My Defense Need Not Protect Me Forever: Difference between revisions

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* Most defend or hold-the-line missions in [[RTS]] is this, seeing as the usual result is either a counterattack or a straight-up victory.
* The final level of ''[[Warcraft]] III'' has the allied races desperately trying to hold off Archimonde so Malfurion can set a trap for him.
** Several timed missions in that series and in ''[[StarcraftStarCraft]]'' involve stalling until help arrives or a devastating attack can be prepared.
*** However, in one of the early missions, if you build up enough defenses, they really can protect you forever.
*** Starcraft II, as well. In fact, one mission is designed to specifically test if you CAN do this. It only ends when you die.
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** This one is subverted, as it turns out that Agatha has to hide after all.
* A variation in [[Tales of the Questor]]: The only defense against being repossessed that Freeman Downs has is Quentyn going out and trying to find the artifacts, something he may well perish before doing so. {{spoiler|If he dies in the attempt, Racconan law states that the debt ends with him.}}
* [[Freefall|Freefall's]] [[Adult Child|Sam]] [[Loveable Rogue|Starfall]] plays this trope perfectly straight with a [[AIA.I. Is a Crapshoot|robot]] that wants to [[Everything Trying to Kill You|kill]] him.
 
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