** [http://heroesinanutshell.blogspot.com/2011/04/ranger-chapter-1-refugees.html ''You’re not even listening to what I am saying. I am so angry right now I feel like… I could… INVADE AN ENTIRE ELVEN KINGDOM!'']
* {{spoiler|[[Red Eyes, Take Warning]]}}
* [[The Scrappy]]: She is one of the most hated character of the serie, mostly due to her [[Too Dumb to Live]] decisions, and the [[Narm|narminessnarm]]iness of her phrases.
* [[Unwitting Pawn]]: ''Twice'', with both {{spoiler|Markal and Kha-Beleth}}.
 
== Godric (V, [[Clash of Heroes]]) ==
[[File:HeroGodricV_7736HeroGodricV 7736.png|frame]]
Nicolai's uncle, charged by Isabel [[Gondor Calls for Aid|to call for help from Wizards and Elves]], much to his dismay. Reappears later in the campaign to form a [[Five-Man Band|Four Man Band]] with the Wizard Zehir, the Ranger Findan and the Warlock Raelag. {{spoiler|Killed by fake!Isabel in ''Hammers of Fate''.}} A younger version of him appears in [[Clash of Heroes]]. He is Freyda's father and commander.
* [[Badass Beard]]
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== Freyda (V) ==
[[File:HeroFreydaV_1222HeroFreydaV 1222.png|frame]]
Godric's daughter and a major Haven character in ''Hammers of Fate''. {{spoiler|After serving under fake!Isabel, she defects and takes the rebels' side. In the end of ''Tribes of the East'', Isabel makes her the next Queen, starting the Unicorn dynasty.}}
* [[Action Girl]]: More successful than [[Faux Action Girl|Isabel]].
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* [[Odd Couple]]: With Duncan.
* [[Unexplained Recovery]]: Was supposedly killed by Markal in ''V'' campaign, only to reappear in ''Hammers of Fate''. Apparently Markal just didn't bother to kill her.
** That's pretty much true -- Markaltrue—Markal said that he "can kill and raise her, but it's too much trouble".
* [[You Killed My Father]]: Towards Laslo and {{spoiler|red!Isabel}}.
 
== Anton (VI) ==
[[File:Anton_Sketch03A_tntcm2410597_590Anton Sketch03A tntcm2410597 590.jpg|frame]]
First legitimate son of the Duke of Griffin Slava, and new Duke after his father's assassination, apparently by the hand of his sister Anastasya.
* [[Conspiracy Theorist]]
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== Stronghold's Iconic Characters ==
== Crag Hack (I-II-III-IV, mentioned in V and VI) ==
[[File:HeroesOnline-CragHack_9498CragHack 9498.jpg|frame]]
A classical [[Barbarian Hero]], Crag Hack (who shares his name with a [[Might and Magic]] dwarf hero), has is [[A Day in the Limelight|Day In The Limelight]] in III-Shadow of Death, where he was part of a group of four heroes aiming to stop the necromancer Sandro's [[Evil Plan]], after having been his [[Unwitting Pawn]]. With Sandro and the [[Our Genies Are Different|genie]] Solmyr, he is one of the few character of the old universe deemed by Ubisoft as sufficiently of an [[Ensemble Darkhorse]] for gaining a [[Continuity Cameo]] in Ashan's backstory, apparently as [[The Dreaded]].
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== Tarnum (Heroes Chronicles, NPC in IV) ==
[[File:Tarnum_9997Tarnum 9997.jpg|frame]]
The main protagonist of Heroes Chronicles, Tarnum started out as a bloodthirsty warlord, but [[Sufficiently Advanced Aliens|"the Ancestors"]] decided to punish him after he died by denying him access to the afterlife, systematically ressurecting him as a hero in any Antagarich's factions, charged to perform various heroic deeds. Tarnum eventually [[The Atoner|atoned]], taking a young Waerjak as his adoptive son. He is also the second most important protagonist in IV's barbarian campaign, acting as [[The Mentor]] for Waerjak, before being captured and presumately killed by a warlord. {{spoiler|Waerjak eventually find him [[Back From the Dead]], and Tarnum reveal to him his past and how he finally redeemed himself but [[I Choose to Stay|chose to stay]] among the mortals}}.
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== Waerjak (Heroes Chronicles, IV) ==
[[File:Waerjak_9880Waerjak 9880.jpg|frame]]
[[The Hero]] of IV's barbarian campaign, Waerjak grew the same concern than his adoptive father Tarnum: already weakened by the destruction of Enroth (the world of I-II-III), the barbarian were also stupidly fighting themselves instead of uniting their force. Waerjak eventually decided to do unite them himself, peacefully if possible, but is confronted to a [[Sadistic Choice]] when he has to chose between saving Tarnum from a barbarian warlord, or liberating barbarian slaves.
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== Sandor (VI) ==
[[File:Sandor_8347Sandor 8347.png|frame]]
First, but illegitimate son of the Duke of Griffin. With his sister Irina and the Orc Kraal (the Duke's master-of-arms) as his only friends, and finally fed up with his life, he flees to the Orc's Pao Islands to become a Barbarian.
* [[Heroic Bastard]]
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== Dungeon's Iconic Characters ==
== Archibald Ironfist (II, [[Might and Magic|M&M VI and VII]]) ==
[[File:Archibald_6860Archibald 6860.jpg|frame]]
The "not so good" brother of Roland, Archibald accused him of killing the seers charged to chose a successor after their father's death. Given how obvious who the real murderer was, Roland, after flying the royal castle, started a civil war against his brother. Archibald canonnically lost, and was [[Taken for Granite]], until the PCs in [[Might and Magic]] VI [[Nice Job Breaking It, Hero|freed him]] [[I Did What I Had to Do|so that he helps them save the world]]. He then became a prominent member of the Necromancers' guild.
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== Tawni Balfour (IV) ==
[[File:Asylum_Tawni_Balfour_9966Asylum Tawni Balfour 9966.gif|frame]]
The main character of IV Chaos' campaign. A ruthless [[Pirate Girl]], Tawni Balfour was way too happy at the death of her father, the feared Captain Black, and took the opportunity to conquer the Gold Sea above all pirates.
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== Raelag/[[Significant Anagram|Agrael]] (V, VI) ==
[[File:raelag_6909raelag 6909.png|frame]]
[[File:120px-HeroAgraelV_538HeroAgraelV 538.png|frame]]
The protagonist of the Inferno and Dungeon campaign in V, Raelag starts out as Agrael, the (secretly elven) [[The Dragon|Dragon]] of the [[Big Bad]] Kha-Beleth, charged to kill Nicolai, and succeedding at the end of the Haven campaign. But, [[Love Redeems|in love]] with Isabel, he betrays his master and comes in contact with the [[Spirit Advisor]] Tieru, who reveals to him the [[Dark Messiah of Might and Magic|Dark Messiah]] prophecy, and purges him of his demonic influence. Later, we play as Raelag at his rise to power after his return among the Dark Elves, and his tentative to foil Kha-Beleth's schemes.
* [[The Atoner]]
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== Sylvan's Iconic Characters ==
== Gelu (III-AB and SoD, intro of IV) ==
[[File:HeroGeluAB_5757HeroGeluAB 5757.png|frame]]
A half-elf Ranger assisting Catherine and Roland in Armaggeddon's Blade, and the heroes Crag Hack, Gem and Yog in Shadow of Death. In a quite [[Egregious]] case of [[Nice Job Breaking It, Hero]], he ends up destroying the world with the aforementionned sword when it clashes with another [[Infinity+1 Sword]], [[Kill It with Ice|the Sword of Frost]]. Easily recognizable due to his red hair and black and white skin.
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== Elwin and Shaera(IV) ==
[[File:Elwin_1525Elwin 1525.gif|frame]]
[[File:Shaera_4406Shaera 4406.gif|frame]]
Two elves whose romantic story drives IV's Nature campaign, as [[Complete Monster|Lord Haarke]] try to [[I Have You Now, My Pretty|keep Shaera for himself]].
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** [[Our Liches Are Different]]: The main ranged attacker.
*** [[Deadly Gas]]
** [[Our Wights Are Different]]: In III, they were ghosts. In V, they resemble [[Grim Reaper|Grim Reapers]]s, along with [[Sinister Scythe|Sinister Scythes]]s.
** [[Our Vampires Are Different]]: Famous for their powerful [[Life Drain]] ability, who make them one of the most effective creature of the game.
*** [[Classical Movie Vampire]]: In II and IV.
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*** [[Dual Mode Unit]]: They switch from six legs and two arms (with ranged attacks) to two legs and six arms (efficient in melee)
* [[The Necrocracy]]: Altern between Types I and II, even if the fourth game implies they have a decent part of living subjects.
** [[Might and Magic]] VI and VII between them weakened this for the Enroth setting, making clear both that it was entirely possible for living humans to lead the most powerful faction of necromancers, and that liches were a relatively recent development. ''VII'' also revealed that Deyja has a decent amount of living citizens -- theycitizens—they just don't play as important a role in the necromancers' armies as the undead.
* [[The Sacred Darkness]]
* [[Sickly Green Glow]]: in V and VI.
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== Necropolis' Iconic Characters ==
== Sandro (I-II-III-IV, mentioned in V and VI, [[Might and Magic|M&M]]) ==
[[File:SandroH2_5958SandroH2 5958.jpg|frame]]
Arguably the most popular character of the entire series, Sandro was the only undead hero of the first game. A [[Our Liches Are Different|lich]] with the classical necromancers' obsession to [[Take Over the World]], Sandro was nearly successful in doing so by basically planning the ''entire'' events of the third game's campaign, as seen in the prequel The Shadow of Death, thus being the mastermind behind the invasion of Erathia. Unfortunately for him, his first plan, involving two [[Artifact of Doom|Artifacts of Doom]], was foiled by a group of four heroes (including Crag Hack and Gelu), and the credit for his second plan was stolen by the lich he was planning to control as [[The Man Behind the Man]]. Sandro make a [[Continuity Cameo]] in V and VI, being regularly mentionned as [[The Mentor]] of Markal and several necromancers, sadly [[Killed Off for Real]].
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== Gauldoth Half-Dead (IV) ==
[[File:Gauldoth_4050Gauldoth 4050.png|frame]]
The main character of IV Death's campaign, Gauldoth earned his nickname when, as a young necromancer apprentice, he tried to cast a spell to survive the destruction of Enroth (the world of I-II-III). It... [[Incredibly Lame Pun|'''partially'']] worked, leaving him [[Two-Faced]], with one side of his body becoming undead. The campaign deal with him creating the small nation of Nekross, finding his old master, and ultimately having to fight him when he's revealed to be serving an [[Omnicidal Maniac]] mysterious figure.
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== Markal (V) ==
[[File:Markal_5330Markal 5330.jpg|frame]]
A Necromancer proposing to Isabel to revive her husband King Nicolai, after he was killed by Agrael, while his real aim his to avenge the death of his master [[Continuity Cameo|Sandro]], killed by the Wizards.
* [[Beard of Evil]]
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== Arantir (V-TotE, [[Dark Messiah of Might and Magic|Dark Messiah]]) ==
[[File:HeroArantirV_731HeroArantirV 731.png|frame]]
A Necromancer trying to prevent the Dark Messiah prophecy. The [[Big Good]] of TotE Necropolis' campaign, previously seen in [[Dark Messiah of Might and Magic]] as the main antagonist and final boss.
* [[Badass Bookworm]]
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== Anastasya (VI) ==
[[File:HVIAnastasya_3757HVIAnastasya 3757.png|frame]]
* [[Badass Bookworm]]: She was the nerdiest of the siblings.
* [[Battle in the Center of the Mind]]
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{{quote|''[[For Science!|"All secrets will be understood, and mastered, in time."]]''}}
 
[[The Magocracy]] Faction. Debuting in II, the wizards are rivals to the Necromancers and the Warlocks. They specialize in magic and ranged attackers at the cost of weaker melee creatures, as well as costly prices. In II and V they were in a desert setting,<ref> Their native terrain in II was Wasteland rather than Desert, but a blasted wasteland is another sort of desert</ref>, while in III and IV they were native to the snow. Their Might Hero is typically the [[Alchemy Is Magic|Alchemist]], and their Magic Hero the [[Wizards and Witches|Wizard/Mage]].
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* [[A Commander Is You]]: Technical/Ranger faction
* [[Alternate Character Interpretation]]: The background of V and VI do this heavily. Are they the enlightened, progressive [[Only Sane Man|Only Sane Men]] of Ashan, or the [[Jerkass]] [[Mad Scientist|Mad Scientists]]s with [[A God Am I|God complex]] and no respect for their creatures?
* [[Arabian Nights Days]]: In V.
* [[Culture Chop Suey]]: From the Greek Titan to the Indian Rakshasa and Naga. Heroes V give them a distinctive [[Arabian Nights Days]] style, though.
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== Academy's Iconic Characters ==
== Gavin Magnus (IV, background of III) ==
[[File:HeroGavinMagnusIV_3604HeroGavinMagnusIV 3604.png|frame]]
The inexplicably immortal ruler of the wizard faction of Bracada, and later the [[Big Bad]] of IV's Order campaign The Price Of Peace, where he tries to brainwash the entire world to end all wars. {{spoiler|turns out even a ''god-slaying'' ''sword'' can't kill him. But it's sufficient to leave him in a catatonic state, presumably forever.}}
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== Solmyr ibn Wali Barad (III, IV, mentionned in V) ==
[[File:Solmyr_2Solmyr 2.png|frame]]
A [[Genie in a Bottle]] who gave his word to serves the man who liberated him "as long as he will walk this earth", and the man turned out to be Gavin Magnus, the immortal ruler of Bracada. Eventually, Solmyr had to betray his master when he had to oppose [[The Messiah|Emilia Nighthaven]] and help Gavin Magnus brainwash the entire world.
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== Emilia Nighthaven (IV) ==
[[File:HeroEmiliaIV_470HeroEmiliaIV 470.png|frame]]
The main protagonist of IV's Order campaign The Price of Peace. A few years after miraculously escaping the destruction of Enroth, she united refugees of her old world in the nation of the Great Arcan, hoping to resist the various warlords of the region and [[Order Versus Chaos|introduce a bit of order]]. She would eventually clashes with Gavin Magnus and his plans. {{spoiler|She ends the war victorious, but with her legs paralysed}}.
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== Zehir (V) ==
[[File:120px-HeroZehirOriginalV_2619HeroZehirOriginalV 2619.png|frame]]
Son of [[The Archmage]] Cyrus, and twice protagonist and [[Big Damn Heroes|Big Damn Hero]], in V vanilla and Tribes of the East. Most of his involvement in the plot consists of cleaning up the mess left by the other heroes. He even lampshades it.
* [[Big Damn Heroes]]
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== Inferno's Iconic Characters ==
== Kha-Beleth (V, [[Dark Messiah of Might and Magic|DarkMessiah]], VI) ==
[[File:120px-HeroKhaBelethV_639HeroKhaBelethV 639.png|frame]]
Demon Sovereign and [[Big Bad]] in V, where he's setting up his masterplan to create the [[Dark Messiah of Might and Magic|Dark Messiah]], [[The Antichrist|the only one able to liberate him from Sheogh, where demons are imprisoned]].
* [[Big Bad]]
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== Kiril (VI) ==
[[File:HVIKiril_8122HVIKiril 8122.png|frame]]
Anton's younger brother and Anastasya's twin, thrust against his will into the demon prison-world of Sheogh by the angel Sarah.
* [[Creepy Twins]]: [[Subverted Trope|Subverted]]. He is a master of demons, his sister is a necromancer, but they aren't creepy at all, nor are they evil.
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== Fortress' Iconic Characters ==
== Wulfstan (V-HoF and TotE) ==
[[File:120px-HeroWulfstanV_871HeroWulfstanV 871.png|frame]]
The protagonist of the Fortress campaign in Hammer of Fate, and token dwarf. [[Only Sane Man]] among the dwarves, teams up with the Heroes.
* [[Boisterous Bruiser]]
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== Sanctuary's Iconic Characters ==
== Irina (VI) ==
[[File:HVI-Irina_8180Irina 8180.png|frame]]
The first daughter of the Duke of Griffin, forced to accept an [[Arranged Marriage]] with the family's long antagonist Duke Gerhart of the Wolf Duchy. Liberated by her brother Sandor, she then integrates the Sanctuary faction.
* [[Action Girl]]
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{{reflist}}
 
[[Category:Video Games/Characters]]
[[Category:Heroes of Might and Magic]]
[[Category:Characters]]
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